Player Matchup

Fenrir
Fenrir
A4Cool
Fenrir
Level 77
God Stats
10W - 16L
1,331 SR
Queue Stats
254W - 305L
1,427 Elo+
Solo
Chang'e
Chang'e
Cobrxa-
Chang'e
Level 67
God Stats
5W - 6L
1,529 SR
Queue Stats
232W - 331L
1,381 Elo+
Party 1
Xbalanque
Xbalanque
DrSaducks
Xbalanque
Level 46
God Stats
5W - 8L
1,413 SR
Queue Stats
55W - 93L
1,328 Elo+
Party 1
Gilgamesh
Gilgamesh
RealDrunkNowSory
Gilgamesh
Level 118
God Stats
0W - 4L
1,329 SR
Queue Stats
30W - 42L
1,412 Elo+
Solo
Geb
Geb
xHexxxx
Geb
Level 61
God Stats
4W - 4L
1,203 SR
Queue Stats
189W - 198L
1,454 Elo+
Solo
Team Averages
Level 74
1,361 SR
1,400 Elo+

VS

Team Averages
Level 71
1,457 SR
1,424 Elo+
Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aceplayer147
Neith
Level 49
God Stats
30W - 43L
1,450 SR
Queue Stats
205W - 266L
1,425 Elo+
Party 2
Nemesis
Nemesis
AlexanderLaine
Nemesis
Level 61
God Stats
18W - 18L
1,458 SR
Queue Stats
260W - 297L
1,423 Elo+
Solo
Tyr
Tyr
ElC3sar0n
Tyr
Level 67
God Stats
34W - 39L
1,415 SR
Queue Stats
153W - 176L
1,438 Elo+
Solo
Ares
Ares
G1NG3RD3V1L
Ares
Level 48
God Stats
63W - 69L
1,462 SR
Queue Stats
219W - 321L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A4Cool
Fenrir
11
2 / 2 / 2
7,110
444
5,111
10,699
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Cobrxa-
Chang'e
13
1 / 3 / 0
7,577
474
6,061
11,947
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DrSaducks
Xbalanque
13
2 / 3 / 2
7,349
459
6,544
10,680
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
12
1 / 5 / 1
7,341
459
8,767
16,397
11,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
11
2 / 7 / 3
7,441
465
5,706
13,836
8,471
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 0 / 5
9,522
595
9,926
9,923
3,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
11 / 3 / 2
9,515
595
13,720
10,584
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 4
8,137
509
3,964
8,229
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 2
9,318
582
9,457
10,253
6,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 2 / 10
7,502
469
5,528
10,934
8,189
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
20
20
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
5
5.5
L
Fenrir
A4Cool
Fenrir
2
2
2
1.5
W
11
3
2
4
W
1
2
4
1.5
L
Chang'e
Cobrxa-
Chang'e
1
3
0
0.33
L
Xbalanque
DrSaducks
Xbalanque
2
3
2
1
W
3
1
2
4
W
2
2
10
3.5
L
Gilgamesh
1
5
1
0.3
L
Geb
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,189
Damage
42,595
63,559
Taken
49,923
31,299
Mitigated
26,544
19,574
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,926
4,442
0
8,054
9,923
3,698
1,091
4,260
5,573
67,703
0
L
Fenrir
A4Cool
Fenrir
5,111
535
0
3,986
10,699
3,802
61
1,904
8,795
0
30,733
W
13,720
7,492
0
3,311
10,584
3,964
3,138
2,845
7,739
0
50,107
W
3,964
1,374
0
2,598
8,229
3,752
386
915
7,254
0
49,091
L
Chang'e
Cobrxa-
Chang'e
6,061
285
539
5,260
11,947
4,157
0
4,677
7,270
52,953
0
L
Xbalanque
DrSaducks
Xbalanque
6,544
3,354
0
4,213
10,680
3,408
804
2,726
7,954
0
44,183
W
9,457
718
0
3,677
10,253
6,941
126
778
8,785
0
53,606
W
5,528
183
491
2,554
10,934
8,189
136
2,969
7,875
19,890
0
L
Gilgamesh
8,767
2,013
0
4,546
16,397
11,461
0
3,235
13,162
0
34,517
L
Geb
5,706
476
0
1,030
13,836
8,471
210
2,912
10,924
19,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,818
Gold Earned
43,994
331
Minions Killed
439
0
Camps Cleared
0
1,432,014
Distance Traveled
1,501,392
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,522
595
125
8
0
257,341
2
L
Fenrir
7,110
444
60
4
0
317,024
6
W
Neith
9,515
595
81
5
0
253,822
3
W
Nemesis
8,137
509
89
6
0
325,833
4
L
Chang'e
7,577
474
105
7
0
304,198
4
L
Xbalanque
7,349
459
88
6
0
249,669
2
W
Tyr
9,318
582
117
7
0
359,670
2
W
Ares
7,502
469
27
2
0
304,726
2
L
Gilgamesh
7,341
459
64
4
0
286,481
6
L
Geb
7,441
465
14
1
0
274,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role