Player Matchup

Chang'e
Chang'e
Almhasy
Chang'e
Level 126
God Stats
6W - 4L
1,920 SR
Queue Stats
122W - 124L
1,447 Elo+
Party 1
Artemis
Artemis
Dehiel
Artemis
Level 104
God Stats
5W - 5L
1,490 SR
Queue Stats
71W - 85L
1,447 Elo+
Party 1
Anubis
Anubis
MuNi033
Anubis
Level 14
God Stats
21W - 21L
1,491 SR
Queue Stats
66W - 68L
1,374 Elo+
Party 1
Aphrodite
Aphrodite
Virescens
Aphrodite
Level 124
God Stats
5W - 7L
1,298 SR
Queue Stats
160W - 160L
1,436 Elo+
Party 1
Set
Set
xeddy16
Set
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,488 Elo+
Solo
Team Averages
Level 94
1,540 SR
1,438 Elo+

VS

Team Averages
Level 61
1,455 SR
1,472 Elo+
Chaac
Chaac
QuEeEfTheif
Chaac
Level 25
God Stats
0W - 1L
1,431 SR
Queue Stats
2W - 7L
1,685 Elo+
Party 2
Arachne
Arachne
TaCtIcAlAsS123
Arachne
Level 80
God Stats
77W - 52L
1,592 SR
Queue Stats
113W - 111L
1,503 Elo+
Party 2
Neith
Neith
Till975J
Neith
Level 47
God Stats
36W - 57L
1,253 SR
Queue Stats
127W - 132L
1,292 Elo+
Solo
Vulcan
Vulcan
YouGot1Upped
Vulcan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,424 Elo+
Party 2
Kuzenbo
Kuzenbo
dinswhale VIBEZ
Kuzenbo
Level 45
God Stats
22W - 20L
1,500 SR
Queue Stats
90W - 110L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Almhasy
Chang'e
17
3 / 2 / 8
11,325
539
11,856
12,053
9,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Dehiel
Artemis
17
4 / 1 / 10
10,599
505
11,848
13,536
5,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
MuNi033
Anubis
18
10 / 3 / 12
12,123
577
23,763
19,892
10,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Virescens
Aphrodite
17
5 / 3 / 11
10,590
504
11,203
21,682
10,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Set
20
10 / 1 / 8
12,829
611
13,239
22,270
12,995
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
8,086
385
7,486
16,211
12,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 4 / 3
10,081
480
12,120
20,032
6,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Till975J
Neith
15
1 / 8 / 1
9,301
443
9,213
15,559
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
16
3 / 10 / 3
10,202
486
20,910
15,138
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 4
8,261
393
6,060
19,548
23,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
32
Kills
10
10
Deaths
32
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Almhasy
Chang'e
3
2
8
3.5
W
Artemis
Dehiel
Artemis
4
1
10
9
W
Anubis
MuNi033
Anubis
10
3
12
5.33
L
0
7
3
0.21
L
5
4
3
1.63
L
Neith
Till975J
Neith
1
8
1
0.19
W
Aphrodite
Virescens
Aphrodite
5
3
11
3.5
L
Vulcan
3
10
3
0.45
L
1
3
4
1
W
Set
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,909
Damage
55,789
89,433
Taken
86,488
49,403
Mitigated
53,571
54,228
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Almhasy
Chang'e
11,856
1,914
4,280
6,463
12,053
9,843
980
2,308
9,745
66,333
0
W
Artemis
Dehiel
Artemis
11,848
6,400
1,739
4,967
13,536
5,643
4,928
3,289
10,247
0
66,503
W
Anubis
MuNi033
Anubis
23,763
1,530
0
12,761
19,892
10,648
2,104
10,224
9,668
91,430
0
L
7,486
1,261
0
3,049
16,211
12,714
0
7,394
8,817
0
45,010
L
12,120
7,000
304
7,552
20,032
6,597
80
10,563
9,469
0
52,217
L
Neith
Till975J
Neith
9,213
5,287
327
2,082
15,559
5,922
244
8,612
6,947
0
71,010
W
Aphrodite
Virescens
Aphrodite
11,203
1,726
8,453
12,823
21,682
10,274
518
4,268
17,414
45,806
0
L
Vulcan
20,910
5,771
0
375
15,138
5,159
684
9,372
5,766
80,472
0
L
6,060
1,690
319
1,197
19,548
23,179
66
10,881
8,667
19,193
0
W
Set
13,239
7,096
0
2,742
22,270
12,995
1,062
6,881
15,389
0
120,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,466
Gold Earned
45,931
647
Minions Killed
434
0
Camps Cleared
0
1,904,739
Distance Traveled
1,856,917
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,325
539
128
6
0
358,885
5
W
Artemis
10,599
505
102
5
0
361,124
6
W
Anubis
12,123
577
145
7
0
338,428
1
L
Chaac
8,086
385
74
4
0
364,778
1
L
Arachne
10,081
480
84
4
0
429,554
4
L
Neith
9,301
443
119
6
0
320,741
4
W
Aphrodite
10,590
504
87
4
0
415,234
2
L
Vulcan
10,202
486
132
6
0
342,072
0
L
Kuzenbo
8,261
393
25
1
0
399,772
0
W
Set
12,829
611
185
9
0
431,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role