Player Matchup

Aphrodite
Aphrodite
ASHOTICK22
Aphrodite
Level 13
God Stats
2W - 2L
1,501 SR
Queue Stats
9W - 17L
1,290 Elo+
Party 1
Kuzenbo
Kuzenbo
Døzrael
Kuzenbo
Level 25
God Stats
1W - 1L
1,572 SR
Queue Stats
44W - 32L
1,647 Elo+
Solo
Izanami
Izanami
GodofATOD
Izanami
Level 46
God Stats
5W - 4L
1,627 SR
Queue Stats
10W - 16L
1,382 Elo+
Party 1
Merlin
Merlin
daunel
Merlin
Level 16
God Stats
0W - 4L
1,137 SR
Queue Stats
8W - 13L
1,407 Elo+
Party 1
Hercules
Hercules
zxcfarmgul1488
Hercules
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,506 Elo+
Party 1
Team Averages
Level 23
1,467 SR
1,447 Elo+

VS

Team Averages
Level 25
1,547 SR
1,515 Elo+
Merlin
Merlin
Ctoffer
Merlin
Level 25
God Stats
9W - 5L
1,920 SR
Queue Stats
153W - 125L
1,608 Elo+
Solo
Gilgamesh
Gilgamesh
Ikkury7
Gilgamesh
Level 26
God Stats
1W - 1L
1,278 SR
Queue Stats
46W - 41L
1,565 Elo+
Solo
Izanami
Izanami
MASTER4545
Izanami
Level 29
God Stats
7W - 1L
1,793 SR
Queue Stats
22W - 18L
1,456 Elo+
Solo
Kali
Kali
Turnanba
Kali
Level 28
God Stats
56W - 46L
1,244 SR
Queue Stats
274W - 337L
1,421 Elo+
Solo
Terra
Terra
trissyj97
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ASHOTICK22
Aphrodite
14
4 / 6 / 4
9,574
435
4,961
15,399
10,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Døzrael
Kuzenbo
15
0 / 3 / 1
9,250
420
3,558
10,577
13,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
GodofATOD
Izanami
15
3 / 7 / 4
10,001
455
9,934
18,246
7,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
daunel
Merlin
16
3 / 8 / 1
10,289
468
12,923
19,315
6,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
14
1 / 6 / 6
8,690
395
7,069
19,805
17,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ctoffer
Merlin
20
6 / 0 / 7
13,081
595
15,753
8,829
4,025
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Ikkury7
Gilgamesh
20
5 / 1 / 9
13,923
633
13,729
17,332
20,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
MASTER4545
Izanami
20
12 / 1 / 7
14,330
651
26,134
17,282
7,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
18
7 / 2 / 9
12,275
558
9,273
18,836
7,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
trissyj97
Terra
11
0 / 9 / 5
9,556
434
1,698
13,141
14,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
11
Kills
30
30
Deaths
13
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ASHOTICK22
Aphrodite
4
6
4
1
W
Merlin
Ctoffer
Merlin
6
0
7
9.5
L
Kuzenbo
Døzrael
Kuzenbo
0
3
1
0.17
L
Izanami
GodofATOD
Izanami
3
7
4
0.71
W
Gilgamesh
Ikkury7
Gilgamesh
5
1
9
9.5
W
Izanami
MASTER4545
Izanami
12
1
7
15.5
W
Kali
7
2
9
5.75
L
Merlin
daunel
Merlin
3
8
1
0.44
W
Terra
trissyj97
Terra
0
9
5
0.28
L
Hercules
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,445
Damage
66,587
83,342
Taken
75,420
56,126
Mitigated
53,504
19,675
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ASHOTICK22
Aphrodite
4,961
1,058
3,229
4,264
15,399
10,786
683
4,493
10,906
24,110
0
W
Merlin
Ctoffer
Merlin
15,753
357
0
1,472
8,829
4,025
1,494
1,564
7,265
103,799
0
L
Kuzenbo
Døzrael
Kuzenbo
3,558
975
0
735
10,577
13,791
426
583
9,994
42,168
6,494
L
Izanami
GodofATOD
Izanami
9,934
5,193
0
2,895
18,246
7,169
930
4,705
13,541
0
60,567
W
Gilgamesh
Ikkury7
Gilgamesh
13,729
3,827
0
4,605
17,332
20,401
5,986
4,880
12,452
0
100,673
W
Izanami
MASTER4545
Izanami
26,134
20,363
0
8,254
17,282
7,077
6,639
3,196
14,086
0
139,193
W
Kali
9,273
4,995
0
5,372
18,836
7,859
334
7,134
10,887
0
72,049
L
Merlin
daunel
Merlin
12,923
1,138
0
2,981
19,315
6,506
1,554
5,512
13,803
71,756
0
W
Terra
trissyj97
Terra
1,698
508
102
1,136
13,141
14,142
175
4,539
8,602
10,129
0
L
Hercules
7,069
3,594
0
5,571
19,805
17,874
37
2,158
17,647
0
32,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
63,165
405
Minions Killed
686
0
Camps Cleared
0
1,865,801
Distance Traveled
2,001,928
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,574
435
40
2
0
378,909
1
W
Merlin
13,081
595
169
8
0
420,755
1
L
Kuzenbo
9,250
420
77
4
0
428,150
3
L
Izanami
10,001
455
109
5
0
332,035
0
W
Gilgamesh
13,923
633
205
9
0
418,649
1
W
Izanami
14,330
651
196
9
0
384,260
4
W
Kali
12,275
558
100
5
0
446,385
3
L
Merlin
10,289
468
139
6
0
340,035
3
W
Terra
9,556
434
16
1
0
331,879
0
L
Hercules
8,690
395
40
2
0
386,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role