Player Matchup

Awilix
Awilix
DamaCinzenta
Awilix
Level 104
God Stats
36W - 35L
1,444 SR
Queue Stats
154W - 156L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
GoneWood
Sun Wukong
Level 109
God Stats
3W - 2L
1,343 SR
Queue Stats
75W - 56L
1,541 Elo+
Party 2
Kukulkan
Kukulkan
IItsukaShidoI
Kukulkan
Level 106
God Stats
18W - 15L
1,516 SR
Queue Stats
81W - 72L
1,523 Elo+
Party 2
Izanami
Izanami
Ukiyuoe
Izanami
Level 77
God Stats
5W - 7L
1,597 SR
Queue Stats
6W - 8L
1,491 Elo+
Solo
Khepri
Khepri
nightcougar1223
Khepri
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,222 Elo+
Solo
Team Averages
Level 104
1,480 SR
1,465 Elo+

VS

Team Averages
Level 97
1,564 SR
1,480 Elo+
Cabrakan
Cabrakan
CazaPut4s69
Cabrakan
Level 60
God Stats
3W - 7L
1,546 SR
Queue Stats
290W - 298L
1,446 Elo+
Solo
Sol
Sol
MasterLexxus
Sol
Level 69
God Stats
1W - 3L
1,439 SR
Queue Stats
344W - 462L
1,454 Elo+
Party 1
Baba Yaga
Baba Yaga
Ocelot_DanielZX_
Baba Yaga
Level 93
God Stats
1W - 1L
1,713 SR
Queue Stats
125W - 157L
1,431 Elo+
Party 3
Bellona
Bellona
humblewafflee
Bellona
Level 105
God Stats
10W - 13L
1,565 SR
Queue Stats
773W - 865L
1,545 Elo+
Party 1
Mercury
Mercury
skaiszx
Mercury
Level 160
God Stats
34W - 31L
1,560 SR
Queue Stats
1,002W - 1,047L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 2 / 2
7,926
566
6,288
7,103
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
GoneWood
Sun Wukong
13
2 / 2 / 0
7,568
541
3,561
9,114
6,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
IItsukaShidoI
Kukulkan
13
1 / 2 / 3
7,649
546
3,772
3,464
1,320
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Ukiyuoe
Izanami
12
1 / 2 / 1
7,028
502
4,866
6,485
1,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 5
6,397
457
2,320
5,772
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CazaPut4s69
Cabrakan
10
2 / 2 / 3
6,742
482
2,247
7,048
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 1 / 2
7,569
541
4,224
4,940
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
10
1 / 3 / 2
6,623
473
3,117
6,561
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
14
5 / 1 / 0
8,650
618
8,894
9,594
6,955
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
skaiszx
Mercury
12
1 / 2 / 3
7,285
520
3,529
7,461
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
9
Kills
10
10
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CazaPut4s69
Cabrakan
2
2
3
1.75
W
Awilix
5
2
2
3
W
Sun Wukong
GoneWood
Sun Wukong
2
2
0
1
W
Kukulkan
IItsukaShidoI
Kukulkan
1
2
3
1.25
L
1
1
2
2
L
Baba Yaga
1
3
2
0.67
W
Izanami
Ukiyuoe
Izanami
1
2
1
0.75
L
Bellona
5
1
0
5
W
0
2
5
1.25
L
Mercury
skaiszx
Mercury
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,807
Damage
22,011
31,938
Taken
35,604
14,724
Mitigated
17,610
9,536
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CazaPut4s69
Cabrakan
2,247
328
0
2,195
7,048
4,890
0
1,195
5,853
15,630
0
W
Awilix
6,288
2,532
0
2,658
7,103
2,614
523
1,086
6,017
0
44,628
W
Sun Wukong
GoneWood
Sun Wukong
3,561
1,050
0
3,516
9,114
6,244
128
163
8,951
0
41,398
W
Kukulkan
IItsukaShidoI
Kukulkan
3,772
107
0
0
3,464
1,320
350
721
2,743
49,749
0
L
4,224
1,510
99
2,818
4,940
1,226
1,686
817
4,123
51,000
0
L
Baba Yaga
3,117
208
0
2,157
6,561
1,958
0
2,150
4,411
34,835
0
W
Izanami
Ukiyuoe
Izanami
4,866
3,326
0
1,551
6,485
1,982
1,340
3,567
2,918
0
46,938
L
Bellona
8,894
4,723
0
3,874
9,594
6,955
228
0
9,594
0
50,135
W
2,320
122
0
1,811
5,772
2,564
200
4,051
1,721
14,409
0
L
Mercury
skaiszx
Mercury
3,529
1,532
0
250
7,461
2,581
0
1,930
5,531
0
47,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
36,869
411
Minions Killed
416
0
Camps Cleared
0
1,385,854
Distance Traveled
1,286,868
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,742
482
29
2
0
270,982
6
W
Awilix
7,926
566
88
6
0
300,872
2
W
Sun Wukong
7,568
541
92
7
0
265,133
1
W
Kukulkan
7,649
546
107
8
0
271,834
3
L
Sol
7,569
541
110
8
0
237,113
3
L
Baba Yaga
6,623
473
65
5
0
206,670
0
W
Izanami
7,028
502
97
7
0
238,936
1
L
Bellona
8,650
618
104
7
0
301,390
5
W
Khepri
6,397
457
27
2
0
309,079
9
L
Mercury
7,285
520
108
8
0
270,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role