Player Matchup

Gilgamesh
Gilgamesh
ChemikusZA
Gilgamesh
Level 78
God Stats
0W - 4L
1,423 SR
Queue Stats
64W - 109L
1,256 Elo+
Party 1
Ra
Ra
GR1LLED
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Poseidon
Poseidon
chickee_nuggies
Poseidon
Level 68
God Stats
1W - 4L
1,260 SR
Queue Stats
58W - 114L
1,225 Elo+
Party 1
Team Averages
Level 51
1,395 SR
1,255 Elo+

VS

Team Averages
Level 14
1,418 SR
1,312 Elo+
Guan Yu
Guan Yu
BowlOfCereal397
Guan Yu
Level 15
God Stats
2W - 0L
1,665 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Josubaru
Sobek
Level 21
God Stats
7W - 13L
1,164 SR
Queue Stats
19W - 31L
1,283 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tinquan
Morgan Le Fay
Level 7
God Stats
1W - 1L
1,425 SR
Queue Stats
1W - 1L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChemikusZA
Gilgamesh
18
12 / 7 / 3
13,931
774
21,404
23,038
17,451
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 5 / 12
11,684
649
6,751
11,309
4,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
16
8 / 12 / 9
13,679
760
14,389
16,942
4,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 9
14,764
820
19,384
20,253
15,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Josubaru
Sobek
15
2 / 7 / 14
11,930
663
5,999
21,304
21,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Tinquan
Morgan Le Fay
19
10 / 9 / 8
14,265
793
18,730
19,061
8,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
21
Kills
24
24
Deaths
21
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
12
5
9
3.3
L
Gilgamesh
ChemikusZA
Gilgamesh
12
7
3
1.93
L
1
5
12
1.4
W
Sobek
Josubaru
Sobek
2
7
14
1.29
W
Morgan Le Fay
Tinquan
Morgan Le Fay
10
9
8
1.56
L
Poseidon
8
12
9
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,544
Damage
44,113
51,289
Taken
60,618
27,330
Mitigated
46,029
3,771
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,384
4,374
1,062
5,384
20,253
15,654
1,152
5,940
14,313
0
53,899
L
Gilgamesh
ChemikusZA
Gilgamesh
21,404
5,901
0
1,099
23,038
17,451
693
9,675
12,609
0
57,764
L
6,751
1,914
1,207
1,164
11,309
4,991
170
4,362
6,447
23,220
0
W
Sobek
Josubaru
Sobek
5,999
762
747
1,442
21,304
21,716
60
8,308
12,843
16,882
0
W
Morgan Le Fay
Tinquan
Morgan Le Fay
18,730
3,020
699
4,334
19,061
8,659
778
6,892
12,169
56,486
0
L
Poseidon
14,389
1,037
0
301
16,942
4,888
504
9,682
6,574
39,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,294
Gold Earned
40,959
167
Minions Killed
173
0
Camps Cleared
0
828,926
Distance Traveled
826,085
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,764
820
58
3
0
312,036
1
L
Gilgamesh
13,931
774
57
3
0
309,282
2
L
Ra
11,684
649
47
3
0
272,181
1
W
Sobek
11,930
663
30
2
0
272,776
0
W
Morgan Le Fay
14,265
793
85
5
0
241,273
2
L
Poseidon
13,679
760
63
4
0
247,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role