Player Matchup

Sylvanus
Sylvanus
CasualSeppuku
Sylvanus
Level 155
God Stats
10W - 13L
1,497 SR
Queue Stats
274W - 256L
1,558 Elo+
Party 1
Zhong Kui
Zhong Kui
Drac444
Zhong Kui
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 203L
1,514 Elo+
Solo
The Morrigan
The Morrigan
OmgLumie
The Morrigan
Level 146
God Stats
2W - 2L
1,757 SR
Queue Stats
43W - 44L
1,533 Elo+
Party 1
Medusa
Medusa
Sangramos
Medusa
Level 141
God Stats
3W - 4L
1,728 SR
Queue Stats
120W - 104L
1,599 Elo+
Party 1
Thanatos
Thanatos
yimicordova
Thanatos
Level 116
God Stats
3W - 1L
1,543 SR
Queue Stats
438W - 420L
1,494 Elo+
Solo
Team Averages
Level 124
1,605 SR
1,540 Elo+

VS

Team Averages
Level 107
1,498 SR
1,501 Elo+
Zhong Kui
Zhong Kui
Deadly Harpo
Zhong Kui
Level 129
God Stats
66W - 45L
1,500 SR
Queue Stats
871W - 814L
1,530 Elo+
Solo
Hera
Hera
DraKeDusthoof
Hera
Level 84
God Stats
7W - 1L
1,692 SR
Queue Stats
904W - 913L
1,516 Elo+
Solo
Anhur
Anhur
Hoesoka
Anhur
Level 128
God Stats
3W - 7L
1,215 SR
Queue Stats
573W - 548L
1,495 Elo+
Solo
Fafnir
Fafnir
RROQUE23
Fafnir
Level 105
God Stats
3W - 3L
1,421 SR
Queue Stats
129W - 129L
1,486 Elo+
Solo
Bellona
Bellona
oh Kiira
Bellona
Level 90
God Stats
30W - 17L
1,661 SR
Queue Stats
499W - 481L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CasualSeppuku
Sylvanus
11
2 / 2 / 4
7,273
485
4,784
8,737
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
Drac444
Zhong Kui
13
1 / 6 / 2
7,797
520
3,158
11,688
8,304
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Morrigan
OmgLumie
The Morrigan
12
1 / 2 / 2
7,213
481
3,247
6,317
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sangramos
Medusa
14
3 / 2 / 0
8,133
542
4,018
6,300
1,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
yimicordova
Thanatos
13
2 / 5 / 3
7,906
527
7,224
11,929
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deadly Harpo
Zhong Kui
16
6 / 2 / 2
9,385
626
8,073
8,635
6,600
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 2
9,758
651
7,897
6,957
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Hoesoka
Anhur
15
1 / 1 / 1
8,596
573
3,053
7,783
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
RROQUE23
Fafnir
14
2 / 1 / 4
8,772
585
4,074
9,367
6,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
oh Kiira
Bellona
15
4 / 3 / 7
8,890
593
6,887
11,888
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
17
17
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CasualSeppuku
Sylvanus
2
2
4
2
W
Zhong Kui
Deadly Harpo
Zhong Kui
6
2
2
3.5
W
4
2
2
2.5
L
Zhong Kui
Drac444
Zhong Kui
1
6
2
0.33
W
Anhur
Hoesoka
Anhur
1
1
1
1.5
L
The Morrigan
OmgLumie
The Morrigan
1
2
2
1
W
Fafnir
RROQUE23
Fafnir
2
1
4
4
L
Medusa
Sangramos
Medusa
3
2
0
1.5
W
Bellona
oh Kiira
Bellona
4
3
7
2.5
L
Thanatos
yimicordova
Thanatos
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,431
Damage
29,984
44,971
Taken
44,630
21,685
Mitigated
23,863
13,989
Healing
19,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CasualSeppuku
Sylvanus
4,784
1,464
869
2,528
8,737
5,200
0
4,708
4,029
23,116
0
W
Zhong Kui
Deadly Harpo
Zhong Kui
8,073
788
0
4,025
8,635
6,600
698
3,337
5,298
61,703
0
W
7,897
2,577
113
3,066
6,957
1,926
2,752
1,805
5,092
63,161
0
L
Zhong Kui
Drac444
Zhong Kui
3,158
558
0
2,027
11,688
8,304
0
6,078
5,610
41,208
0
W
Anhur
Hoesoka
Anhur
3,053
668
0
3,230
7,783
2,562
262
556
7,227
0
59,741
L
The Morrigan
OmgLumie
The Morrigan
3,247
643
0
626
6,317
2,168
0
3,595
2,722
43,034
618
W
Fafnir
RROQUE23
Fafnir
4,074
1,333
0
5,234
9,367
6,182
227
1,936
7,431
35,196
0
L
Medusa
Sangramos
Medusa
4,018
1,082
0
931
6,300
1,781
0
671
5,629
0
52,989
W
Bellona
oh Kiira
Bellona
6,887
2,220
0
3,743
11,888
6,593
0
3,435
8,393
0
49,583
L
Thanatos
yimicordova
Thanatos
7,224
2,557
0
7,008
11,929
4,232
0
4,992
6,937
0
59,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,322
Gold Earned
45,401
427
Minions Killed
565
0
Camps Cleared
0
1,294,662
Distance Traveled
1,423,350
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,273
485
33
2
0
207,813
6
W
Zhong Kui
9,385
626
137
9
0
278,654
8
W
Hera
9,758
651
143
10
0
280,119
2
L
Zhong Kui
7,797
520
90
6
0
242,136
2
W
Anhur
8,596
573
133
9
0
253,555
5
L
The Morrigan
7,213
481
87
6
0
268,974
7
W
Fafnir
8,772
585
63
4
0
293,969
7
L
Medusa
8,133
542
118
8
0
274,806
6
W
Bellona
8,890
593
89
6
0
317,053
4
L
Thanatos
7,906
527
99
7
0
300,933
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role