Player Matchup

Morgan Le Fay
Morgan Le Fay
Goenji290
Morgan Le Fay
Level 22
God Stats
11W - 19L
1,074 SR
Queue Stats
61W - 63L
1,507 Elo+
Party 1
Olorun
Olorun
LaMarquesaa
Olorun
Level 20
God Stats
1W - 2L
1,480 SR
Queue Stats
5W - 7L
1,470 Elo+
Solo
Mercury
Mercury
Tiéyoune
Mercury
Level 25
God Stats
1W - 3L
1,214 SR
Queue Stats
72W - 83L
1,481 Elo+
Party 1
Izanami
Izanami
sisonite
Izanami
Level 26
God Stats
5W - 5L
1,781 SR
Queue Stats
78W - 75L
1,500 Elo+
Party 2
Bacchus
Bacchus
tininini
Bacchus
Level 29
God Stats
5W - 11L
1,352 SR
Queue Stats
78W - 101L
1,469 Elo+
Party 2
Team Averages
Level 24
1,380 SR
1,485 Elo+

VS

Team Averages
Level 19
1,752 SR
1,468 Elo+
Athena
Athena
BigBadBear0
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,449 Elo+
Party 3
Apollo
Apollo
KIkotje
Apollo
Level 18
God Stats
3W - 2L
1,915 SR
Queue Stats
28W - 16L
1,532 Elo+
Party 3
Skadi
Skadi
MildHabanero
Skadi
Level 17
God Stats
2W - 0L
1,873 SR
Queue Stats
28W - 17L
1,498 Elo+
Party 3
Thanatos
Thanatos
SilvaUmbra
Thanatos
Level 18
God Stats
4W - 0L
1,897 SR
Queue Stats
5W - 2L
1,449 Elo+
Party 3
Baron Samedi
Baron Samedi
Supersimpen
Baron Samedi
Level 26
God Stats
7W - 5L
1,577 SR
Queue Stats
44W - 41L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Goenji290
Morgan Le Fay
15
2 / 8 / 0
8,794
419
9,569
13,785
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
18
3 / 3 / 1
11,201
533
7,350
12,396
5,133
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Tiéyoune
Mercury
14
2 / 6 / 4
9,424
449
4,572
13,808
5,547
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
sisonite
Izanami
19
10 / 3 / 2
12,974
618
14,139
17,401
6,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
tininini
Bacchus
16
1 / 2 / 10
11,114
529
6,729
16,165
17,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
3 / 6 / 1
11,143
531
5,176
14,239
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
KIkotje
Apollo
18
3 / 3 / 4
10,884
518
13,424
15,279
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 3 / 2
12,199
581
11,669
9,568
4,082
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
SilvaUmbra
Thanatos
16
4 / 5 / 9
10,403
495
7,676
14,259
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Supersimpen
Baron Samedi
20
7 / 2 / 7
12,880
613
17,607
16,218
6,810
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
18
Kills
22
22
Deaths
19
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
3
6
1
0.58
L
Morgan Le Fay
Goenji290
Morgan Le Fay
2
8
0
0.25
W
Apollo
KIkotje
Apollo
3
3
4
1.67
L
Olorun
3
3
1
1.17
W
5
3
2
2
W
Thanatos
SilvaUmbra
Thanatos
4
5
9
1.7
W
Baron Samedi
Supersimpen
Baron Samedi
7
2
7
5.25
L
Mercury
Tiéyoune
Mercury
2
6
4
0.67
L
Izanami
sisonite
Izanami
10
3
2
3.67
L
Bacchus
tininini
Bacchus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,359
Damage
55,552
73,555
Taken
69,563
40,001
Mitigated
31,413
15,997
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,176
1,459
0
2,684
14,239
9,479
67
1,718
12,521
38,390
0
L
Morgan Le Fay
Goenji290
Morgan Le Fay
9,569
1,164
0
1,434
13,785
5,226
0
7,340
6,445
44,601
0
W
Apollo
KIkotje
Apollo
13,424
9,014
0
3,689
15,279
5,823
1,427
3,805
11,474
0
94,255
L
Olorun
7,350
3,946
0
3,901
12,396
5,133
396
1,108
11,288
69,694
0
W
11,669
5,645
0
400
9,568
4,082
3,522
2,966
6,602
0
92,504
W
Thanatos
SilvaUmbra
Thanatos
7,676
2,125
0
10,487
14,259
5,219
354
4,635
9,624
0
54,671
W
Baron Samedi
Supersimpen
Baron Samedi
17,607
1,621
1,031
7,432
16,218
6,810
1,482
10,524
5,694
91,469
0
L
Mercury
Tiéyoune
Mercury
4,572
2,226
0
2,890
13,808
5,547
0
4,027
9,781
0
54,741
L
Izanami
sisonite
Izanami
14,139
10,013
0
5,287
17,401
6,845
0
5,268
12,133
0
99,650
L
Bacchus
tininini
Bacchus
6,729
510
0
2,485
16,165
17,250
0
5,040
11,125
28,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,507
Gold Earned
57,509
551
Minions Killed
624
0
Camps Cleared
0
1,820,962
Distance Traveled
1,904,511
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,143
531
78
4
0
401,303
6
L
Morgan Le Fay
8,794
419
62
3
0
328,576
4
W
Apollo
10,884
518
135
6
0
334,637
8
L
Olorun
11,201
533
161
8
0
360,127
3
W
Skadi
12,199
581
158
8
0
398,592
0
W
Thanatos
10,403
495
95
5
0
385,081
2
W
Baron Samedi
12,880
613
158
8
0
384,898
6
L
Mercury
9,424
449
94
4
0
372,668
0
L
Izanami
12,974
618
194
9
0
362,911
8
L
Bacchus
11,114
529
40
2
0
396,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role