Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Baltorn
Eset
Level 109
God Stats
4W - 7L
1,336 SR
Queue Stats
238W - 229L
1,578 Elo+
Party 1
Chernobog
Chernobog
CinChop
Chernobog
Level 108
God Stats
2W - 2L
1,818 SR
Queue Stats
118W - 114L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
KrazyFreddi
Cthulhu
Level 118
God Stats
2W - 2L
1,623 SR
Queue Stats
265W - 248L
1,578 Elo+
Solo
Cabrakan
Cabrakan
dislav
Cabrakan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 121L
1,607 Elo+
Party 1
Team Averages
Level 109
1,555 SR
1,566 Elo+

VS

Team Averages
Level 93
1,531 SR
1,504 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chezz1
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
MadMybe
Ullr
Level 146
God Stats
7W - 8L
1,597 SR
Queue Stats
466W - 425L
1,597 Elo+
Party 3
Bellona
Bellona
RANK1WITHYOUMOM
Bellona
Level 83
God Stats
12W - 9L
1,560 SR
Queue Stats
653W - 620L
1,470 Elo+
Party 3
Terra
Terra
iDayse
Terra
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 124L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
10 / 1 / 9
10,012
1,001
12,169
8,423
4,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Baltorn
Eset
14
1 / 2 / 16
8,311
831
5,759
5,815
3,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
CinChop
Chernobog
14
3 / 3 / 12
8,465
847
9,990
8,226
4,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KrazyFreddi
Cthulhu
16
5 / 2 / 15
9,986
999
17,841
9,901
12,607
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
dislav
Cabrakan
14
1 / 2 / 15
8,164
816
4,495
11,392
13,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 3 / 5
6,703
670
6,066
8,462
3,956
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Chezz1
Fenrir
12
2 / 7 / 4
6,948
695
6,846
9,121
4,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
MadMybe
Ullr
13
2 / 3 / 6
7,255
726
10,874
7,942
3,872
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 5
7,751
775
4,515
14,326
10,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
iDayse
Terra
16
4 / 3 / 4
9,049
905
4,572
13,314
16,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
20
Kills
10
10
Deaths
20
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
10
1
9
14.5
L
Cernunnos
 
Cernunnos
0
3
5
0.83
W
Eset
Baltorn
Eset
1
2
16
4.5
L
Fenrir
Chezz1
Fenrir
2
7
4
0.57
W
Chernobog
CinChop
Chernobog
3
3
12
3
W
Cthulhu
KrazyFreddi
Cthulhu
5
2
15
6.25
L
Ullr
MadMybe
Ullr
2
3
6
1.67
L
2
4
5
1.13
W
Cabrakan
dislav
Cabrakan
1
2
15
4.25
L
Terra
iDayse
Terra
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,254
Damage
32,873
43,757
Taken
53,165
38,106
Mitigated
39,894
13,219
Healing
18,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,169
6,569
887
2,007
8,423
4,659
1,539
804
7,619
0
19,478
L
Cernunnos
 
Cernunnos
6,066
1,481
578
1,788
8,462
3,956
0
4,700
3,762
0
15,972
W
Eset
Baltorn
Eset
5,759
693
1,719
344
5,815
3,004
219
139
5,676
12,721
0
L
Fenrir
Chezz1
Fenrir
6,846
1,522
0
259
9,121
4,517
0
5,419
3,702
0
9,231
W
Chernobog
CinChop
Chernobog
9,990
6,348
783
1,610
8,226
4,306
2,914
467
7,759
0
20,434
W
Cthulhu
KrazyFreddi
Cthulhu
17,841
513
2,175
1,411
9,901
12,607
308
1,776
8,125
40,931
0
L
Ullr
MadMybe
Ullr
10,874
3,580
21
756
7,942
3,872
0
4,171
3,771
0
24,049
L
4,515
415
1,022
3,840
14,326
10,866
0
7,321
7,005
0
9,223
W
Cabrakan
dislav
Cabrakan
4,495
505
545
1,738
11,392
13,530
190
1,386
10,006
5,576
0
L
Terra
iDayse
Terra
4,572
646
5,512
4,944
13,314
16,683
0
6,484
6,830
11,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,938
Gold Earned
37,706
106
Minions Killed
81
0
Camps Cleared
0
853,661
Distance Traveled
794,403
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,012
1,001
25
3
0
158,766
1
L
Cernunnos
6,703
670
12
1
0
143,145
0
W
Eset
8,311
831
17
2
0
185,792
1
L
Fenrir
6,948
695
10
1
0
154,523
0
W
Chernobog
8,465
847
26
3
0
169,892
1
W
Cthulhu
9,986
999
37
4
0
191,732
0
L
Ullr
7,255
726
29
3
0
153,198
2
L
Bellona
7,751
775
15
2
0
185,624
0
W
Cabrakan
8,164
816
1
0
0
147,479
0
L
Terra
9,049
905
15
2
0
157,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role