Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Blushhy
Sylvanus
Level 159
God Stats
0W - 3L
1,696 SR
Queue Stats
172W - 154L
1,478 Elo+
Solo
Pele
Pele
GRENINJAASH
Pele
Level 123
God Stats
3W - 3L
1,491 SR
Queue Stats
409W - 374L
1,479 Elo+
Solo
Cupid
Cupid
Killerdude247
Cupid
Level 146
God Stats
18W - 11L
1,556 SR
Queue Stats
832W - 838L
1,469 Elo+
Solo
Team Averages
Level 147
1,549 SR
1,485 Elo+

VS

Team Averages
Level 71
1,464 SR
1,484 Elo+
Sobek
Sobek
CuddlesTV
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,549 Elo+
Solo
Xbalanque
Xbalanque
IOoOBubblesOoOI
Xbalanque
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 126L
1,493 Elo+
Solo
Nox
Nox
Newman69
Nox
Level 49
God Stats
2W - 0L
1,645 SR
Queue Stats
15W - 20L
1,425 Elo+
Solo
Hou Yi
Hou Yi
Stntzy
Hou Yi
Level 69
God Stats
13W - 7L
1,537 SR
Queue Stats
563W - 526L
1,488 Elo+
Solo
Yemoja
Yemoja
The_DarK_WolF239
Yemoja
Level 82
God Stats
1W - 0L
1,141 SR
Queue Stats
17W - 22L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
2 / 6 / 13
11,521
678
21,199
21,986
23,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
 
Zhong Kui
18
1 / 4 / 11
11,050
650
20,766
16,522
11,619
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Blushhy
Sylvanus
17
6 / 3 / 7
11,002
647
14,160
22,069
17,456
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 6 / 8
12,196
717
14,983
23,017
13,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 8 / 9
10,918
642
12,931
21,066
9,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CuddlesTV
Sobek
16
1 / 5 / 16
11,327
666
6,335
21,320
16,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
IOoOBubblesOoOI
Xbalanque
20
7 / 7 / 14
12,499
735
21,915
16,925
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 2 / 10
13,603
800
16,522
12,134
5,263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Stntzy
Hou Yi
20
8 / 2 / 19
12,799
753
34,806
20,589
8,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
0 / 2 / 23
12,365
727
10,872
26,409
13,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
109
18
Kills
27
27
Deaths
18
48
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
13
1.42
L
Zhong Kui
 
Zhong Kui
1
4
11
1.63
L
Sylvanus
Blushhy
Sylvanus
6
3
7
3.17
W
Sobek
CuddlesTV
Sobek
1
5
16
1.8
L
5
6
8
1.5
W
Xbalanque
IOoOBubblesOoOI
Xbalanque
7
7
14
2
L
4
8
9
1.06
W
11
2
10
8
W
Hou Yi
Stntzy
Hou Yi
8
2
19
8.75
W
0
2
23
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,039
Damage
90,450
104,660
Taken
97,377
75,854
Mitigated
49,884
48,388
Healing
52,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
21,199
3,164
3,140
2,043
21,986
23,519
643
5,275
16,711
46,155
0
L
Zhong Kui
 
Zhong Kui
20,766
1,936
1,439
2,665
16,522
11,619
1,351
4,510
12,012
34,139
0
L
Sylvanus
Blushhy
Sylvanus
14,160
2,773
10,687
10,691
22,069
17,456
262
7,094
14,975
18,106
878
W
Sobek
CuddlesTV
Sobek
6,335
455
2,170
6,391
21,320
16,095
210
10,336
10,984
10,025
0
L
14,983
1,591
1,852
7,175
23,017
13,590
631
10,398
12,619
0
33,653
W
Xbalanque
IOoOBubblesOoOI
Xbalanque
21,915
7,821
1,800
2,550
16,925
6,709
2,057
10,140
6,785
0
49,795
L
12,931
4,585
4,955
3,741
21,066
9,670
704
6,452
14,614
0
30,423
W
16,522
1,177
1,058
3,190
12,134
5,263
282
8,466
3,668
35,823
0
W
Hou Yi
Stntzy
Hou Yi
34,806
17,989
2,702
5,953
20,589
8,332
3,365
11,789
8,800
0
63,481
W
10,872
1,086
12,387
13,912
26,409
13,485
638
14,945
11,464
22,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,687
Gold Earned
62,593
184
Minions Killed
203
0
Camps Cleared
0
1,320,767
Distance Traveled
1,473,036
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,521
678
61
4
0
250,881
1
L
Zhong Kui
11,050
650
35
2
0
232,088
1
L
Sylvanus
11,002
647
11
1
0
280,227
0
W
Sobek
11,327
666
11
1
0
254,353
4
L
Pele
12,196
717
31
2
0
302,792
0
W
Xbalanque
12,499
735
55
3
0
254,563
0
L
Cupid
10,918
642
46
3
0
254,779
1
W
Nox
13,603
800
54
3
0
334,376
1
W
Hou Yi
12,799
753
63
4
0
296,979
0
W
Yemoja
12,365
727
20
1
0
332,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role