Player Matchup

Ymir
Ymir
Evil_Queen999
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,475 Elo+
Party 3
Janus
Janus
MiraAsuna
Janus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 21L
1,684 Elo+
Solo
Cabrakan
Cabrakan
ProjectNerco
Cabrakan
Level 69
God Stats
8W - 4L
1,789 SR
Queue Stats
247W - 186L
1,542 Elo+
Party 2
Nemesis
Nemesis
WKeyRehab
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,722 Elo+
Party 2
Chernobog
Chernobog
xMaloi
Chernobog
Level 5
God Stats
2W - 1L
1,749 SR
Queue Stats
7W - 8L
1,416 Elo+
Party 3
Team Averages
Level 22
1,608 SR
1,568 Elo+

VS

Team Averages
Level 13
1,525 SR
1,500 Elo+
Cthulhu
Cthulhu
DoroVasilon
Cthulhu
Level 5
God Stats
4W - 4L
1,610 SR
Queue Stats
9W - 11L
1,382 Elo+
Party 1
Artemis
Artemis
Juandee25
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,679 Elo+
Party 1
Mercury
Mercury
MisterkilleXD
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,483 Elo+
Party 1
Anubis
Anubis
alelesuperpro
Anubis
Level 5
God Stats
8W - 5L
1,513 SR
Queue Stats
14W - 11L
1,294 Elo+
Party 1
Mulan
Mulan
stonkexchange
Mulan
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
184W - 168L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,768
477
1,289
5,822
3,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
MiraAsuna
Janus
12
9 / 1 / 2
7,328
733
6,221
3,905
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
ProjectNerco
Cabrakan
8
6 / 4 / 3
6,335
634
4,294
8,207
4,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
WKeyRehab
Nemesis
11
5 / 2 / 4
6,774
677
6,515
6,974
1,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
xMaloi
Chernobog
7
0 / 3 / 0
4,347
435
2,727
3,622
897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoroVasilon
Cthulhu
8
4 / 4 / 2
5,920
592
2,974
5,751
2,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Juandee25
Artemis
8
2 / 6 / 4
5,487
549
2,963
5,996
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
9
1 / 4 / 1
5,387
539
1,314
6,518
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 7 / 4
4,876
488
4,302
5,709
2,355
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 0 / 1
6,707
671
7,828
6,651
3,716
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
20
Kills
13
13
Deaths
21
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DoroVasilon
Cthulhu
4
4
2
1.25
W
0
3
0
0
L
Artemis
Juandee25
Artemis
2
6
4
0.67
W
Janus
MiraAsuna
Janus
9
1
2
10
L
Mercury
1
4
1
0.38
W
Cabrakan
ProjectNerco
Cabrakan
6
4
3
1.88
W
Nemesis
WKeyRehab
Nemesis
5
2
4
3.5
L
1
7
4
0.43
L
5
0
1
5.5
W
Chernobog
xMaloi
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,046
Damage
19,381
28,530
Taken
30,625
11,396
Mitigated
11,927
4,238
Healing
6,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DoroVasilon
Cthulhu
2,974
347
70
330
5,751
2,630
96
3,311
2,264
7,396
0
W
1,289
655
0
718
5,822
3,293
0
0
5,822
8,097
0
L
Artemis
Juandee25
Artemis
2,963
2,109
0
250
5,996
1,451
192
3,750
2,142
0
14,086
W
Janus
MiraAsuna
Janus
6,221
602
0
929
3,905
1,148
0
916
2,811
36,753
0
L
Mercury
1,314
610
0
2,002
6,518
1,775
0
490
6,028
0
23,898
W
Cabrakan
ProjectNerco
Cabrakan
4,294
294
0
1,858
8,207
4,291
0
3,814
4,197
15,262
0
W
Nemesis
WKeyRehab
Nemesis
6,515
3,218
0
470
6,974
1,767
0
2,142
4,802
0
45,192
L
4,302
463
0
462
5,709
2,355
37
2,546
3,025
11,708
0
L
7,828
2,069
0
3,457
6,651
3,716
0
1,289
5,362
0
35,786
W
Chernobog
xMaloi
Chernobog
2,727
1,742
0
263
3,622
897
51
0
3,622
0
15,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,552
Gold Earned
28,377
247
Minions Killed
189
0
Camps Cleared
0
922,684
Distance Traveled
898,187
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,920
592
7
1
0
197,686
0
W
Ymir
4,768
477
21
2
0
160,647
0
L
Artemis
5,487
549
25
3
0
150,422
0
W
Janus
7,328
733
83
8
0
186,419
2
L
Mercury
5,387
539
64
6
0
210,668
0
W
Cabrakan
6,335
634
22
2
0
185,350
0
W
Nemesis
6,774
677
92
9
0
232,848
3
L
Anubis
4,876
488
12
1
0
136,721
0
L
Mulan
6,707
671
81
8
0
202,690
2
W
Chernobog
4,347
435
29
3
0
157,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role