Player Matchup

Mercury
Mercury
SakeBoyZuko
Mercury
Level 144
God Stats
57W - 19L
1,580 SR
Queue Stats
350W - 250L
1,531 Elo+
Party 1
Ra
Ra
nikattaq10
Ra
Level 123
God Stats
2W - 1L
1,391 SR
Queue Stats
168W - 131L
1,582 Elo+
Party 1
Rama
Rama
slaapps
Rama
Level 89
God Stats
0W - 3L
1,537 SR
Queue Stats
429W - 348L
1,532 Elo+
Party 1
Team Averages
Level 119
1,503 SR
1,548 Elo+

VS

Team Averages
Level 53
1,760 SR
1,460 Elo+
Scylla
Scylla
MAD510
Scylla
Level 7
God Stats
3W - 0L
1,998 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
StoneKnot8
Bacchus
Level 106
God Stats
16W - 10L
1,585 SR
Queue Stats
148W - 164L
1,497 Elo+
Solo
Bellona
Bellona
thedeadlonergirl
Bellona
Level 45
God Stats
16W - 13L
1,695 SR
Queue Stats
82W - 109L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SakeBoyZuko
Mercury
10
1 / 3 / 3
6,778
678
2,131
9,366
2,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 9 / 4
6,696
670
2,963
8,329
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
slaapps
Rama
9
2 / 4 / 1
7,024
702
2,546
7,561
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MAD510
Scylla
13
7 / 0 / 7
8,624
862
10,150
6,207
2,045
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
StoneKnot8
Bacchus
10
1 / 2 / 12
7,771
777
3,985
8,965
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 2 / 6
9,062
906
7,289
8,365
5,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
3
Kills
16
16
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
MAD510
Scylla
7
0
7
10.5
L
Mercury
SakeBoyZuko
Mercury
1
3
3
0.83
W
Bacchus
StoneKnot8
Bacchus
1
2
12
3.5
L
0
9
4
0.22
L
Rama
slaapps
Rama
2
4
1
0.63
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,640
Damage
21,424
25,256
Taken
23,537
7,660
Mitigated
15,889
2,485
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
MAD510
Scylla
10,150
1,261
0
2,235
6,207
2,045
1,732
625
5,582
39,312
0
L
Mercury
SakeBoyZuko
Mercury
2,131
1,053
0
705
9,366
2,963
0
6,109
3,257
0
16,898
W
Bacchus
StoneKnot8
Bacchus
3,985
42
0
648
8,965
8,190
52
1,355
7,610
10,616
0
L
2,963
257
48
892
8,329
2,580
0
3,964
4,365
28,173
0
L
Rama
slaapps
Rama
2,546
1,899
0
840
7,561
2,117
0
4,062
3,499
0
8,266
W
7,289
1,224
0
730
8,365
5,654
383
983
7,382
0
33,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,498
Gold Earned
25,457
94
Minions Killed
142
0
Camps Cleared
0
535,231
Distance Traveled
602,175
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,624
862
63
6
0
182,485
5
L
Mercury
6,778
678
35
4
0
218,421
1
W
Bacchus
7,771
777
17
2
0
207,941
3
L
Ra
6,696
670
47
5
0
152,729
2
L
Rama
7,024
702
12
1
0
164,081
3
W
Bellona
9,062
906
62
6
0
211,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role