Player Matchup

Chronos
Chronos
Bosjesman
Chronos
Level 121
God Stats
3W - 4L
1,533 SR
Queue Stats
42W - 34L
1,444 Elo+
Party 1
Artemis
Artemis
IFoxSinBanI
Artemis
Level 64
God Stats
7W - 5L
1,370 SR
Queue Stats
15W - 15L
1,298 Elo+
Solo
Cthulhu
Cthulhu
mano012
Cthulhu
Level 27
God Stats
3W - 5L
1,445 SR
Queue Stats
28W - 46L
1,354 Elo+
Solo
Janus
Janus
nivada13
Janus
Level 89
God Stats
2W - 5L
1,433 SR
Queue Stats
7W - 9L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
prinsie
Baron Samedi
Level 60
God Stats
1W - 0L
1,740 SR
Queue Stats
11W - 11L
1,460 Elo+
Solo
Team Averages
Level 72
1,504 SR
1,388 Elo+

VS

Team Averages
Level 92
1,510 SR
1,363 Elo+
Chernobog
Chernobog
AjsikCZ
Chernobog
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,262 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Elyallgames
Morgan Le Fay
Level 49
God Stats
6W - 9L
1,422 SR
Queue Stats
36W - 51L
1,393 Elo+
Solo
Khepri
Khepri
sebmax68
Khepri
Level 65
God Stats
20W - 7L
1,802 SR
Queue Stats
156W - 154L
1,474 Elo+
Solo
Nemesis
Nemesis
Архей
Nemesis
Level 150
God Stats
51W - 71L
1,406 SR
Queue Stats
163W - 196L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
СлaдкаяВишенкa
Tsukuyomi
Level 158
God Stats
61W - 75L
1,417 SR
Queue Stats
118W - 159L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bosjesman
Chronos
20
4 / 2 / 12
14,005
737
15,154
14,574
5,733
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
IFoxSinBanI
Artemis
20
13 / 0 / 10
16,611
874
38,702
17,671
8,483
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
mano012
Cthulhu
20
1 / 0 / 16
13,216
696
7,252
13,941
14,377
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
nivada13
Janus
20
7 / 1 / 6
14,538
765
10,138
12,136
5,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
prinsie
Baron Samedi
19
3 / 5 / 13
12,945
681
12,645
16,719
9,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AjsikCZ
Chernobog
17
0 / 6 / 3
10,259
540
8,522
16,651
8,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morgan Le Fay
Elyallgames
Morgan Le Fay
19
3 / 1 / 2
11,773
620
21,105
12,403
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
sebmax68
Khepri
19
1 / 4 / 3
11,800
621
10,103
20,226
23,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Архей
Nemesis
18
1 / 7 / 5
11,226
591
10,815
22,867
12,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 10 / 1
11,160
587
12,781
26,073
12,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
28
Kills
8
8
Deaths
28
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AjsikCZ
Chernobog
0
6
3
0.25
W
Chronos
Bosjesman
Chronos
4
2
12
5
L
Morgan Le Fay
Elyallgames
Morgan Le Fay
3
1
2
4
W
Artemis
IFoxSinBanI
Artemis
13
0
10
18
W
Cthulhu
mano012
Cthulhu
1
0
16
9
W
Janus
nivada13
Janus
7
1
6
10
W
Baron Samedi
prinsie
Baron Samedi
3
5
13
1.9
L
Khepri
sebmax68
Khepri
1
4
3
0.63
L
Nemesis
Архей
Nemesis
1
7
5
0.5
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,891
Damage
63,326
75,041
Taken
98,220
43,248
Mitigated
62,744
29,903
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AjsikCZ
Chernobog
8,522
2,999
0
503
16,651
8,855
0
6,939
9,677
0
31,142
W
Chronos
Bosjesman
Chronos
15,154
3,376
0
4,279
14,574
5,733
2,078
5,500
8,862
48,922
0
L
Morgan Le Fay
Elyallgames
Morgan Le Fay
21,105
168
0
2,952
12,403
6,419
0
4,524
7,843
61,576
0
W
Artemis
IFoxSinBanI
Artemis
38,702
19,201
0
11,468
17,671
8,483
1,543
7,678
9,589
0
102,205
W
Cthulhu
mano012
Cthulhu
7,252
389
634
4,218
13,941
14,377
158
5,733
7,071
35,578
0
W
Janus
nivada13
Janus
10,138
654
0
3,534
12,136
5,261
2,177
5,806
6,122
55,248
0
W
Baron Samedi
prinsie
Baron Samedi
12,645
614
1,122
4,648
16,719
9,394
750
5,809
10,635
43,645
0
L
Khepri
sebmax68
Khepri
10,103
216
0
2,383
20,226
23,071
1
8,951
10,995
38,930
0
L
Nemesis
Архей
Nemesis
10,815
4,198
0
3,466
22,867
12,121
96
9,783
12,963
0
44,909
L
12,781
1,294
605
5,892
26,073
12,278
21
14,855
10,992
0
40,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,315
Gold Earned
56,218
478
Minions Killed
382
9
Camps Cleared
8
1,749,592
Distance Traveled
1,631,909
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,259
540
67
4
1
322,459
1
W
Chronos
14,005
737
79
4
1
364,840
0
L
Morgan Le Fay
11,773
620
104
5
1
354,835
9
W
Artemis
16,611
874
142
7
0
349,999
0
W
Cthulhu
13,216
696
57
3
0
361,501
0
W
Janus
14,538
765
125
7
6
350,590
1
W
Baron Samedi
12,945
681
75
4
2
322,662
2
L
Khepri
11,800
621
67
4
0
354,343
0
L
Nemesis
11,226
591
79
4
5
308,521
4
L
Tsukuyomi
11,160
587
65
3
1
291,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role