Player Matchup

Olorun
Olorun
CRIS_IS_BETTER
Olorun
Level 43
God Stats
4W - 4L
1,502 SR
Queue Stats
117W - 121L
1,408 Elo+
Party 1
Aphrodite
Aphrodite
Ch1ken27
Aphrodite
Level 4
God Stats
8W - 7L
1,564 SR
Queue Stats
26W - 30L
1,381 Elo+
Solo
Kali
Kali
Dmintzer75
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 74L
1,404 Elo+
Solo
Yemoja
Yemoja
Squirtstar25
Yemoja
Level 18
God Stats
38W - 36L
1,573 SR
Queue Stats
47W - 48L
1,459 Elo+
Party 1
Achilles
Achilles
texas-shooter-ht
Achilles
Level 23
God Stats
17W - 8L
1,685 SR
Queue Stats
50W - 30L
1,463 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,423 Elo+

VS

Team Averages
Level 23
1,440 SR
1,420 Elo+
Morgan Le Fay
Morgan Le Fay
KeepingHorse113
Morgan Le Fay
Level 15
God Stats
7W - 9L
1,438 SR
Queue Stats
10W - 9L
1,526 Elo+
Solo
Hades
Hades
Kevin_Killer05
Hades
Level 29
God Stats
20W - 27L
1,478 SR
Queue Stats
153W - 171L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Rose GotTheH
Cthulhu
Level 23
God Stats
21W - 27L
1,476 SR
Queue Stats
37W - 55L
1,375 Elo+
Party 2
Danzaburou
Danzaburou
Rose Laume
Danzaburou
Level 27
God Stats
8W - 15L
1,345 SR
Queue Stats
43W - 54L
1,394 Elo+
Party 2
Nemesis
Nemesis
TheDanCC
Nemesis
Level 19
God Stats
8W - 9L
1,463 SR
Queue Stats
64W - 64L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 5
15,647
580
31,531
23,351
11,259
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Ch1ken27
Aphrodite
16
0 / 10 / 5
11,807
437
7,339
18,255
12,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 4 / 6
13,808
511
6,918
17,953
12,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
17
1 / 3 / 17
13,215
489
9,795
18,265
19,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
18 / 3 / 9
16,890
626
31,185
28,055
35,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KeepingHorse113
Morgan Le Fay
14
2 / 11 / 0
9,366
347
11,507
17,670
7,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 4 / 3
10,108
374
13,590
15,361
7,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Rose GotTheH
Cthulhu
16
2 / 7 / 2
10,221
379
9,352
19,641
11,124
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Rose Laume
Danzaburou
19
7 / 8 / 3
12,819
475
14,412
24,974
9,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TheDanCC
Nemesis
20
3 / 7 / 5
12,762
473
11,733
30,805
12,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
37
Kills
21
21
Deaths
37
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
16
1
5
18.5
W
Aphrodite
Ch1ken27
Aphrodite
0
10
5
0.25
W
2
4
6
1.25
L
Morgan Le Fay
KeepingHorse113
Morgan Le Fay
2
11
0
0.18
L
7
4
3
2.13
L
Cthulhu
Rose GotTheH
Cthulhu
2
7
2
0.43
L
Danzaburou
Rose Laume
Danzaburou
7
8
3
1.06
W
Yemoja
1
3
17
3.17
L
Nemesis
TheDanCC
Nemesis
3
7
5
0.79
W
18
3
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,768
Damage
60,594
105,879
Taken
108,451
90,893
Mitigated
48,073
44,873
Healing
19,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,531
19,216
1,769
16,274
23,351
11,259
4,682
7,285
16,066
147,518
0
W
Aphrodite
Ch1ken27
Aphrodite
7,339
1,539
701
5,710
18,255
12,202
699
8,758
9,497
54,751
0
W
6,918
3,595
0
4,417
17,953
12,769
5,616
4,010
13,943
0
90,454
L
Morgan Le Fay
KeepingHorse113
Morgan Le Fay
11,507
2,264
0
2,887
17,670
7,623
74
6,175
11,495
44,186
0
L
13,590
452
5
4,967
15,361
7,875
0
7,671
7,690
49,512
0
L
Cthulhu
Rose GotTheH
Cthulhu
9,352
218
472
1,486
19,641
11,124
38
11,696
7,945
57,036
0
L
Danzaburou
Rose Laume
Danzaburou
14,412
5,780
0
2,418
24,974
9,114
795
13,298
11,676
0
64,635
W
Yemoja
9,795
1,712
2,815
3,564
18,265
19,283
1,439
6,818
11,447
40,018
0
L
Nemesis
TheDanCC
Nemesis
11,733
4,771
0
7,708
30,805
12,337
0
13,670
17,135
0
85,309
W
31,185
8,814
0
9,623
28,055
35,380
1,099
7,578
20,270
21,329
91,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,367
Gold Earned
55,276
658
Minions Killed
461
0
Camps Cleared
0
2,218,133
Distance Traveled
2,061,215
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,647
580
184
7
0
449,888
3
W
Aphrodite
11,807
437
109
4
0
389,927
1
W
Kali
13,808
511
163
6
0
403,654
0
L
Morgan Le Fay
9,366
347
66
2
0
390,038
0
L
Hades
10,108
374
72
3
0
280,072
0
L
Cthulhu
10,221
379
85
3
0
443,880
0
L
Danzaburou
12,819
475
88
3
0
459,720
2
W
Yemoja
13,215
489
42
2
0
457,448
1
L
Nemesis
12,762
473
150
6
0
487,505
0
W
Achilles
16,890
626
160
6
0
517,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role