Player Matchup

He Bo
He Bo
CliffordSized
He Bo
Level 63
God Stats
1W - 1L
1,671 SR
Queue Stats
141W - 88L
1,606 Elo+
Party 2
Nu Wa
Nu Wa
Dudyman1
Nu Wa
Level 122
God Stats
1W - 2L
1,343 SR
Queue Stats
77W - 50L
1,626 Elo+
Party 2
Nike
Nike
KIATurtle
Nike
Level 48
God Stats
1W - 3L
1,191 SR
Queue Stats
56W - 42L
1,564 Elo+
Party 2
Tiamat
Tiamat
MeanDean73
Tiamat
Level 28
God Stats
3W - 3L
1,581 SR
Queue Stats
150W - 168L
1,391 Elo+
Solo
Odin
Odin
TraNcEpT10n
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,776 Elo+
Solo
Team Averages
Level 58
1,457 SR
1,593 Elo+

VS

Team Averages
Level 70
1,486 SR
1,532 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dun Fip
Ah Puch
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,606 Elo+
Party 1
Thoth
Thoth
Goth Aizawa
Thoth
Level 69
God Stats
4W - 4L
1,429 SR
Queue Stats
105W - 99L
1,541 Elo+
Party 1
Rama
Rama
Heaven CZ
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,515 Elo+
Solo
Jormungandr
Jormungandr
MilesdaRaver
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
7,336
734
5,338
9,574
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Dudyman1
Nu Wa
15
2 / 4 / 8
8,142
814
10,564
8,214
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
11
3 / 3 / 5
7,023
702
5,681
8,289
6,043
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
MeanDean73
Tiamat
15
3 / 2 / 6
8,026
803
8,664
10,994
8,073
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 8 / 5
6,805
681
3,849
10,615
8,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 3 / 8
8,489
849
6,593
10,161
7,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Dun Fip
Ah Puch
18
8 / 2 / 14
10,258
1,026
18,330
11,791
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
9 / 2 / 9
9,409
941
9,430
7,411
2,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
4 / 3 / 12
8,312
831
9,064
7,194
2,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
MilesdaRaver
Jormungandr
12
0 / 2 / 15
7,657
766
2,103
7,771
3,883
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
11
Kills
25
25
Deaths
12
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
8
2.67
L
3
8
3
0.56
L
Nu Wa
Dudyman1
Nu Wa
2
4
8
1.5
W
Ah Puch
Dun Fip
Ah Puch
8
2
14
7.5
W
9
2
9
6.75
W
Rama
4
3
12
3.33
L
Nike
3
3
5
1.83
L
Tiamat
MeanDean73
Tiamat
3
2
6
3
W
Jormungandr
MilesdaRaver
Jormungandr
0
2
15
3.75
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,096
Damage
45,520
47,686
Taken
44,328
28,911
Mitigated
21,672
10,999
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,593
1,106
1,616
2,045
10,161
7,360
861
5,627
4,412
0
11,784
L
5,338
92
457
619
9,574
3,284
0
7,335
2,117
8,840
0
L
Nu Wa
Dudyman1
Nu Wa
10,564
1,637
1,154
1,335
8,214
2,985
0
6,884
1,290
22,268
0
W
Ah Puch
Dun Fip
Ah Puch
18,330
404
2,135
6,098
11,791
4,957
482
6,235
5,458
37,713
0
W
9,430
735
1,344
2,075
7,411
2,794
692
4,525
2,840
18,684
0
W
Rama
9,064
5,235
1,155
868
7,194
2,678
1,497
3,940
3,192
0
21,864
L
Nike
5,681
281
963
1,826
8,289
6,043
0
3,264
4,855
0
8,598
L
Tiamat
MeanDean73
Tiamat
8,664
352
714
3,251
10,994
8,073
0
6,978
3,905
22,546
0
W
Jormungandr
MilesdaRaver
Jormungandr
2,103
504
244
389
7,771
3,883
480
3,858
3,860
9,022
0
L
3,849
1,404
531
149
10,615
8,526
0
5,182
5,187
0
6,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
44,125
88
Minions Killed
119
0
Camps Cleared
0
853,809
Distance Traveled
862,940
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,489
849
17
2
0
182,014
0
L
He Bo
7,336
734
15
2
0
144,387
0
L
Nu Wa
8,142
814
33
3
0
166,804
0
W
Ah Puch
10,258
1,026
40
4
0
180,424
0
W
Thoth
9,409
941
16
2
0
183,685
2
W
Rama
8,312
831
30
3
0
162,391
1
L
Nike
7,023
702
4
0
0
207,436
0
L
Tiamat
8,026
803
27
3
0
194,922
1
W
Jormungandr
7,657
766
16
2
0
154,426
2
L
Odin
6,805
681
9
1
0
140,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role