Player Matchup

Anhur
Anhur
Acellon
Anhur
Level 125
God Stats
7W - 5L
1,769 SR
Queue Stats
579W - 563L
1,570 Elo+
Solo
Gilgamesh
Gilgamesh
Chezz1
Gilgamesh
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,313 Elo+
Party 2
Ares
Ares
Gyuvisz
Ares
Level 129
God Stats
4W - 2L
1,638 SR
Queue Stats
144W - 156L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Zor1kos
Danzaburou
Level 156
God Stats
5W - 2L
1,484 SR
Queue Stats
251W - 240L
1,516 Elo+
Solo
Artio
Artio
iDayse
Artio
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 124L
1,401 Elo+
Party 2
Team Averages
Level 113
1,578 SR
1,458 Elo+

VS

Team Averages
Level 109
1,524 SR
1,559 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Baltorn
Kuzenbo
Level 109
God Stats
9W - 4L
1,745 SR
Queue Stats
238W - 229L
1,586 Elo+
Party 1
Olorun
Olorun
CinChop
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 114L
1,576 Elo+
Party 1
Discordia
Discordia
dislav
Discordia
Level 87
God Stats
2W - 2L
1,373 SR
Queue Stats
122W - 121L
1,615 Elo+
Party 1
Awilix
Awilix
kolacc420
Awilix
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 233L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Acellon
Anhur
20
13 / 5 / 10
13,435
840
20,054
17,472
9,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Chezz1
Gilgamesh
15
3 / 5 / 11
10,074
630
10,082
13,509
16,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Gyuvisz
Ares
17
3 / 4 / 16
11,043
690
12,753
18,276
23,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Zor1kos
Danzaburou
19
7 / 5 / 17
12,709
794
16,286
17,279
8,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
iDayse
Artio
19
3 / 6 / 19
11,694
731
10,247
18,308
23,681
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 4 / 17
12,438
777
22,828
10,544
4,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Baltorn
Kuzenbo
18
2 / 6 / 14
10,366
648
9,301
31,459
31,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Olorun
CinChop
Olorun
18
6 / 7 / 9
11,102
694
11,157
15,464
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
dislav
Discordia
17
5 / 5 / 9
10,716
670
12,739
11,714
4,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
kolacc420
Awilix
16
5 / 7 / 13
10,012
626
10,002
14,811
6,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
86
29
Kills
24
25
Deaths
29
73
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
4
17
3.63
W
Anhur
Acellon
Anhur
13
5
10
3.6
L
Kuzenbo
Baltorn
Kuzenbo
2
6
14
1.5
W
Gilgamesh
Chezz1
Gilgamesh
3
5
11
1.7
L
Olorun
CinChop
Olorun
6
7
9
1.5
W
Ares
Gyuvisz
Ares
3
4
16
2.75
W
Danzaburou
Zor1kos
Danzaburou
7
5
17
3.1
L
Discordia
dislav
Discordia
5
5
9
1.9
W
Artio
iDayse
Artio
3
6
19
2.08
L
Awilix
kolacc420
Awilix
5
7
13
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,422
Damage
66,027
84,844
Taken
83,992
80,899
Mitigated
52,990
27,183
Healing
30,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,828
276
1,006
1,339
10,544
4,807
365
2,630
7,914
46,875
0
W
Anhur
Acellon
Anhur
20,054
11,811
527
5,356
17,472
9,445
2,083
11,621
5,851
0
49,745
L
Kuzenbo
Baltorn
Kuzenbo
9,301
3,048
2,766
9,459
31,459
31,051
241
8,066
23,393
19,995
0
W
Gilgamesh
Chezz1
Gilgamesh
10,082
1,576
0
577
13,509
16,120
285
10,664
2,845
0
19,179
L
Olorun
CinChop
Olorun
11,157
6,970
4,145
4,720
15,464
6,208
434
3,780
11,684
23,329
0
W
Ares
Gyuvisz
Ares
12,753
667
2,076
3,169
18,276
23,336
376
10,591
7,685
23,257
0
W
Danzaburou
Zor1kos
Danzaburou
16,286
5,044
2,719
5,596
17,279
8,317
2,415
13,543
3,736
0
43,086
L
Discordia
dislav
Discordia
12,739
789
1,182
1,111
11,714
4,899
187
3,300
8,414
24,515
0
W
Artio
iDayse
Artio
10,247
449
2,385
4,778
18,308
23,681
476
9,606
8,702
24,067
0
L
Awilix
kolacc420
Awilix
10,002
3,605
2,413
2,247
14,811
6,025
731
5,224
9,587
0
16,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,955
Gold Earned
54,634
170
Minions Killed
140
0
Camps Cleared
0
1,256,632
Distance Traveled
1,256,104
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,438
777
58
4
0
278,042
1
W
Anhur
13,435
840
57
4
0
226,920
1
L
Kuzenbo
10,366
648
11
1
0
272,661
0
W
Gilgamesh
10,074
630
12
1
0
248,355
0
L
Olorun
11,102
694
29
2
0
228,962
0
W
Ares
11,043
690
29
2
0
281,309
2
W
Danzaburou
12,709
794
56
4
0
222,183
1
L
Discordia
10,716
670
27
2
0
219,446
0
W
Artio
11,694
731
16
1
0
277,865
0
L
Awilix
10,012
626
15
1
0
256,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role