Player Matchup

Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Big_ramy1
Vamana
Level 43
God Stats
4W - 4L
1,574 SR
Queue Stats
187W - 109L
1,630 Elo+
Party 3
Arachne
Arachne
KongLat
Arachne
Level 26
God Stats
2W - 0L
1,464 SR
Queue Stats
29W - 38L
1,357 Elo+
Party 4
Artemis
Artemis
Latresh
Artemis
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 25L
1,419 Elo+
Party 4
Khepri
Khepri
MA1D_GL0RY
Khepri
Level 160
God Stats
1W - 1L
1,485 SR
Queue Stats
273W - 221L
1,668 Elo+
Party 3
Team Averages
Level 69
1,505 SR
1,515 Elo+

VS

Team Averages
Level 62
1,496 SR
1,526 Elo+
Artemis
Artemis
 
Artemis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DRAGON-HOLLOW
Ao Kuang
Level 104
God Stats
7W - 5L
1,646 SR
Queue Stats
43W - 29L
1,612 Elo+
Party 2
Ra
Ra
OnlyADCMID
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,660 Elo+
Party 2
Hel
Hel
Owafirs
Hel
Level 53
God Stats
18W - 24L
1,420 SR
Queue Stats
93W - 98L
1,442 Elo+
Party 1
Anubis
Anubis
PoSeiDoN-_-45
Anubis
Level 37
God Stats
20W - 21L
1,416 SR
Queue Stats
106W - 136L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 2 / 2
9,431
674
7,760
6,558
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
Big_ramy1
Vamana
15
5 / 1 / 0
8,490
606
10,015
11,343
4,621
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
KongLat
Arachne
10
1 / 2 / 2
6,215
444
1,543
5,944
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Latresh
Artemis
11
2 / 3 / 3
6,643
475
5,750
5,307
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
MA1D_GL0RY
Khepri
11
5 / 4 / 3
8,219
587
7,402
11,299
3,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 1 / 4
6,751
482
5,976
6,209
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
DRAGON-HOLLOW
Ao Kuang
11
3 / 2 / 1
7,118
508
4,739
12,387
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 0
8,174
584
5,711
9,947
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
13
0 / 4 / 1
7,123
509
5,066
9,983
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 6 / 6
6,841
489
5,755
10,254
3,431
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
16
Kills
12
12
Deaths
17
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
2
2
L
Artemis
 
Artemis
3
1
4
5
W
Vamana
Big_ramy1
Vamana
5
1
0
5
L
Ao Kuang
DRAGON-HOLLOW
Ao Kuang
3
2
1
1.75
W
Arachne
KongLat
Arachne
1
2
2
1
W
Artemis
Latresh
Artemis
2
3
3
1.17
W
Khepri
MA1D_GL0RY
Khepri
5
4
3
1.63
L
3
4
0
0.75
L
Hel
0
4
1
0.13
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,470
Damage
27,247
40,451
Taken
48,780
13,736
Mitigated
15,343
11,500
Healing
18,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,760
1,387
0
2,731
6,558
2,357
43
3,746
2,812
85,225
0
L
Artemis
 
Artemis
5,976
2,763
544
532
6,209
1,689
774
2,838
3,371
0
30,482
W
Vamana
Big_ramy1
Vamana
10,015
4,531
0
5,061
11,343
4,621
280
7,428
3,915
0
57,685
L
Ao Kuang
DRAGON-HOLLOW
Ao Kuang
4,739
1,362
430
3,935
12,387
3,697
0
1,744
10,573
40,466
0
W
Arachne
KongLat
Arachne
1,543
998
0
1,760
5,944
2,070
0
1,783
4,161
0
26,807
W
Artemis
Latresh
Artemis
5,750
2,118
0
1,042
5,307
1,374
204
2,368
2,939
0
22,701
W
Khepri
MA1D_GL0RY
Khepri
7,402
693
0
906
11,299
3,314
74
5,946
5,353
31,195
0
L
5,711
253
53
2,857
9,947
4,084
602
6,137
3,618
60,806
0
L
Hel
5,066
112
805
5,057
9,983
2,442
620
364
9,555
43,870
0
L
5,755
453
485
3,575
10,254
3,431
410
3,753
6,501
25,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
36,007
423
Minions Killed
405
0
Camps Cleared
0
1,353,056
Distance Traveled
1,159,512
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,431
674
173
12
0
277,263
3
L
Artemis
6,751
482
47
3
0
236,490
5
W
Vamana
8,490
606
115
8
0
275,345
1
L
Ao Kuang
7,118
508
71
5
0
262,467
1
W
Arachne
6,215
444
43
3
0
308,164
4
W
Artemis
6,643
475
47
3
0
248,402
2
W
Khepri
8,219
587
45
3
0
243,882
1
L
Ra
8,174
584
135
10
0
258,846
3
L
Hel
7,123
509
94
7
0
203,854
3
L
Anubis
6,841
489
58
4
0
197,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role