Player Matchup

Ra
Ra
BoTTerBar
Ra
Level 15
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 2L
1,323 Elo+
Solo
Mulan
Mulan
Joestarsang
Mulan
Level 27
God Stats
14W - 11L
1,518 SR
Queue Stats
70W - 90L
1,309 Elo+
Party 1
Merlin
Merlin
LMTxViolent
Merlin
Level 34
God Stats
3W - 2L
1,558 SR
Queue Stats
52W - 61L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
SubmitEiEi
Danzaburou
Level 16
God Stats
6W - 7L
1,290 SR
Queue Stats
36W - 48L
1,209 Elo+
Party 1
Bellona
Bellona
getgamingnaja
Bellona
Level 25
God Stats
1W - 3L
1,418 SR
Queue Stats
58W - 61L
1,331 Elo+
Party 1
Team Averages
Level 23
1,424 SR
1,299 Elo+

VS

Team Averages
Level 39
1,686 SR
1,370 Elo+
Pele
Pele
KittyGamerUwU
Pele
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 5L
1,385 Elo+
Party 2
Scylla
Scylla
Moggett
Scylla
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 21L
1,177 Elo+
Solo
Ymir
Ymir
PsiBlack
Ymir
Level 16
God Stats
4W - 0L
1,886 SR
Queue Stats
22W - 18L
1,253 Elo+
Solo
Rama
Rama
Zandy脏迪
Rama
Level 28
God Stats
5W - 3L
1,698 SR
Queue Stats
128W - 167L
1,399 Elo+
Solo
Fafnir
Fafnir
alterdaus
Fafnir
Level 118
God Stats
3W - 0L
1,848 SR
Queue Stats
53W - 41L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,544
413
2,259
5,379
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 5 / 3
4,927
448
4,238
10,227
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
8
3 / 6 / 1
5,234
476
5,133
6,025
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SubmitEiEi
Danzaburou
8
1 / 4 / 2
4,907
446
3,407
6,059
1,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
6
0 / 4 / 0
4,411
401
1,215
7,644
3,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 0 / 3
8,286
753
11,668
7,920
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Moggett
Scylla
10
2 / 1 / 8
6,003
546
5,873
3,629
909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
3 / 2 / 5
6,289
572
3,143
7,556
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 2 / 9
6,518
593
4,432
6,290
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
alterdaus
Fafnir
10
0 / 1 / 5
6,113
556
3,191
5,822
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
25
25
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
1
5
3
0.5
W
15
0
3
16.5
L
Merlin
3
6
1
0.58
W
Scylla
Moggett
Scylla
2
1
8
6
W
Ymir
3
2
5
2.75
L
Danzaburou
SubmitEiEi
Danzaburou
1
4
2
0.5
W
5
2
9
4.75
W
Fafnir
alterdaus
Fafnir
0
1
5
2.5
L
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,252
Damage
28,307
35,334
Taken
31,217
10,536
Mitigated
15,260
5,176
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,259
316
333
965
5,379
1,125
0
1,681
3,698
18,560
0
L
4,238
1,170
0
1,601
10,227
3,058
0
3,303
6,924
0
15,660
W
11,668
3,767
0
1,723
7,920
2,572
838
1,788
6,132
0
50,981
L
Merlin
5,133
324
0
136
6,025
1,521
0
2,185
3,840
17,057
0
W
Scylla
Moggett
Scylla
5,873
335
70
940
3,629
909
1,527
1,466
2,163
18,646
0
W
Ymir
3,143
675
0
862
7,556
5,187
130
1,059
6,497
20,780
0
L
Danzaburou
SubmitEiEi
Danzaburou
3,407
967
0
343
6,059
1,683
126
2,732
3,327
0
19,595
W
4,432
3,728
0
2,278
6,290
1,728
1,647
1,551
4,739
0
26,906
W
Fafnir
alterdaus
Fafnir
3,191
357
366
2,154
5,822
4,864
268
1,528
4,294
23,729
0
L
Bellona
1,215
239
0
1,798
7,644
3,149
0
2,306
5,338
0
6,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,023
Gold Earned
33,209
147
Minions Killed
263
0
Camps Cleared
0
972,865
Distance Traveled
983,850
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,544
413
34
3
0
176,375
0
L
Mulan
4,927
448
31
3
0
184,553
0
W
Pele
8,286
753
96
9
0
226,866
1
L
Merlin
5,234
476
27
2
0
204,853
3
W
Scylla
6,003
546
32
3
0
187,511
0
W
Ymir
6,289
572
31
3
0
204,647
0
L
Danzaburou
4,907
446
36
3
0
202,220
0
W
Rama
6,518
593
58
5
0
174,240
2
W
Fafnir
6,113
556
46
4
0
190,586
0
L
Bellona
4,411
401
19
2
0
204,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role