Player Matchup

Thanatos
Thanatos
Gold II
CrazySage513
Thanatos
Gold II
Level 129
God Stats
1W - 1L
1,856 SR
Queue Stats
83W - 72L
1,705 MMR
Solo
Izanami
Izanami
Platinum V
I_Am_Awesome_Yo
Izanami
Platinum V
Level 128
God Stats
14W - 14L
1,604 SR
Queue Stats
256W - 256L
1,755 MMR
Solo
Ganesha
Ganesha
Gold III
Lord Salgant
Ganesha
Gold III
Level 128
God Stats
2W - 1L
1,980 SR
Queue Stats
38W - 32L
1,704 MMR
Solo
Chaac
Chaac
Gold I
Tanman567
Chaac
Gold I
Level 154
God Stats
43W - 36L
1,746 SR
Queue Stats
596W - 616L
1,716 MMR
Solo
Merlin
Merlin
Platinum III
xKHAIMERAx
Merlin
Platinum III
Level 124
God Stats
19W - 26L
1,547 SR
Queue Stats
710W - 714L
1,723 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,747 SR
1,721 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,621 SR
1,660 MMR
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold I
Re-Flection21
Hercules
Gold I
Level 127
God Stats
1W - 0L
1,661 SR
Queue Stats
57W - 55L
1,626 MMR
Solo
Serqet
Serqet
Platinum III
Yb Kodak
Serqet
Platinum III
Level 110
God Stats
43W - 31L
1,661 SR
Queue Stats
200W - 178L
1,725 MMR
Solo
Tiamat
Tiamat
Gold V
vZetth
Tiamat
Gold V
Level 158
God Stats
2W - 0L
1,655 SR
Queue Stats
57W - 42L
1,723 MMR
Party 1
Jing Wei
Jing Wei
Platinum V
vikhang
Jing Wei
Platinum V
Level 102
God Stats
16W - 12L
1,626 SR
Queue Stats
328W - 316L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrazySage513
Thanatos
20
9 / 14 / 2
13,839
494
16,187
30,848
12,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 5 / 2
14,537
519
18,657
26,010
11,389
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Lord Salgant
Ganesha
17
1 / 13 / 8
11,822
422
8,770
30,484
28,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Tanman567
Chaac
20
2 / 3 / 6
13,660
488
19,967
28,403
32,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
xKHAIMERAx
Merlin
19
2 / 9 / 7
13,250
473
18,718
21,351
7,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ScyllaAthenaSetGilgameshDanzaburou

VS

Bans
PersephoneGuan YuCu ChulainnNemesisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
12 / 4 / 9
17,432
623
31,930
25,286
15,275
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Re-Flection21
Hercules
20
3 / 2 / 8
15,923
569
12,130
26,339
20,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
Yb Kodak
Serqet
20
11 / 5 / 18
15,133
540
14,538
30,402
40,506
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
vZetth
Tiamat
20
13 / 3 / 15
17,066
610
29,668
21,089
17,715
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
vikhang
Jing Wei
20
5 / 4 / 13
15,935
569
18,523
28,697
12,469
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
18
Kills
44
44
Deaths
18
25
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
4
9
4.13
L
Thanatos
CrazySage513
Thanatos
9
14
2
0.71
L
4
5
2
1
L
Ganesha
Lord Salgant
Ganesha
1
13
8
0.38
W
Hercules
Re-Flection21
Hercules
3
2
8
3.5
L
Chaac
Tanman567
Chaac
2
3
6
1.67
W
Serqet
Yb Kodak
Serqet
11
5
18
4
W
Tiamat
vZetth
Tiamat
13
3
15
6.83
W
Jing Wei
vikhang
Jing Wei
5
4
13
2.88
L
Merlin
xKHAIMERAx
Merlin
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,299
Damage
106,789
137,096
Taken
131,813
93,126
Mitigated
106,443
42,336
Healing
43,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
31,930
20,672
0
7,826
25,286
15,275
3,263
5,455
19,587
0
147,596
L
Thanatos
CrazySage513
Thanatos
16,187
5,617
0
17,673
30,848
12,859
0
6,161
22,466
0
90,925
L
18,657
11,454
0
9,771
26,010
11,389
3,504
3,629
20,930
0
139,750
L
Ganesha
Lord Salgant
Ganesha
8,770
791
0
2,178
30,484
28,769
0
6,303
21,168
37,231
0
W
Hercules
Re-Flection21
Hercules
12,130
2,580
0
12,988
26,339
20,478
1,210
3,462
22,809
0
106,301
L
Chaac
Tanman567
Chaac
19,967
2,728
0
9,835
28,403
32,328
734
7,122
19,600
0
97,308
W
Serqet
Yb Kodak
Serqet
14,538
1,957
0
4,399
30,402
40,506
326
9,637
20,101
6,325
27,303
W
Tiamat
vZetth
Tiamat
29,668
3,720
0
8,669
21,089
17,715
2,101
5,785
14,485
133,636
0
W
Jing Wei
vikhang
Jing Wei
18,523
15,623
0
10,021
28,697
12,469
4,690
4,244
24,339
0
135,300
L
Merlin
xKHAIMERAx
Merlin
18,718
490
0
2,879
21,351
7,781
0
8,728
11,598
81,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,108
Gold Earned
81,489
721
Minions Killed
822
0
Camps Cleared
0
2,374,641
Distance Traveled
2,797,997
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,432
623
213
8
0
596,523
7
L
Thanatos
13,839
494
131
5
0
479,575
2
L
Izanami
14,537
519
214
8
0
475,722
4
L
Ganesha
11,822
422
33
1
0
457,965
5
W
Hercules
15,923
569
192
7
0
560,898
4
L
Chaac
13,660
488
181
6
0
512,679
6
W
Serqet
15,133
540
36
1
0
538,766
0
W
Tiamat
17,066
610
188
7
0
579,248
7
W
Jing Wei
15,935
569
193
7
0
522,562
4
L
Merlin
13,250
473
162
6
0
448,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role