Player Matchup

Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Bolverk1k
Sylvanus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 176L
1,498 Elo+
Party 1
Loki
Loki
NeroDarkBr05
Loki
Level 6
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 3L
1,370 Elo+
Solo
Artemis
Artemis
matadordeveia123
Artemis
Level 7
God Stats
44W - 40L
1,417 SR
Queue Stats
156W - 166L
1,519 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,477 Elo+

VS

Team Averages
Level 26
1,588 SR
1,449 Elo+
Odin
Odin
 
Odin
Level 27
God Stats
9W - 4L
1,811 SR
Queue Stats
67W - 40L
1,565 Elo+
Solo
Zeus
Zeus
AlphazorIGC
Zeus
Level 8
God Stats
0W - 1L
1,250 SR
Queue Stats
22W - 34L
1,281 Elo+
Party 2
Medusa
Medusa
DryKrull
Medusa
Level 38
God Stats
0W - 2L
1,573 SR
Queue Stats
42W - 42L
1,467 Elo+
Party 2
Olorun
Olorun
LightningGladius
Olorun
Level 29
God Stats
1W - 1L
1,806 SR
Queue Stats
42W - 37L
1,480 Elo+
Solo
Thor
Thor
pedro_Poison
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 10
7,371
1,474
7,974
3,977
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
 
Chang'e
13
7 / 1 / 8
7,349
1,470
6,444
5,923
2,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Bolverk1k
Sylvanus
12
0 / 1 / 14
6,816
1,363
3,491
4,370
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
4 / 1 / 7
6,713
1,343
3,931
3,123
1,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 1 / 9
6,981
1,396
4,132
2,908
1,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

369

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 5 / 2
6,210
1,242
7,967
7,774
4,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 3
5,762
1,152
2,856
5,612
1,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
DryKrull
Medusa
12
1 / 4 / 2
6,505
1,301
3,987
7,615
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,194
1,039
0
130
30
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 3 / 2
6,134
1,227
2,929
7,055
2,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
13
18
Kills
4
4
Deaths
18
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
10
9
W
Chang'e
 
Chang'e
7
1
8
11
L
Odin
 
Odin
2
5
2
0.6
L
0
6
3
0.25
W
Sylvanus
Bolverk1k
Sylvanus
0
1
14
7
L
Medusa
DryKrull
Medusa
1
4
2
0.5
L
0
0
0
0
W
4
1
7
7.5
W
3
1
9
7.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,972
Damage
17,739
20,301
Taken
28,186
8,108
Mitigated
10,928
7,476
Healing
1,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,974
2,075
0
861
3,977
1,183
0
909
3,068
16,967
0
W
Chang'e
 
Chang'e
6,444
396
1,709
1,867
5,923
2,132
0
428
5,495
15,097
0
L
Odin
 
Odin
7,967
409
0
0
7,774
4,025
0
5,184
2,468
0
15,365
L
2,856
619
0
0
5,612
1,867
0
3,158
2,308
12,936
0
W
Sylvanus
Bolverk1k
Sylvanus
3,491
572
827
1,299
4,370
2,715
0
813
3,557
5,306
0
L
Medusa
DryKrull
Medusa
3,987
1,395
0
1,144
7,615
2,609
0
5,131
2,322
0
22,313
L
0
0
0
0
130
30
0
0
130
2,198
0
W
3,931
1,000
432
265
3,123
1,047
0
437
2,686
0
10,477
W
4,132
572
0
216
2,908
1,031
0
269
2,639
0
9,151
L
2,929
268
0
0
7,055
2,397
0
3,894
3,049
0
8,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
29,805
75
Minions Killed
104
4
Camps Cleared
3
525,056
Distance Traveled
393,894
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,371
1,474
30
6
1
115,959
1
W
Chang'e
7,349
1,470
22
4
0
115,911
0
L
Odin
6,210
1,242
17
3
2
111,331
1
L
Zeus
5,762
1,152
29
6
0
69,862
0
W
Sylvanus
6,816
1,363
3
1
0
97,491
0
L
Medusa
6,505
1,301
39
8
1
92,128
0
L
Olorun
5,194
1,039
4
1
0
22,046
0
W
Loki
6,713
1,343
12
2
2
109,411
0
W
Artemis
6,981
1,396
8
2
1
86,284
0
L
Thor
6,134
1,227
15
3
0
98,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role