Player Matchup

Scylla
Scylla
Ghots45
Scylla
Level 16
God Stats
76W - 76L
1,583 SR
Queue Stats
180W - 200L
1,512 Elo+
Solo
Loki
Loki
Scrashi
Loki
Level 5
God Stats
2W - 6L
1,267 SR
Queue Stats
2W - 10L
1,189 Elo+
Solo
Ymir
Ymir
SqueezedPizza90
Ymir
Level 12
God Stats
0W - 1L
1,716 SR
Queue Stats
3W - 4L
1,394 Elo+
Solo
Nemesis
Nemesis
TheSilentChief16
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,661 Elo+
Party 1
Set
Set
fungusCorgi
Set
Level 27
God Stats
1W - 1L
1,919 SR
Queue Stats
14W - 15L
1,520 Elo+
Party 1
Team Averages
Level 13
1,597 SR
1,455 Elo+

VS

Team Averages
Level 21
1,564 SR
1,520 Elo+
Khepri
Khepri
DarthDrippp
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 84L
1,489 Elo+
Party 2
Cupid
Cupid
DomesticAbuse911
Cupid
Level 6
God Stats
3W - 4L
1,689 SR
Queue Stats
4W - 7L
1,661 Elo+
Solo
Neith
Neith
Famouzduck
Neith
Level 19
God Stats
62W - 44L
1,533 SR
Queue Stats
147W - 137L
1,427 Elo+
Party 2
Fenrir
Fenrir
Shockz RH
Fenrir
Level 24
God Stats
245W - 201L
1,604 SR
Queue Stats
278W - 265L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
heeeeezy
Baron Samedi
Level 28
God Stats
42W - 40L
1,497 SR
Queue Stats
298W - 331L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ghots45
Scylla
19
4 / 5 / 3
13,090
1,091
27,561
13,775
4,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Scrashi
Loki
17
0 / 13 / 4
10,651
888
3,659
17,074
9,343
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 7 / 0
9,689
807
1,092
10,109
4,366
17
0 / 10 / 3
10,748
896
7,212
19,792
8,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 9 / 4
13,378
1,115
21,857
24,085
11,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
20
3 / 2 / 24
13,074
1,090
9,164
13,642
11,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
14 / 3 / 15
13,895
1,158
21,975
16,196
6,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
19
6 / 2 / 10
12,668
1,056
10,670
8,527
3,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Fenrir
Shockz RH
Fenrir
19
11 / 3 / 15
13,064
1,089
11,565
19,859
10,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Baron Samedi
heeeeezy
Baron Samedi
20
10 / 0 / 18
13,486
1,124
20,952
7,702
3,345
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
126
10
Kills
44
44
Deaths
10
14
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
2
24
7.5
W
14
3
15
7.17
W
Neith
6
2
10
5.5
L
Scylla
Ghots45
Scylla
4
5
3
1.1
L
Loki
Scrashi
Loki
0
13
4
0.15
W
Fenrir
Shockz RH
Fenrir
11
3
15
6.17
L
0
7
0
0
L
0
10
3
0.15
L
6
9
4
0.89
W
Baron Samedi
heeeeezy
Baron Samedi
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,381
Damage
74,326
84,835
Taken
65,926
38,261
Mitigated
34,745
3,679
Healing
25,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
9,164
1,923
1,025
1,741
13,642
11,377
0
6,205
7,437
21,107
0
W
21,975
17,662
49
4,281
16,196
6,643
0
8,471
7,725
0
38,769
W
Neith
10,670
5,636
0
1,406
8,527
3,198
0
3,674
4,853
0
36,200
L
Scylla
Ghots45
Scylla
27,561
1,867
0
0
13,775
4,326
0
3,062
10,713
61,774
0
L
Loki
Scrashi
Loki
3,659
868
0
350
17,074
9,343
0
6,197
10,877
0
12,406
W
Fenrir
Shockz RH
Fenrir
11,565
2,381
1,525
6,153
19,859
10,182
0
7,563
11,658
0
20,798
L
1,092
358
0
0
10,109
4,366
0
4,097
6,012
7,050
0
L
7,212
2,468
0
491
19,792
8,951
0
5,578
14,214
0
27,966
L
21,857
11,832
0
2,838
24,085
11,275
0
11,182
12,903
0
41,709
W
Baron Samedi
heeeeezy
Baron Samedi
20,952
1,944
5,107
4,194
7,702
3,345
0
2,740
4,962
40,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,556
Gold Earned
66,187
187
Minions Killed
179
7
Camps Cleared
8
1,017,693
Distance Traveled
1,080,970
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,074
1,090
26
2
2
219,805
0
W
Cupid
13,895
1,158
30
3
2
206,092
0
W
Neith
12,668
1,056
54
5
0
186,385
0
L
Scylla
13,090
1,091
91
8
0
233,060
0
L
Loki
10,651
888
8
1
0
176,083
0
W
Fenrir
13,064
1,089
15
1
2
240,218
0
L
Ymir
9,689
807
4
0
2
157,245
1
L
Nemesis
10,748
896
43
4
2
210,802
1
L
Set
13,378
1,115
41
3
3
240,503
0
W
Baron Samedi
13,486
1,124
54
5
2
228,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role