Player Matchup

Cthulhu
Cthulhu
Chi-Twn079
Cthulhu
Level 35
God Stats
4W - 4L
1,618 SR
Queue Stats
249W - 298L
1,325 Elo+
Solo
Tiamat
Tiamat
CrossingKhan18
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,506 Elo+
Solo
Anubis
Anubis
GDYém
Anubis
Level 33
God Stats
1W - 2L
1,524 SR
Queue Stats
100W - 121L
1,363 Elo+
Solo
Chaac
Chaac
HenryRange
Chaac
Level 49
God Stats
3W - 2L
1,419 SR
Queue Stats
38W - 54L
1,318 Elo+
Solo
Bakasura
Bakasura
lord_flexanor72
Bakasura
Level 49
God Stats
1W - 2L
1,703 SR
Queue Stats
163W - 196L
1,429 Elo+
Solo
Team Averages
Level 42
1,553 SR
1,388 Elo+

VS

Team Averages
Level 47
1,423 SR
1,393 Elo+
Vulcan
Vulcan
 
Vulcan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MonoxydeCo2
Ymir
Level 29
God Stats
22W - 24L
1,489 SR
Queue Stats
52W - 75L
1,374 Elo+
Party 1
Cupid
Cupid
Nainposteur2134
Cupid
Level 66
God Stats
6W - 15L
1,212 SR
Queue Stats
95W - 136L
1,364 Elo+
Party 1
Odin
Odin
StraightFakts
Odin
Level 37
God Stats
17W - 20L
1,500 SR
Queue Stats
496W - 553L
1,368 Elo+
Solo
Hun Batz
Hun Batz
joeyminati
Hun Batz
Level 40
God Stats
7W - 11L
1,415 SR
Queue Stats
21W - 33L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chi-Twn079
Cthulhu
14
4 / 6 / 4
9,537
415
8,730
20,246
15,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 7 / 2
9,659
420
10,946
15,998
10,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
GDYém
Anubis
16
2 / 10 / 2
10,310
448
7,728
14,660
5,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
7 / 3 / 2
10,879
473
15,933
13,277
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
13
3 / 8 / 5
9,295
404
9,150
16,160
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
14 / 5 / 11
12,957
563
24,320
15,069
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 13
10,891
474
7,723
19,086
18,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 4 / 9
12,312
535
19,255
20,833
8,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 3 / 8
11,122
484
5,225
14,887
9,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
joeyminati
Hun Batz
18
4 / 1 / 3
11,610
505
3,973
11,475
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
17
Kills
34
34
Deaths
17
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
14
5
11
3.9
L
Cthulhu
Chi-Twn079
Cthulhu
4
6
4
1
L
1
7
2
0.29
L
Anubis
GDYém
Anubis
2
10
2
0.3
L
Chaac
7
3
2
2.67
W
3
4
13
2.38
W
11
4
9
3.88
W
2
3
8
2
W
Hun Batz
joeyminati
Hun Batz
4
1
3
5.5
L
Bakasura
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,487
Damage
60,496
80,341
Taken
81,350
51,925
Mitigated
47,545
12,551
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
24,320
10,520
0
2,720
15,069
6,846
1,826
5,352
9,145
89,566
0
L
Cthulhu
Chi-Twn079
Cthulhu
8,730
937
80
2,826
20,246
15,075
164
9,272
10,974
40,778
0
L
10,946
346
0
3,040
15,998
10,070
1,577
6,418
9,580
56,654
0
L
Anubis
GDYém
Anubis
7,728
450
0
2,743
14,660
5,973
156
3,260
11,400
68,016
0
L
Chaac
15,933
2,587
0
2,825
13,277
15,353
320
5,113
8,164
4,009
52,784
W
7,723
1,187
1,452
2,534
19,086
18,005
992
7,327
9,812
34,542
0
W
19,255
14,716
2,576
10,406
20,833
8,336
3,828
8,780
11,090
0
67,939
W
5,225
1,201
573
4,756
14,887
9,764
228
3,584
10,961
0
53,213
W
Hun Batz
joeyminati
Hun Batz
3,973
885
0
3,596
11,475
4,594
598
2,626
8,649
0
69,032
L
Bakasura
9,150
6,181
0
1,037
16,160
5,454
0
7,980
8,180
0
43,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,680
Gold Earned
58,892
470
Minions Killed
521
0
Camps Cleared
0
1,856,618
Distance Traveled
2,179,493
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,957
563
133
6
0
445,919
0
L
Cthulhu
9,537
415
55
2
0
371,274
2
L
Tiamat
9,659
420
108
5
0
388,555
3
L
Anubis
10,310
448
131
6
0
384,841
3
L
Chaac
10,879
473
87
4
0
346,985
0
W
Ymir
10,891
474
58
3
0
394,184
2
W
Cupid
12,312
535
101
4
0
423,634
1
W
Odin
11,122
484
88
4
0
438,324
6
W
Hun Batz
11,610
505
141
6
0
477,432
9
L
Bakasura
9,295
404
89
4
0
364,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role