Player Matchup

Hercules
Hercules
Darkfiresire
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,687 Elo+
Solo
Anubis
Anubis
MikeOnMagic
Anubis
Level 27
God Stats
22W - 8L
1,888 SR
Queue Stats
101W - 41L
1,825 Elo+
Party 3
Ratatoskr
Ratatoskr
Paralyz3r10
Ratatoskr
Level 28
God Stats
22W - 9L
1,762 SR
Queue Stats
143W - 78L
1,770 Elo+
Party 3
Heimdallr
Heimdallr
StridentSum5396
Heimdallr
Level 6
God Stats
1W - 1L
1,305 SR
Queue Stats
36W - 26L
1,643 Elo+
Solo
Khepri
Khepri
Weekendracer911
Khepri
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,633 Elo+
Solo
Team Averages
Level 15
1,591 SR
1,712 Elo+

VS

Team Averages
Level 16
1,606 SR
1,620 Elo+
Cthulhu
Cthulhu
Gold Cthulhu
Cthulhu
Level 22
God Stats
15W - 10L
1,603 SR
Queue Stats
69W - 40L
1,725 Elo+
Party 2
Hades
Hades
HotCoffeeBoy
Hades
Level 14
God Stats
1W - 2L
1,617 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 1
Artio
Artio
JennaMarbles528
Artio
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 23L
1,791 Elo+
Solo
Ullr
Ullr
UllrTierFive
Ullr
Level 14
God Stats
15W - 8L
1,791 SR
Queue Stats
32W - 13L
1,814 Elo+
Party 2
Zeus
Zeus
hardpro101
Zeus
Level 12
God Stats
0W - 1L
1,517 SR
Queue Stats
1W - 2L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Darkfiresire
Hercules
15
4 / 3 / 10
10,299
515
6,164
16,453
9,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
19
20 / 2 / 10
13,463
673
28,446
16,499
9,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Paralyz3r10
Ratatoskr
18
15 / 1 / 13
12,729
636
15,448
11,553
4,920
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
StridentSum5396
Heimdallr
19
6 / 1 / 6
12,619
631
16,358
13,600
5,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

9
0 / 10 / 4
7,749
387
1,201
10,941
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gold Cthulhu
Cthulhu
6
0 / 5 / 1
6,183
309
1,162
6,094
1,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

14
5 / 14 / 2
9,704
485
7,822
19,361
5,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 7 / 6
11,013
551
14,607
27,314
17,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 5 / 1
10,060
503
5,035
16,188
6,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 14 / 3
7,301
365
2,887
12,390
2,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
45
Kills
15
17
Deaths
45
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Darkfiresire
Hercules
4
3
10
3
L
Cthulhu
Gold Cthulhu
Cthulhu
0
5
1
0.1
L
5
14
2
0.43
L
8
7
6
1.57
W
Anubis
20
2
10
12.5
W
Ratatoskr
Paralyz3r10
Ratatoskr
15
1
13
21.5
W
Heimdallr
StridentSum5396
Heimdallr
6
1
6
9
L
0
5
1
0.1
W
0
10
4
0.2
L
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,617
Damage
31,513
69,046
Taken
81,347
36,140
Mitigated
32,978
25,397
Healing
15,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Darkfiresire
Hercules
6,164
2,082
0
5,780
16,453
9,272
280
4,651
11,802
0
50,484
L
Cthulhu
Gold Cthulhu
Cthulhu
1,162
88
0
10
6,094
1,478
0
2,610
3,484
12,446
0
L
7,822
1,255
401
2,028
19,361
5,102
1,187
9,432
9,929
22,763
0
L
14,607
2,007
279
8,577
27,314
17,814
0
12,472
14,842
57,648
0
W
Anubis
28,446
2,080
0
11,265
16,499
9,266
2,370
10,195
6,304
96,998
0
W
Ratatoskr
Paralyz3r10
Ratatoskr
15,448
3,813
0
519
11,553
4,920
3,151
4,027
7,405
0
93,293
W
Heimdallr
StridentSum5396
Heimdallr
16,358
10,798
0
7,785
13,600
5,954
5,808
1,764
11,836
0
97,655
L
5,035
3,245
0
3,771
16,188
6,341
0
2,049
14,135
0
77,639
W
1,201
778
0
48
10,941
6,728
261
5,841
5,100
15,513
0
L
2,887
1,664
0
569
12,390
2,243
853
3,084
9,306
18,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,859
Gold Earned
44,261
530
Minions Killed
367
0
Camps Cleared
0
1,821,752
Distance Traveled
1,286,706
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,299
515
78
4
0
382,848
0
L
Cthulhu
6,183
309
24
1
0
102,866
1
L
Hades
9,704
485
36
2
0
265,927
0
L
Artio
11,013
551
111
6
0
354,595
1
W
Anubis
13,463
673
140
7
0
343,695
0
W
Ratatoskr
12,729
636
135
7
0
431,709
2
W
Heimdallr
12,619
631
164
8
0
331,069
2
L
Ullr
10,060
503
166
8
0
298,565
0
W
Khepri
7,749
387
13
1
0
332,431
1
L
Zeus
7,301
365
30
2
0
264,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role