Player Matchup

Jormungandr
Jormungandr
LightlylikeDeath
Jormungandr
Level 152
God Stats
2W - 0L
1,731 SR
Queue Stats
18W - 14L
1,615 Elo+
Solo
Ah Puch
Ah Puch
Redvenom19
Ah Puch
Level 158
God Stats
6W - 3L
1,617 SR
Queue Stats
200W - 201L
1,547 Elo+
Party 1
Ares
Ares
The_Mr_Doge_
Ares
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,529 Elo+
Party 1
Apollo
Apollo
notColdBlooded
Apollo
Level 60
God Stats
4W - 4L
1,265 SR
Queue Stats
311W - 289L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
xStrike77
Danzaburou
Level 158
God Stats
4W - 7L
1,117 SR
Queue Stats
383W - 425L
1,521 Elo+
Solo
Team Averages
Level 135
1,446 SR
1,566 Elo+

VS

Team Averages
Level 136
1,530 SR
1,535 Elo+
Fafnir
Fafnir
AlexRain96
Fafnir
Level 105
God Stats
3W - 5L
1,690 SR
Queue Stats
609W - 614L
1,570 Elo+
Solo
Rama
Rama
CandyGorilla92
Rama
Level 143
God Stats
2W - 9L
1,440 SR
Queue Stats
587W - 576L
1,525 Elo+
Solo
Thoth
Thoth
Gordiho06
Thoth
Level 124
God Stats
4W - 7L
1,392 SR
Queue Stats
332W - 358L
1,527 Elo+
Solo
Bastet
Bastet
Sasori680
Bastet
Level 160
God Stats
35W - 17L
1,627 SR
Queue Stats
897W - 921L
1,525 Elo+
Solo
Kali
Kali
ZombieLord41
Kali
Level 148
God Stats
0W - 4L
1,502 SR
Queue Stats
188W - 180L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LightlylikeDeath
Jormungandr
19
8 / 5 / 14
12,380
884
13,861
19,074
20,827
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Redvenom19
Ah Puch
19
8 / 3 / 13
11,837
846
17,677
11,192
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 6 / 20
11,277
806
12,452
19,724
20,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 5 / 15
11,533
824
19,095
15,657
9,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
xStrike77
Danzaburou
18
2 / 2 / 19
11,251
804
17,885
14,289
6,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlexRain96
Fafnir
18
2 / 5 / 14
11,734
838
8,584
27,460
23,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
11 / 6 / 7
12,366
883
16,229
16,808
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Gordiho06
Thoth
15
0 / 9 / 11
9,159
654
10,784
13,669
4,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Sasori680
Bastet
19
5 / 5 / 12
11,521
823
20,372
13,565
6,312
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 8
9,671
691
10,571
18,324
9,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
72
31
Kills
20
21
Deaths
31
81
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AlexRain96
Fafnir
2
5
14
1.8
L
11
6
7
2.42
L
Thoth
Gordiho06
Thoth
0
9
11
0.61
W
Jormungandr
LightlylikeDeath
Jormungandr
8
5
14
3
W
Ah Puch
Redvenom19
Ah Puch
8
3
13
4.83
L
Bastet
Sasori680
Bastet
5
5
12
2.2
W
5
6
20
2.5
L
2
6
8
1
W
8
5
15
3.1
W
Danzaburou
xStrike77
Danzaburou
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,970
Damage
66,540
79,936
Taken
89,826
62,610
Mitigated
51,200
24,946
Healing
33,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AlexRain96
Fafnir
8,584
2,879
3,487
10,358
27,460
23,652
537
10,809
15,529
17,493
0
L
16,229
13,614
714
3,816
16,808
7,261
1,715
9,795
7,013
0
25,021
L
Thoth
Gordiho06
Thoth
10,784
607
1,215
1,641
13,669
4,910
275
7,758
5,911
18,882
0
W
Jormungandr
LightlylikeDeath
Jormungandr
13,861
1,665
1,749
2,804
19,074
20,827
154
5,383
13,691
30,529
0
W
Ah Puch
Redvenom19
Ah Puch
17,677
961
2,807
3,434
11,192
5,121
963
1,465
9,727
37,371
0
L
Bastet
Sasori680
Bastet
20,372
2,548
2,256
1,126
13,565
6,312
1,072
5,356
8,209
0
40,884
W
12,452
182
274
483
19,724
20,600
53
4,371
15,353
13,803
0
L
10,571
2,798
1,977
6,897
18,324
9,065
0
10,272
8,052
0
26,382
W
19,095
8,662
2,429
2,484
15,657
9,503
2,246
3,144
12,513
0
30,782
W
Danzaburou
xStrike77
Danzaburou
17,885
8,605
2,899
5,583
14,289
6,559
2,194
5,005
9,284
0
42,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,278
Gold Earned
54,451
168
Minions Killed
145
0
Camps Cleared
0
1,204,293
Distance Traveled
1,168,670
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,734
838
17
1
0
230,518
2
L
Rama
12,366
883
42
3
0
195,985
0
L
Thoth
9,159
654
22
2
0
224,481
0
W
Jormungandr
12,380
884
23
2
0
232,148
1
W
Ah Puch
11,837
846
52
4
0
219,726
0
L
Bastet
11,521
823
41
3
0
255,327
0
W
Ares
11,277
806
4
0
0
264,188
0
L
Kali
9,671
691
23
2
0
262,359
2
W
Apollo
11,533
824
29
2
0
249,590
0
W
Danzaburou
11,251
804
60
4
0
238,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role