Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
JuneBugSpade
Ymir
Level 25
God Stats
6W - 7L
1,491 SR
Queue Stats
118W - 129L
1,437 Elo+
Solo
Zeus
Zeus
LADYSEVER619
Zeus
Level 26
God Stats
1W - 8L
1,500 SR
Queue Stats
124W - 149L
1,467 Elo+
Solo
Artemis
Artemis
fabricio100102
Artemis
Level 29
God Stats
3W - 5L
1,624 SR
Queue Stats
28W - 47L
1,494 Elo+
Solo
Ah Puch
Ah Puch
fightingAm1sh
Ah Puch
Level 29
God Stats
10W - 12L
1,698 SR
Queue Stats
13W - 15L
1,643 Elo+
Solo
Team Averages
Level 28
1,563 SR
1,508 Elo+

VS

Team Averages
Level 18
1,595 SR
1,541 Elo+
Serqet
Serqet
Aterrima
Serqet
Level 14
God Stats
8W - 3L
1,668 SR
Queue Stats
38W - 26L
1,587 Elo+
Party 1
Zeus
Zeus
ItsTrueImBaked
Zeus
Level 15
God Stats
102W - 80L
1,562 SR
Queue Stats
283W - 260L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
NarutoUziaki
Nu Wa
Level 28
God Stats
28W - 19L
1,489 SR
Queue Stats
53W - 46L
1,548 Elo+
Solo
Achilles
Achilles
Schknobes
Achilles
Level 25
God Stats
15W - 13L
1,757 SR
Queue Stats
295W - 270L
1,692 Elo+
Solo
Cerberus
Cerberus
woodburner73
Cerberus
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
338W - 329L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
0 / 2 / 3
9,599
873
5,806
9,855
3,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 6 / 2
9,094
827
2,375
16,634
12,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 2 / 2
9,960
905
13,421
8,765
3,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 6 / 4
9,895
900
8,313
12,866
3,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
16
1 / 2 / 1
9,994
909
10,336
8,537
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

188

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Aterrima
Serqet
17
4 / 1 / 6
10,425
948
7,518
7,980
3,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 0 / 4
10,354
941
12,910
4,141
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 0 / 9
11,067
1,006
14,835
4,785
1,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Schknobes
Achilles
17
7 / 2 / 8
11,733
1,067
13,563
15,333
17,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
woodburner73
Cerberus
17
2 / 2 / 12
10,307
937
5,143
12,588
14,439
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
5
Kills
18
18
Deaths
5
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
3
0.75
W
Serqet
Aterrima
Serqet
4
1
6
7
W
3
0
4
5
L
0
6
2
0.17
L
3
2
2
2
W
2
0
9
6.5
W
Achilles
Schknobes
Achilles
7
2
8
5.5
L
1
6
4
0.5
L
Ah Puch
1
2
1
0.75
W
Cerberus
woodburner73
Cerberus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,251
Damage
53,969
56,657
Taken
44,827
25,850
Mitigated
38,062
3,393
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,806
2,250
0
801
9,855
3,212
0
5,405
4,030
0
32,937
W
Serqet
Aterrima
Serqet
7,518
695
0
0
7,980
3,118
0
4,100
3,880
0
11,799
W
12,910
423
0
0
4,141
1,212
0
1,655
2,486
32,644
0
L
2,375
466
0
0
16,634
12,603
0
9,700
6,569
10,466
0
L
13,421
2,245
0
503
8,765
3,122
0
4,549
4,216
28,307
0
W
14,835
5,012
0
1,415
4,785
1,929
0
2,740
2,045
51,924
0
W
Achilles
Schknobes
Achilles
13,563
2,653
799
1,928
15,333
17,364
0
9,201
6,132
0
31,324
L
8,313
2,975
0
921
12,866
3,996
0
7,780
5,018
0
41,290
L
Ah Puch
10,336
1,019
0
1,168
8,537
2,917
0
5,454
3,083
48,986
0
W
Cerberus
woodburner73
Cerberus
5,143
79
350
925
12,588
14,439
0
8,436
4,152
16,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,542
Gold Earned
53,886
272
Minions Killed
222
5
Camps Cleared
13
937,239
Distance Traveled
1,002,423
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,599
873
48
4
2
197,525
1
W
Serqet
10,425
948
13
1
1
234,367
1
W
Zeus
10,354
941
66
6
2
165,170
1
L
Ymir
9,094
827
18
2
2
185,379
0
L
Zeus
9,960
905
34
3
0
198,380
0
W
Nu Wa
11,067
1,006
64
6
10
219,397
2
W
Achilles
11,733
1,067
42
4
0
208,845
2
L
Artemis
9,895
900
76
7
1
166,981
0
L
Ah Puch
9,994
909
96
9
0
188,974
0
W
Cerberus
10,307
937
37
3
0
174,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role