Player Matchup

Jing Wei
Jing Wei
Cleverlay69
Jing Wei
Level 5
God Stats
4W - 3L
1,336 SR
Queue Stats
47W - 48L
1,418 Elo+
Party 1
Fenrir
Fenrir
Julius_two_Jobs
Fenrir
Level 27
God Stats
4W - 3L
1,473 SR
Queue Stats
75W - 67L
1,542 Elo+
Solo
Amaterasu
Amaterasu
TDG Dyballa
Amaterasu
Level 24
God Stats
60W - 49L
1,491 SR
Queue Stats
263W - 251L
1,500 Elo+
Solo
Janus
Janus
XGultarX
Janus
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 93L
1,549 Elo+
Solo
Cthulhu
Cthulhu
bysiyhon
Cthulhu
Level 27
God Stats
4W - 5L
1,744 SR
Queue Stats
82W - 64L
1,363 Elo+
Party 1
Team Averages
Level 22
1,509 SR
1,474 Elo+

VS

Team Averages
Level 20
1,570 SR
1,540 Elo+
Loki
Loki
HemlockJNR
Loki
Level 7
God Stats
3W - 1L
1,836 SR
Queue Stats
12W - 17L
1,655 Elo+
Solo
Zeus
Zeus
Miistyk
Zeus
Level 20
God Stats
2W - 3L
1,522 SR
Queue Stats
36W - 41L
1,400 Elo+
Solo
Kukulkan
Kukulkan
Sadowsman
Kukulkan
Level 23
God Stats
0W - 1L
1,405 SR
Queue Stats
62W - 25L
1,631 Elo+
Solo
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 24
God Stats
223W - 149L
1,645 SR
Queue Stats
245W - 182L
1,600 Elo+
Solo
Aphrodite
Aphrodite
vinil71
Aphrodite
Level 27
God Stats
10W - 9L
1,443 SR
Queue Stats
69W - 77L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cleverlay69
Jing Wei
14
0 / 12 / 8
9,294
404
3,917
16,188
4,944
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 3 / 6
12,778
556
11,268
19,499
9,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
TDG Dyballa
Amaterasu
20
4 / 1 / 6
12,912
561
9,990
20,324
17,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
XGultarX
Janus
20
11 / 2 / 5
14,317
622
16,571
15,465
6,753
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
bysiyhon
Cthulhu
19
7 / 3 / 8
12,288
534
14,228
26,957
21,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 3
10,867
472
9,176
13,440
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Miistyk
Zeus
1
0 / 0 / 0
5,835
254
0
0
0
Kukulkan
Sadowsman
Kukulkan
18
4 / 10 / 3
11,832
514
20,454
19,669
9,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
17
8 / 7 / 7
10,723
466
19,892
20,894
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
vinil71
Aphrodite
15
5 / 7 / 7
9,755
424
7,902
16,697
10,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
28
Kills
21
21
Deaths
28
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cleverlay69
Jing Wei
0
12
8
0.33
L
4
4
3
1.38
W
6
3
6
3
L
Zeus
Miistyk
Zeus
0
0
0
0
L
Kukulkan
Sadowsman
Kukulkan
4
10
3
0.55
W
Amaterasu
TDG Dyballa
Amaterasu
4
1
6
7
W
Janus
XGultarX
Janus
11
2
5
6.75
L
Artemis
8
7
7
1.64
W
Cthulhu
bysiyhon
Cthulhu
7
3
8
3.67
L
Aphrodite
vinil71
Aphrodite
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,974
Damage
57,424
98,433
Taken
70,700
59,785
Mitigated
31,398
33,669
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cleverlay69
Jing Wei
3,917
3,281
0
1,040
16,188
4,944
2,038
2,054
14,134
0
29,362
L
9,176
1,567
0
2,774
13,440
4,956
118
3,556
9,662
0
68,409
W
11,268
3,510
0
9,064
19,499
9,534
53
5,117
14,158
0
90,544
L
Zeus
Miistyk
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Sadowsman
Kukulkan
20,454
1,685
0
855
19,669
9,041
0
8,540
10,803
85,823
0
W
Amaterasu
TDG Dyballa
Amaterasu
9,990
3,380
255
9,624
20,324
17,151
2,553
9,210
10,848
0
84,359
W
Janus
XGultarX
Janus
16,571
1,022
752
2,747
15,465
6,753
1,993
5,394
9,855
106,171
0
L
Artemis
19,892
11,552
0
6,613
20,894
7,290
46
9,116
11,166
0
64,592
W
Cthulhu
bysiyhon
Cthulhu
14,228
2,019
0
10,187
26,957
21,403
735
5,740
21,082
68,379
0
L
Aphrodite
vinil71
Aphrodite
7,902
2,398
3,416
3,895
16,697
10,111
360
7,897
8,270
40,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,589
Gold Earned
49,012
661
Minions Killed
450
0
Camps Cleared
0
2,225,900
Distance Traveled
1,597,475
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,294
404
65
3
0
407,660
1
L
Loki
10,867
472
131
6
0
446,272
4
W
Fenrir
12,778
556
137
6
0
447,598
1
L
Zeus
5,835
254
0
0
0
0
0
L
Kukulkan
11,832
514
163
7
0
378,054
0
W
Amaterasu
12,912
561
157
7
0
468,079
0
W
Janus
14,317
622
199
9
0
471,524
0
L
Artemis
10,723
466
72
3
0
356,740
4
W
Cthulhu
12,288
534
103
4
0
431,039
0
L
Aphrodite
9,755
424
84
4
0
416,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role