Player Matchup

Da Ji
Da Ji
Milleons
Da Ji
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 76L
1,323 Elo+
Solo
Ra
Ra
Newb717
Ra
Level 22
God Stats
27W - 22L
1,496 SR
Queue Stats
51W - 35L
1,498 Elo+
Solo
Xing Tian
Xing Tian
TheNeedForSnead
Xing Tian
Level 17
God Stats
1W - 0L
1,493 SR
Queue Stats
12W - 13L
1,441 Elo+
Solo
Izanami
Izanami
Vity2
Izanami
Level 28
God Stats
32W - 19L
1,507 SR
Queue Stats
38W - 33L
1,519 Elo+
Solo
Loki
Loki
jhonesteban446
Loki
Level 29
God Stats
2W - 0L
1,692 SR
Queue Stats
77W - 62L
1,549 Elo+
Solo
Team Averages
Level 24
1,537 SR
1,466 Elo+

VS

Team Averages
Level 19
1,471 SR
1,484 Elo+
Skadi
Skadi
GOD_Pepita10
Skadi
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Neith
Neith
Twlvgage
Neith
Level 26
God Stats
60W - 52L
1,485 SR
Queue Stats
291W - 285L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wazzonki
Tsukuyomi
Level 20
God Stats
2W - 3L
1,370 SR
Queue Stats
31W - 21L
1,387 Elo+
Solo
Chaac
Chaac
ZFDondo
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 1
Apollo
Apollo
coopus22
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Milleons
Da Ji
14
11 / 1 / 1
8,545
610
9,168
9,229
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 2 / 6
8,588
613
8,280
9,449
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TheNeedForSnead
Xing Tian
12
2 / 3 / 10
7,574
541
4,572
11,498
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Vity2
Izanami
12
2 / 1 / 2
7,309
522
2,522
7,670
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

15
8 / 2 / 2
9,131
652
8,624
6,830
2,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,611
472
4,227
8,402
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Twlvgage
Neith
9
1 / 4 / 2
5,891
421
4,769
7,341
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Wazzonki
Tsukuyomi
11
2 / 6 / 2
7,013
501
4,838
10,168
3,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
ZFDondo
Chaac
11
3 / 3 / 3
7,322
523
7,962
8,625
4,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
coopus22
Apollo
9
3 / 8 / 2
6,184
442
3,190
10,316
2,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
27
Kills
9
9
Deaths
27
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Da Ji
Milleons
Da Ji
11
1
1
11.5
W
4
2
6
3.5
W
Xing Tian
TheNeedForSnead
Xing Tian
2
3
10
2.33
L
Neith
Twlvgage
Neith
1
4
2
0.5
W
Izanami
Vity2
Izanami
2
1
2
3
L
Tsukuyomi
Wazzonki
Tsukuyomi
2
6
2
0.5
L
Chaac
ZFDondo
Chaac
3
3
3
1.5
L
Apollo
coopus22
Apollo
3
8
2
0.5
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,166
Damage
24,986
44,676
Taken
44,852
19,371
Mitigated
15,187
11,311
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,227
1,941
0
250
8,402
2,361
1,838
2,134
6,268
0
33,935
W
Da Ji
Milleons
Da Ji
9,168
3,010
0
923
9,229
3,513
0
0
9,229
0
49,606
W
8,280
883
724
4,214
9,449
3,811
1,088
0
9,449
59,919
0
W
Xing Tian
TheNeedForSnead
Xing Tian
4,572
479
0
3,032
11,498
7,297
224
0
11,498
19,637
0
L
Neith
Twlvgage
Neith
4,769
1,362
0
2,553
7,341
2,135
140
1,588
5,753
0
27,295
W
Izanami
Vity2
Izanami
2,522
1,536
0
2,418
7,670
2,198
1,650
0
7,670
0
41,401
L
Tsukuyomi
Wazzonki
Tsukuyomi
4,838
1,334
0
2,085
10,168
3,411
0
3,118
7,050
24
40,162
L
Chaac
ZFDondo
Chaac
7,962
1,199
0
3,730
8,625
4,361
0
2,644
5,981
0
27,525
L
Apollo
coopus22
Apollo
3,190
1,151
0
834
10,316
2,919
0
3,368
6,948
0
8,956
W
8,624
2,031
0
0
6,830
2,552
1,211
0
6,830
0
61,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,147
Gold Earned
33,021
419
Minions Killed
254
0
Camps Cleared
0
1,322,942
Distance Traveled
1,101,420
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,611
472
71
5
0
212,402
1
W
Da Ji
8,545
610
79
6
0
279,866
4
W
Ra
8,588
613
109
8
0
254,787
2
W
Xing Tian
7,574
541
25
2
0
271,038
5
L
Neith
5,891
421
35
3
0
188,980
0
W
Izanami
7,309
522
96
7
0
232,578
0
L
Tsukuyomi
7,013
501
76
5
0
240,732
0
L
Chaac
7,322
523
51
4
0
246,976
6
L
Apollo
6,184
442
21
2
0
212,330
2
W
Loki
9,131
652
110
8
0
284,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role