Player Matchup

Bellona
Bellona
DeputyClap
Bellona
Level 22
God Stats
6W - 12L
1,470 SR
Queue Stats
62W - 49L
1,348 Elo+
Party 1
Poseidon
Poseidon
FackinSleepy
Poseidon
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 40L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
undeadpoptart132
Jormungandr
Level 61
God Stats
3W - 3L
1,658 SR
Queue Stats
174W - 199L
1,345 Elo+
Party 1
Team Averages
Level 37
1,543 SR
1,370 Elo+

VS

Team Averages
Level 24
1,515 SR
1,389 Elo+
Sol
Sol
One Eleven3164
Sol
Level 26
God Stats
15W - 15L
1,536 SR
Queue Stats
50W - 63L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Pinky012203
Cthulhu
Level 28
God Stats
31W - 38L
1,510 SR
Queue Stats
246W - 385L
1,352 Elo+
Solo
Gilgamesh
Gilgamesh
apath7207
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeputyClap
Bellona
15
0 / 3 / 8
11,622
646
9,169
22,053
18,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
FackinSleepy
Poseidon
16
7 / 3 / 4
12,190
677
14,063
12,144
4,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
undeadpoptart132
Jormungandr
16
6 / 3 / 6
12,083
671
13,611
19,475
24,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
11,342
630
11,501
11,144
4,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Pinky012203
Cthulhu
15
3 / 5 / 5
11,344
630
11,785
19,016
20,210
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
apath7207
Gilgamesh
14
2 / 5 / 3
10,571
587
13,120
16,428
9,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
9
9
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
DeputyClap
Bellona
0
3
8
1.33
W
Poseidon
FackinSleepy
Poseidon
7
3
4
3
L
4
3
4
2
L
Cthulhu
Pinky012203
Cthulhu
3
5
5
1.1
L
Gilgamesh
apath7207
Gilgamesh
2
5
3
0.7
W
Jormungandr
undeadpoptart132
Jormungandr
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,843
Damage
36,406
53,672
Taken
46,588
47,986
Mitigated
33,719
2,690
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DeputyClap
Bellona
9,169
3,474
0
524
22,053
18,250
849
10,122
11,661
2,305
31,345
W
Poseidon
FackinSleepy
Poseidon
14,063
2,237
0
1,701
12,144
4,753
1,544
6,238
5,786
57,729
0
L
11,501
3,397
1,001
5,220
11,144
4,002
1,840
5,842
5,302
36,943
0
L
Cthulhu
Pinky012203
Cthulhu
11,785
666
1,043
1,122
19,016
20,210
0
13,508
5,508
39,865
0
L
Gilgamesh
apath7207
Gilgamesh
13,120
4,477
0
1,217
16,428
9,507
293
9,094
7,334
0
35,282
W
Jormungandr
undeadpoptart132
Jormungandr
13,611
2,751
0
465
19,475
24,983
698
6,926
12,302
47,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
33,257
170
Minions Killed
147
0
Camps Cleared
0
925,553
Distance Traveled
818,286
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,622
646
25
1
0
315,093
1
W
Poseidon
12,190
677
94
5
0
315,196
1
L
Sol
11,342
630
53
3
0
182,052
1
L
Cthulhu
11,344
630
53
3
0
335,720
4
L
Gilgamesh
10,571
587
41
2
0
300,514
0
W
Jormungandr
12,083
671
51
3
0
295,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role