Player Matchup

Medusa
Medusa
BeNaNs
Medusa
Level 115
God Stats
3W - 3L
1,437 SR
Queue Stats
250W - 154L
1,670 Elo+
Party 1
Baron Samedi
Baron Samedi
Brizzork
Baron Samedi
Level 77
God Stats
27W - 8L
1,698 SR
Queue Stats
153W - 90L
1,651 Elo+
Party 1
Mulan
Mulan
kill567
Mulan
Level 109
God Stats
14W - 13L
1,480 SR
Queue Stats
125W - 78L
1,672 Elo+
Party 1
Team Averages
Level 100
1,538 SR
1,664 Elo+

VS

Team Averages
Level 107
1,627 SR
1,601 Elo+
Ra
Ra
SegedínskýGuláš
Ra
Level 106
God Stats
16W - 13L
1,634 SR
Queue Stats
342W - 201L
1,657 Elo+
Party 2
Izanami
Izanami
ShayCZ
Izanami
Level 109
God Stats
17W - 11L
1,548 SR
Queue Stats
854W - 710L
1,573 Elo+
Party 2
Jormungandr
Jormungandr
VepřoKnedloZelo
Jormungandr
Level 107
God Stats
11W - 5L
1,698 SR
Queue Stats
969W - 805L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeNaNs
Medusa
18
4 / 1 / 5
12,705
635
21,471
16,281
5,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Brizzork
Baron Samedi
17
3 / 2 / 4
13,630
682
13,384
18,744
8,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
kill567
Mulan
16
3 / 3 / 6
12,264
613
7,308
20,499
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
12,356
618
15,029
14,071
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ShayCZ
Izanami
16
0 / 2 / 6
11,366
568
13,029
11,842
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
VepřoKnedloZelo
Jormungandr
15
1 / 5 / 5
11,034
552
13,809
22,534
19,514
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
6
6
Deaths
11
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
BeNaNs
Medusa
4
1
5
6.5
W
Baron Samedi
Brizzork
Baron Samedi
3
2
4
2.5
L
5
4
1
1.38
L
Izanami
ShayCZ
Izanami
0
2
6
1.5
L
Jormungandr
VepřoKnedloZelo
Jormungandr
1
5
5
0.7
W
Mulan
kill567
Mulan
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,163
Damage
41,867
55,524
Taken
48,447
28,407
Mitigated
29,344
20,768
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BeNaNs
Medusa
21,471
5,685
0
2,554
16,281
5,697
2,664
9,869
6,412
0
89,089
W
Baron Samedi
Brizzork
Baron Samedi
13,384
238
5,725
7,529
18,744
8,426
540
10,572
8,172
63,112
0
L
15,029
418
3,185
3,160
14,071
5,462
890
3,833
10,058
69,192
0
L
Izanami
ShayCZ
Izanami
13,029
6,845
0
1,033
11,842
4,368
1,635
3,479
8,243
0
53,814
L
Jormungandr
VepřoKnedloZelo
Jormungandr
13,809
2,085
1,112
1,334
22,534
19,514
332
6,072
16,220
26,923
0
W
Mulan
kill567
Mulan
7,308
836
1,690
3,270
20,499
14,284
339
8,397
12,102
0
27,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,599
Gold Earned
34,756
235
Minions Killed
214
0
Camps Cleared
0
1,073,066
Distance Traveled
1,138,656
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,705
635
119
6
0
385,680
3
W
Baron Samedi
13,630
682
83
4
0
364,689
3
L
Ra
12,356
618
119
6
0
392,942
1
L
Izanami
11,366
568
79
4
0
406,790
3
L
Jormungandr
11,034
552
16
1
0
338,924
5
W
Mulan
12,264
613
33
2
0
322,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role