Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CaoticMeteor
Set
Level 59
God Stats
2W - 2L
1,708 SR
Queue Stats
134W - 102L
1,555 Elo+
Solo
Guan Yu
Guan Yu
Thirst4morE
Guan Yu
Level 159
God Stats
2W - 6L
1,336 SR
Queue Stats
550W - 545L
1,605 Elo+
Solo
Scylla
Scylla
Xtwiztedxshadow1
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,562 Elo+
Solo
Geb
Geb
heroofthefamily1
Geb
Level 142
God Stats
3W - 6L
1,570 SR
Queue Stats
230W - 182L
1,555 Elo+
Solo
Team Averages
Level 117
1,523 SR
1,555 Elo+

VS

Team Averages
Level 114
1,562 SR
1,583 Elo+
Chang'e
Chang'e
ASaltyFemale
Chang'e
Level 158
God Stats
30W - 28L
1,625 SR
Queue Stats
345W - 356L
1,547 Elo+
Party 1
Mulan
Mulan
BootyCakes420
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,613 Elo+
Party 2
Hera
Hera
DraKeDusthoof
Hera
Level 84
God Stats
7W - 1L
1,758 SR
Queue Stats
904W - 913L
1,539 Elo+
Solo
Apollo
Apollo
LordKhepri96
Apollo
Level 63
God Stats
7W - 7L
1,395 SR
Queue Stats
57W - 42L
1,647 Elo+
Party 2
Set
Set
NachoSupremeZ
Set
Level 139
God Stats
22W - 29L
1,533 SR
Queue Stats
454W - 454L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 5 / 0
4,987
453
3,424
8,202
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 1
5,510
501
4,082
8,775
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Thirst4morE
Guan Yu
9
1 / 2 / 0
5,309
483
3,310
9,440
4,864
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 2 / 0
4,990
454
2,297
3,750
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
4,493
408
2,802
5,017
1,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ASaltyFemale
Chang'e
11
0 / 0 / 1
6,109
555
5,118
5,483
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 0 / 5
6,345
577
5,762
6,801
3,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 4
6,629
603
2,878
4,404
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
12
4 / 0 / 4
6,954
632
4,800
6,054
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 4
6,384
580
4,724
7,496
3,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
12
12
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
5
0
0
W
Chang'e
ASaltyFemale
Chang'e
0
0
1
0.5
W
5
0
5
7.5
L
1
2
1
0.75
W
2
0
4
4
W
Apollo
4
0
4
6
W
1
2
4
1.5
L
Guan Yu
Thirst4morE
Guan Yu
1
2
0
0.5
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,915
Damage
23,282
35,184
Taken
30,238
13,648
Mitigated
11,976
9,191
Healing
12,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,424
1,021
0
1,366
8,202
3,073
0
481
7,721
0
26,217
W
Chang'e
ASaltyFemale
Chang'e
5,118
563
170
3,950
5,483
1,898
141
0
5,483
31,471
0
W
5,762
384
0
743
6,801
3,168
0
1,421
5,246
0
14,577
L
4,082
1,465
0
1,008
8,775
2,827
0
948
7,805
0
31,257
W
2,878
809
195
2,308
4,404
1,365
397
1,708
2,572
39,753
0
W
Apollo
4,800
2,997
0
3,805
6,054
1,839
687
941
5,083
0
41,399
W
4,724
1,752
0
1,270
7,496
3,706
290
631
6,755
0
38,515
L
Guan Yu
Thirst4morE
Guan Yu
3,310
370
138
3,844
9,440
4,864
0
4,638
4,314
0
25,074
L
2,297
0
0
1,194
3,750
1,058
0
1,063
2,687
27,309
0
L
2,802
208
258
1,383
5,017
1,826
0
356
4,661
12,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
32,421
244
Minions Killed
328
0
Camps Cleared
0
1,023,251
Distance Traveled
1,057,634
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,987
453
53
5
0
166,456
1
W
Chang'e
6,109
555
55
5
0
183,958
0
W
Mulan
6,345
577
24
2
0
226,502
1
L
Set
5,510
501
62
6
0
223,553
3
W
Hera
6,629
603
91
8
0
212,324
1
W
Apollo
6,954
632
73
7
0
217,410
3
W
Set
6,384
580
85
8
0
217,440
2
L
Guan Yu
5,309
483
48
4
0
208,206
4
L
Scylla
4,990
454
59
5
0
192,895
3
L
Geb
4,493
408
22
2
0
232,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role