Player Matchup

The Morrigan
The Morrigan
AxeF456
The Morrigan
Level 22
God Stats
1W - 1L
1,753 SR
Queue Stats
6W - 7L
1,163 Elo+
Solo
Baron Samedi
Baron Samedi
C_Hidalgo24
Baron Samedi
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 81L
1,283 Elo+
Party 2
King Arthur
King Arthur
Dieg0h15
King Arthur
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,357 Elo+
Party 2
Artemis
Artemis
Eduardo_ESR
Artemis
Level 74
God Stats
29W - 14L
1,687 SR
Queue Stats
272W - 305L
1,490 Elo+
Party 2
Thor
Thor
djdanixd
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,228 Elo+
Party 2
Team Averages
Level 22
1,588 SR
1,304 Elo+

VS

Team Averages
Level 25
1,493 SR
1,467 Elo+
Cu Chulainn
Cu Chulainn
Funpops
Cu Chulainn
Level 18
God Stats
12W - 6L
1,649 SR
Queue Stats
16W - 11L
1,735 Elo+
Party 1
Fenrir
Fenrir
Nilson_Dark11
Fenrir
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
41W - 86L
1,472 Elo+
Solo
Bacchus
Bacchus
Vrokar
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,735 Elo+
Party 1
Merlin
Merlin
bootytickler0
Merlin
Level 28
God Stats
4W - 4L
1,385 SR
Queue Stats
63W - 103L
1,209 Elo+
Party 3
Izanami
Izanami
landtiltedordie6
Izanami
Level 25
God Stats
3W - 3L
1,429 SR
Queue Stats
34W - 59L
1,186 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AxeF456
The Morrigan
15
0 / 9 / 11
9,512
414
4,695
16,426
5,256
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
C_Hidalgo24
Baron Samedi
12
1 / 11 / 4
7,687
334
3,292
15,358
10,018
Shoes

Shoes

+6%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Dieg0h15
King Arthur
13
2 / 15 / 7
9,299
404
7,726
22,393
16,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Eduardo_ESR
Artemis
20
19 / 5 / 2
13,799
600
23,250
21,230
9,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
7
2 / 6 / 0
6,902
300
2,788
6,501
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Funpops
Cu Chulainn
17
13 / 4 / 10
12,047
524
13,406
18,022
14,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
15 / 3 / 8
12,352
537
17,698
14,400
5,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Vrokar
Bacchus
15
4 / 6 / 10
10,533
458
7,969
15,059
12,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 3 / 10
11,941
519
12,163
8,066
3,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
7 / 9 / 7
11,563
503
10,055
13,595
4,621
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
24
Kills
45
46
Deaths
25
24
Assists
45
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AxeF456
The Morrigan
0
9
11
0.61
L
Baron Samedi
C_Hidalgo24
Baron Samedi
1
11
4
0.27
L
King Arthur
Dieg0h15
King Arthur
2
15
7
0.37
L
Artemis
Eduardo_ESR
Artemis
19
5
2
4
W
Cu Chulainn
Funpops
Cu Chulainn
13
4
10
4.5
W
15
3
8
6.33
W
Bacchus
Vrokar
Bacchus
4
6
10
1.5
W
6
3
10
3.67
L
Thor
2
6
0
0.33
W
7
9
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,751
Damage
61,291
81,908
Taken
69,142
42,760
Mitigated
41,842
11,995
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AxeF456
The Morrigan
4,695
1,097
0
2,612
16,426
5,256
120
5,973
9,658
37,416
3,972
L
Baron Samedi
C_Hidalgo24
Baron Samedi
3,292
1,406
0
10
15,358
10,018
212
3,024
12,164
18,996
0
L
King Arthur
Dieg0h15
King Arthur
7,726
2,032
0
0
22,393
16,125
0
6,031
15,416
0
22,786
L
Artemis
Eduardo_ESR
Artemis
23,250
14,268
0
9,280
21,230
9,478
29
3,136
17,892
0
82,339
W
Cu Chulainn
Funpops
Cu Chulainn
13,406
4,526
0
6,000
18,022
14,804
2,844
967
17,055
245
54,102
W
17,698
3,776
0
4,156
14,400
5,760
0
1,268
13,132
0
55,496
W
Bacchus
Vrokar
Bacchus
7,969
886
0
4,237
15,059
12,664
856
2,006
13,053
36,997
0
W
12,163
1,447
0
0
8,066
3,993
2,186
1,509
6,557
84,233
0
L
Thor
2,788
1,285
0
93
6,501
1,883
0
924
5,503
0
7,471
W
10,055
6,788
0
0
13,595
4,621
2,931
1,181
12,414
0
51,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,199
Gold Earned
58,436
232
Minions Killed
459
0
Camps Cleared
0
1,637,082
Distance Traveled
1,834,720
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,512
414
49
2
0
357,127
3
L
Baron Samedi
7,687
334
24
1
0
339,735
2
L
King Arthur
9,299
404
27
1
0
356,891
0
L
Artemis
13,799
600
113
5
0
344,241
3
W
Cu Chulainn
12,047
524
77
3
0
380,976
2
W
Fenrir
12,352
537
79
3
0
432,958
6
W
Bacchus
10,533
458
54
2
0
358,884
0
W
Merlin
11,941
519
148
6
0
325,876
0
L
Thor
6,902
300
19
1
0
239,088
2
W
Izanami
11,563
503
101
4
0
336,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role