Player Matchup

Sol
Sol
Deep_Bronx
Sol
Level 158
God Stats
7W - 2L
1,714 SR
Queue Stats
121W - 139L
1,538 Elo+
Solo
Fenrir
Fenrir
Nastykrip
Fenrir
Level 160
God Stats
15W - 26L
1,462 SR
Queue Stats
94W - 125L
1,507 Elo+
Solo
Anubis
Anubis
RainWrynn
Anubis
Level 128
God Stats
4W - 1L
1,590 SR
Queue Stats
21W - 15L
1,630 Elo+
Solo
Team Averages
Level 149
1,589 SR
1,559 Elo+

VS

Team Averages
Level 123
1,538 SR
1,638 Elo+
Khepri
Khepri
Harvey_The_Moist
Khepri
Level 119
God Stats
2W - 1L
1,729 SR
Queue Stats
131W - 79L
1,671 Elo+
Party 1
Bacchus
Bacchus
alloy_865
Bacchus
Level 147
God Stats
1W - 3L
1,285 SR
Queue Stats
199W - 163L
1,616 Elo+
Party 1
Gilgamesh
Gilgamesh
duke_of_flawless
Gilgamesh
Level 104
God Stats
8W - 3L
1,602 SR
Queue Stats
59W - 35L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 9
8,185
819
13,070
6,923
2,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Nastykrip
Fenrir
12
6 / 0 / 9
8,265
827
5,508
8,167
6,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
RainWrynn
Anubis
11
4 / 4 / 8
7,704
770
5,957
7,129
4,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 4
6,833
683
4,301
11,440
7,722
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
alloy_865
Bacchus
10
1 / 4 / 4
6,341
634
3,581
9,924
8,209
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
9
3 / 6 / 2
6,679
668
7,638
9,012
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
5
5
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
1
5
4
0.6
W
Fenrir
Nastykrip
Fenrir
6
0
9
10.5
W
Anubis
RainWrynn
Anubis
4
4
8
2
L
Bacchus
alloy_865
Bacchus
1
4
4
0.75
L
Gilgamesh
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,535
Damage
15,520
22,219
Taken
30,376
13,635
Mitigated
21,089
8,002
Healing
564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,070
5,595
0
3,602
6,923
2,702
1,251
2,101
4,822
32,482
0
L
4,301
737
0
481
11,440
7,722
160
7,634
3,806
14,857
0
W
Fenrir
Nastykrip
Fenrir
5,508
770
754
1,750
8,167
6,840
347
2,463
5,704
0
12,691
W
Anubis
RainWrynn
Anubis
5,957
490
0
1,896
7,129
4,093
519
3,318
3,811
23,448
0
L
Bacchus
alloy_865
Bacchus
3,581
178
0
14
9,924
8,209
314
6,089
3,835
12,228
0
L
Gilgamesh
7,638
1,877
0
69
9,012
5,158
106
5,304
3,708
0
19,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
19,853
100
Minions Killed
68
0
Camps Cleared
0
478,881
Distance Traveled
497,633
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,185
819
46
5
0
145,061
1
L
Khepri
6,833
683
19
2
0
169,887
2
W
Fenrir
8,265
827
14
1
0
173,823
3
W
Anubis
7,704
770
40
4
0
159,997
0
L
Bacchus
6,341
634
19
2
0
167,209
0
L
Gilgamesh
6,679
668
30
3
0
160,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role