Player Matchup

Ymir
Ymir
ILikеTurtles
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 12L
1,944 Elo+
Party 1
Nemesis
Nemesis
Kiraiaa
Nemesis
Level 15
God Stats
3W - 4L
1,432 SR
Queue Stats
15W - 16L
1,422 Elo+
Party 3
Cernunnos
Cernunnos
Malkath
Cernunnos
Level 80
God Stats
18W - 16L
1,592 SR
Queue Stats
274W - 152L
1,752 Elo+
Party 1
Tiamat
Tiamat
Merlothian
Tiamat
Level 49
God Stats
11W - 9L
1,545 SR
Queue Stats
27W - 28L
1,458 Elo+
Party 3
Sylvanus
Sylvanus
Th3RealSlimShаdy
Sylvanus
Level 45
God Stats
7W - 1L
1,756 SR
Queue Stats
70W - 14L
1,861 Elo+
Party 1
Team Averages
Level 43
1,565 SR
1,687 Elo+

VS

Team Averages
Level 61
1,521 SR
1,405 Elo+
Ymir
Ymir
Indivault
Ymir
Level 28
God Stats
28W - 41L
1,435 SR
Queue Stats
53W - 69L
1,379 Elo+
Party 2
Nemesis
Nemesis
Volksbund
Nemesis
Level 27
God Stats
14W - 8L
1,669 SR
Queue Stats
68W - 78L
1,453 Elo+
Party 2
Hel
Hel
oleeg94
Hel
Level 124
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 7L
1,387 Elo+
Solo
Poseidon
Poseidon
xXMcLovin42Xx
Poseidon
Level 59
God Stats
48W - 40L
1,489 SR
Queue Stats
166W - 199L
1,377 Elo+
Party 2
Xbalanque
Xbalanque
zxXRafikiXxz
Xbalanque
Level 66
God Stats
4W - 3L
1,742 SR
Queue Stats
196W - 220L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 16
15,255
693
10,411
19,945
23,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Kiraiaa
Nemesis
18
4 / 1 / 10
12,447
566
6,027
12,680
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Malkath
Cernunnos
20
18 / 1 / 7
15,759
716
38,369
19,759
9,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tiamat
Merlothian
Tiamat
19
2 / 3 / 5
12,972
590
6,158
13,931
7,382
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 2 / 8
14,107
641
21,804
19,271
14,120
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 9 / 4
9,440
429
5,792
19,959
23,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Volksbund
Nemesis
13
0 / 7 / 3
8,487
386
8,640
23,608
9,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
15
1 / 6 / 2
9,761
444
8,506
20,912
14,234
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
xXMcLovin42Xx
Poseidon
18
5 / 8 / 2
12,138
552
13,583
17,609
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
zxXRafikiXxz
Xbalanque
16
0 / 8 / 2
9,607
437
5,279
17,517
5,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
38
Kills
8
8
Deaths
38
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
1
16
16
L
Ymir
2
9
4
0.44
W
Nemesis
Kiraiaa
Nemesis
4
1
10
9
W
Cernunnos
Malkath
Cernunnos
18
1
7
21.5
W
Tiamat
Merlothian
Tiamat
2
3
5
1.5
W
6
2
8
5
L
Nemesis
Volksbund
Nemesis
0
7
3
0.21
L
Hel
1
6
2
0.33
L
Poseidon
xXMcLovin42Xx
Poseidon
5
8
2
0.75
L
Xbalanque
zxXRafikiXxz
Xbalanque
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,769
Damage
41,800
85,586
Taken
99,605
60,710
Mitigated
59,507
45,163
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,411
2,682
0
6,807
19,945
23,602
423
6,494
12,165
60,419
0
L
Ymir
5,792
879
0
1,325
19,959
23,839
0
6,289
13,324
29,285
0
W
Nemesis
Kiraiaa
Nemesis
6,027
2,547
0
4,959
12,680
6,140
4,107
4,901
7,735
0
78,817
W
Cernunnos
Malkath
Cernunnos
38,369
18,366
0
14,644
19,759
9,466
4,493
4,192
15,253
0
153,797
W
Tiamat
Merlothian
Tiamat
6,158
537
243
6,811
13,931
7,382
1,817
7,788
5,764
70,673
0
W
21,804
9,272
2,503
9,196
19,271
14,120
2,720
6,151
13,117
96,357
19,380
L
Nemesis
Volksbund
Nemesis
8,640
3,075
0
2,727
23,608
9,246
380
9,042
14,566
0
48,450
L
Hel
8,506
1,296
1,593
4,778
20,912
14,234
699
11,778
9,083
61,132
0
L
Poseidon
xXMcLovin42Xx
Poseidon
13,583
1,234
335
2,385
17,609
6,299
0
5,283
12,326
71,823
0
L
Xbalanque
zxXRafikiXxz
Xbalanque
5,279
2,535
0
2,901
17,517
5,889
0
3,063
14,454
0
60,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,540
Gold Earned
49,433
741
Minions Killed
536
0
Camps Cleared
0
2,026,529
Distance Traveled
1,846,614
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,255
693
87
4
0
422,162
2
L
Ymir
9,440
429
44
2
0
372,268
3
W
Nemesis
12,447
566
131
6
0
433,657
3
W
Cernunnos
15,759
716
202
9
0
394,317
6
W
Tiamat
12,972
590
149
7
0
383,724
9
W
Sylvanus
14,107
641
172
8
0
392,669
4
L
Nemesis
8,487
386
90
4
0
422,715
0
L
Hel
9,761
444
136
6
0
351,137
1
L
Poseidon
12,138
552
156
7
0
361,991
2
L
Xbalanque
9,607
437
110
5
0
338,503
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role