Player Matchup

Medusa
Medusa
JayBirdV8
Medusa
Level 18
God Stats
4W - 5L
1,555 SR
Queue Stats
206W - 206L
1,462 Elo+
Solo
Agni
Agni
LXT_Alexout
Agni
Level 4
God Stats
0W - 3L
1,290 SR
Queue Stats
25W - 34L
1,281 Elo+
Party 1
Nemesis
Nemesis
TTBTOLU
Nemesis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 111L
1,275 Elo+
Party 2
Yemoja
Yemoja
TTBTUGi
Yemoja
Level 15
God Stats
4W - 5L
1,467 SR
Queue Stats
105W - 138L
1,214 Elo+
Party 2
Guan Yu
Guan Yu
TrueHanter
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,281 Elo+
Party 1
Team Averages
Level 9
1,463 SR
1,302 Elo+

VS

Team Averages
Level 20
1,598 SR
1,336 Elo+
Nemesis
Nemesis
MatejYunky
Nemesis
Level 5
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 4L
1,296 Elo+
Solo
Bellona
Bellona
SupremeAINZ
Bellona
Level 28
God Stats
14W - 7L
1,529 SR
Queue Stats
129W - 179L
1,388 Elo+
Party 3
Heimdallr
Heimdallr
TheKhorne
Heimdallr
Level 27
God Stats
27W - 23L
1,610 SR
Queue Stats
159W - 269L
1,351 Elo+
Party 3
Anubis
Anubis
ToksikTNO
Anubis
Level 21
God Stats
17W - 20L
1,632 SR
Queue Stats
81W - 117L
1,301 Elo+
Party 3
Cthulhu
Cthulhu
wardus
Cthulhu
Level 17
God Stats
60W - 78L
1,461 SR
Queue Stats
109W - 160L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JayBirdV8
Medusa
18
10 / 7 / 6
12,847
514
29,388
24,335
7,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 10 / 5
10,886
435
14,132
15,536
3,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
TTBTOLU
Nemesis
17
4 / 7 / 8
11,567
463
10,022
20,736
10,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
TTBTUGi
Yemoja
15
1 / 8 / 8
10,350
414
7,586
18,398
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
TrueHanter
Guan Yu
14
1 / 9 / 7
9,440
378
1,998
17,304
13,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MatejYunky
Nemesis
20
4 / 2 / 6
13,493
540
7,480
20,749
10,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SupremeAINZ
Bellona
20
7 / 1 / 4
14,600
584
14,194
20,480
17,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
TheKhorne
Heimdallr
18
8 / 6 / 16
13,035
521
12,845
16,428
7,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
ToksikTNO
Anubis
19
11 / 6 / 10
14,285
571
24,163
16,410
8,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
wardus
Cthulhu
19
11 / 4 / 13
13,404
536
17,540
32,712
30,937
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
19
Kills
41
41
Deaths
19
34
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Medusa
JayBirdV8
Medusa
10
7
6
1.86
L
3
10
5
0.55
W
Nemesis
MatejYunky
Nemesis
4
2
6
3.5
W
Bellona
SupremeAINZ
Bellona
7
1
4
9
L
Nemesis
TTBTOLU
Nemesis
4
7
8
1.14
L
Yemoja
TTBTUGi
Yemoja
1
8
8
0.63
W
Heimdallr
TheKhorne
Heimdallr
8
6
16
2.67
W
Anubis
ToksikTNO
Anubis
11
6
10
2.67
L
Guan Yu
TrueHanter
Guan Yu
1
9
7
0.5
W
Cthulhu
wardus
Cthulhu
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,126
Damage
76,222
96,309
Taken
106,779
48,045
Mitigated
74,246
21,617
Healing
40,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JayBirdV8
Medusa
29,388
15,575
745
7,815
24,335
7,546
747
12,321
12,014
0
84,420
L
14,132
1,139
0
1,551
15,536
3,632
2,146
9,405
6,131
57,015
0
W
Nemesis
MatejYunky
Nemesis
7,480
3,000
0
9,066
20,749
10,428
0
4,514
16,235
0
115,844
W
Bellona
SupremeAINZ
Bellona
14,194
5,261
0
6,925
20,480
17,465
5,083
5,421
15,059
0
93,880
L
Nemesis
TTBTOLU
Nemesis
10,022
3,815
0
4,194
20,736
10,570
0
4,574
16,162
0
57,976
L
Yemoja
TTBTUGi
Yemoja
7,586
2,271
2,303
2,439
18,398
12,446
0
10,353
8,045
24,253
0
W
Heimdallr
TheKhorne
Heimdallr
12,845
5,871
0
3,837
16,428
7,123
5,900
2,858
13,570
0
63,987
W
Anubis
ToksikTNO
Anubis
24,163
1,435
0
8,252
16,410
8,293
2,517
4,491
11,919
72,555
0
L
Guan Yu
TrueHanter
Guan Yu
1,998
254
782
1,788
17,304
13,851
0
5,050
12,254
104
35,486
W
Cthulhu
wardus
Cthulhu
17,540
1,610
1,585
11,076
32,712
30,937
991
7,718
24,994
54,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,090
Gold Earned
68,817
383
Minions Killed
589
0
Camps Cleared
0
2,060,054
Distance Traveled
2,284,957
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,847
514
103
4
0
426,464
1
L
Agni
10,886
435
91
4
0
375,636
1
W
Nemesis
13,493
540
149
6
0
545,568
1
W
Bellona
14,600
584
165
7
0
459,876
0
L
Nemesis
11,567
463
85
3
0
476,737
0
L
Yemoja
10,350
414
40
2
0
359,905
4
W
Heimdallr
13,035
521
98
4
0
433,850
2
W
Anubis
14,285
571
113
5
0
404,352
1
L
Guan Yu
9,440
378
64
3
0
421,312
0
W
Cthulhu
13,404
536
64
3
0
441,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role