Player Matchup

Neith
Neith
FrA_Nk-WiThe_94
Neith
Level 16
God Stats
10W - 20L
1,378 SR
Queue Stats
27W - 50L
1,198 Elo+
Party 1
Olorun
Olorun
Lucky_win_
Olorun
Level 29
God Stats
47W - 57L
1,455 SR
Queue Stats
50W - 74L
1,288 Elo+
Party 1
Aphrodite
Aphrodite
Sgier101
Aphrodite
Level 64
God Stats
0W - 2L
1,464 SR
Queue Stats
130W - 152L
1,363 Elo+
Party 1
Team Averages
Level 36
1,433 SR
1,283 Elo+

VS

Team Averages
Level 45
1,542 SR
1,530 Elo+
Raijin
Raijin
Asian Wookiee
Raijin
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
116W - 20L
1,852 Elo+
Party 2
Arachne
Arachne
FTR x Pro
Arachne
Level 13
God Stats
1W - 2L
1,323 SR
Queue Stats
2W - 6L
1,034 Elo+
Solo
Khepri
Khepri
ThicQueenBee
Khepri
Level 106
God Stats
47W - 17L
1,802 SR
Queue Stats
222W - 124L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
6,796
680
6,618
6,505
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Lucky_win_
Olorun
9
1 / 4 / 3
6,470
647
3,268
7,602
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Sgier101
Aphrodite
8
0 / 7 / 4
5,994
599
4,506
10,231
6,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 5
8,457
846
14,566
4,507
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
FTR x Pro
Arachne
10
2 / 5 / 5
6,809
681
1,571
7,013
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
12
4 / 0 / 10
8,430
843
4,537
8,640
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
14
14
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
Arachne
FTR x Pro
Arachne
2
5
5
0.9
L
4
3
1
1.5
L
Olorun
Lucky_win_
Olorun
1
4
3
0.63
L
Aphrodite
Sgier101
Aphrodite
0
7
4
0.29
W
Khepri
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,392
Damage
20,674
24,338
Taken
20,160
10,318
Mitigated
13,291
5,833
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,566
1,490
0
1,670
4,507
2,128
305
1,051
3,456
40,920
0
W
Arachne
FTR x Pro
Arachne
1,571
1,086
0
414
7,013
3,077
382
3,045
3,789
0
7,682
L
6,618
3,209
0
274
6,505
1,972
0
5,366
881
0
16,269
L
Olorun
Lucky_win_
Olorun
3,268
1,779
242
1,313
7,602
2,237
0
5,331
2,035
13,243
0
L
Aphrodite
Sgier101
Aphrodite
4,506
656
1,518
2,486
10,231
6,109
0
7,532
2,319
16,033
0
W
Khepri
4,537
309
0
2,477
8,640
8,086
23
3,205
5,141
19,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,260
Gold Earned
23,696
82
Minions Killed
110
0
Camps Cleared
0
410,807
Distance Traveled
486,975
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,457
846
76
8
0
156,843
3
W
Arachne
6,809
681
9
1
0
167,209
2
L
Neith
6,796
680
27
3
0
125,617
0
L
Olorun
6,470
647
31
3
0
143,183
0
L
Aphrodite
5,994
599
24
2
0
142,007
1
W
Khepri
8,430
843
25
3
0
162,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role