Player Matchup

Medusa
Medusa
AsharaVT
Medusa
Level 116
God Stats
1W - 1L
1,480 SR
Queue Stats
22W - 20L
1,579 Elo+
Solo
Zeus
Zeus
ee0355
Zeus
Level 53
God Stats
94W - 82L
1,781 SR
Queue Stats
376W - 426L
1,462 Elo+
Solo
Sobek
Sobek
t3hz0rak
Sobek
Level 80
God Stats
14W - 14L
1,399 SR
Queue Stats
267W - 267L
1,560 Elo+
Solo
Team Averages
Level 83
1,553 SR
1,534 Elo+

VS

Team Averages
Level 100
1,585 SR
1,690 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Arckael-sun
Sylvanus
Level 23
God Stats
54W - 31L
1,718 SR
Queue Stats
229W - 156L
1,810 Elo+
Party 1
Hades
Hades
rufedermacht
Hades
Level 127
God Stats
4W - 4L
1,537 SR
Queue Stats
257W - 193L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AsharaVT
Medusa
10
0 / 0 / 7
7,098
710
4,412
2,718
882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
ee0355
Zeus
12
6 / 1 / 1
8,315
832
6,849
3,486
1,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
t3hz0rak
Sobek
10
1 / 3 / 6
7,530
753
3,066
10,477
6,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 3 / 2
6,203
620
1,182
4,953
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Arckael-sun
Sylvanus
11
3 / 1 / 0
6,842
684
3,377
7,458
4,077
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
0 / 3 / 3
6,499
650
3,671
7,165
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
4
4
Deaths
7
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
2
0.67
L
Sylvanus
Arckael-sun
Sylvanus
3
1
0
3
W
Medusa
AsharaVT
Medusa
0
0
7
3.5
W
Zeus
ee0355
Zeus
6
1
1
6.5
L
0
3
3
0.5
W
Sobek
t3hz0rak
Sobek
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,327
Damage
8,230
16,681
Taken
19,576
8,381
Mitigated
9,157
6,507
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,182
47
0
378
4,953
1,672
0
2,619
2,334
0
10,230
L
Sylvanus
Arckael-sun
Sylvanus
3,377
783
1,355
2,145
7,458
4,077
0
4,231
3,227
12,997
2,631
W
Medusa
AsharaVT
Medusa
4,412
1,535
0
1,577
2,718
882
1,462
931
1,703
0
25,788
W
Zeus
ee0355
Zeus
6,849
276
0
1,519
3,486
1,215
416
1,730
1,668
32,220
0
L
3,671
418
229
1,622
7,165
3,408
0
3,065
4,100
21,055
0
W
Sobek
t3hz0rak
Sobek
3,066
226
0
3,411
10,477
6,284
109
3,943
6,120
9,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
19,544
119
Minions Killed
91
0
Camps Cleared
0
559,014
Distance Traveled
380,115
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,203
620
14
1
0
101,917
0
L
Sylvanus
6,842
684
19
2
0
126,601
0
W
Medusa
7,098
710
48
5
0
191,315
5
W
Zeus
8,315
832
63
6
0
187,148
3
L
Hades
6,499
650
58
6
0
151,597
0
W
Sobek
7,530
753
8
1
0
180,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role