Player Matchup

Vamana
Vamana
Aitori77
Vamana
Level 15
God Stats
6W - 11L
1,554 SR
Queue Stats
115W - 162L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
FrankFurer
Cthulhu
Level 6
God Stats
15W - 18L
1,688 SR
Queue Stats
92W - 141L
1,262 Elo+
Party 1
Hel
Hel
HipiRules
Hel
Level 13
God Stats
31W - 34L
1,430 SR
Queue Stats
68W - 87L
1,282 Elo+
Party 1
Chernobog
Chernobog
SpaccaPako
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,320 Elo+
Party 3
Loki
Loki
berserk_2808
Loki
Level 26
God Stats
37W - 27L
1,568 SR
Queue Stats
87W - 88L
1,319 Elo+
Party 3
Team Averages
Level 17
1,548 SR
1,296 Elo+

VS

Team Averages
Level 18
1,510 SR
1,399 Elo+
Neith
Neith
IFr33zSore
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Solo
Achilles
Achilles
JerryScotti7538
Achilles
Level 20
God Stats
10W - 5L
1,693 SR
Queue Stats
88W - 94L
1,328 Elo+
Party 4
Loki
Loki
Riki7250
Loki
Level 22
God Stats
36W - 29L
1,407 SR
Queue Stats
81W - 84L
1,345 Elo+
Party 4
Ymir
Ymir
alex_chm29
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,362 Elo+
Party 2
Izanami
Izanami
karlroy590
Izanami
Level 43
God Stats
23W - 18L
1,448 SR
Queue Stats
142W - 150L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aitori77
Vamana
11
0 / 6 / 1
6,616
414
3,489
12,491
12,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
FrankFurer
Cthulhu
10
0 / 3 / 0
6,813
426
2,559
8,917
3,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 0
6,766
423
3,607
10,220
4,513
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
SpaccaPako
Chernobog
10
0 / 5 / 1
5,673
355
2,545
11,290
3,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 7 / 0
7,826
489
8,187
12,062
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 2 / 7
8,219
514
9,411
7,071
2,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
14
3 / 1 / 4
8,289
518
7,774
8,726
10,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
14
6 / 0 / 8
9,105
569
7,592
6,201
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 1 / 11
8,553
535
6,196
12,845
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
karlroy590
Izanami
15
11 / 1 / 5
10,137
634
13,224
9,772
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
5
Kills
25
25
Deaths
5
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Vamana
Aitori77
Vamana
0
6
1
0.08
L
Cthulhu
FrankFurer
Cthulhu
0
3
0
0
L
0
4
0
0
W
Neith
2
2
7
2.75
W
Achilles
3
1
4
5
W
Loki
6
0
8
10
L
Chernobog
SpaccaPako
Chernobog
0
5
1
0.1
W
3
1
11
8.5
L
5
7
0
0.71
W
Izanami
karlroy590
Izanami
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,387
Damage
44,197
54,980
Taken
44,615
27,379
Mitigated
30,789
11,154
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Aitori77
Vamana
3,489
1,567
0
2,481
12,491
12,387
0
984
11,507
0
25,763
L
Cthulhu
FrankFurer
Cthulhu
2,559
232
0
0
8,917
3,688
0
2,421
6,496
14,611
0
L
3,607
444
1,057
1,850
10,220
4,513
686
520
9,700
31,088
0
W
Neith
9,411
3,917
0
1,845
7,071
2,907
4,824
1,029
6,042
0
46,448
W
Achilles
7,774
2,179
0
1,824
8,726
10,038
403
1,074
7,652
0
31,161
W
Loki
7,592
2,200
0
2,410
6,201
2,224
65
673
5,528
0
49,898
L
Chernobog
SpaccaPako
Chernobog
2,545
1,191
0
1,880
11,290
3,250
325
1,177
10,113
0
17,445
W
6,196
1,664
0
2,496
12,845
12,080
724
2,648
10,197
15,634
0
L
8,187
3,401
553
3,333
12,062
3,541
0
1,094
10,968
0
24,905
W
Izanami
karlroy590
Izanami
13,224
9,062
0
3,308
9,772
3,540
3,380
742
9,030
0
80,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
44,303
194
Minions Killed
373
0
Camps Cleared
0
1,407,628
Distance Traveled
1,506,509
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,616
414
39
2
0
274,841
0
L
Cthulhu
6,813
426
42
3
0
294,393
1
L
Hel
6,766
423
49
3
0
264,203
0
W
Neith
8,219
514
69
4
0
271,981
0
W
Achilles
8,289
518
51
3
0
281,252
2
W
Loki
9,105
569
93
6
0
355,399
0
L
Chernobog
5,673
355
25
2
0
268,231
2
W
Ymir
8,553
535
11
1
0
300,769
1
L
Loki
7,826
489
39
2
0
305,960
1
W
Izanami
10,137
634
149
9
0
297,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role