Player Matchup

Bellona
Bellona
Aesar77
Bellona
Level 10
God Stats
44W - 44L
1,500 SR
Queue Stats
282W - 328L
1,296 Elo+
Solo
Cthulhu
Cthulhu
Sthephen
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Discordia
Discordia
Sürmenaj
Discordia
Level 6
God Stats
2W - 2L
1,275 SR
Queue Stats
14W - 20L
1,548 Elo+
Solo
The Morrigan
The Morrigan
TetraMaximus
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,317 Elo+
Solo
Sol
Sol
mikanomcion
Sol
Level 16
God Stats
1W - 2L
1,809 SR
Queue Stats
6W - 4L
1,701 Elo+
Solo
Team Averages
Level 10
1,517 SR
1,424 Elo+

VS

Team Averages
Level 24
1,516 SR
1,478 Elo+
Artemis
Artemis
ARTICOICE
Artemis
Level 29
God Stats
25W - 20L
1,631 SR
Queue Stats
64W - 52L
1,535 Elo+
Solo
Horus
Horus
BlackWar007249
Horus
Level 17
God Stats
3W - 4L
1,456 SR
Queue Stats
43W - 50L
1,449 Elo+
Solo
Xbalanque
Xbalanque
BraveLobo5
Xbalanque
Level 28
God Stats
29W - 20L
1,563 SR
Queue Stats
36W - 27L
1,519 Elo+
Solo
Guan Yu
Guan Yu
DigBicken420
Guan Yu
Level 18
God Stats
50W - 35L
1,430 SR
Queue Stats
264W - 306L
1,335 Elo+
Solo
The Morrigan
The Morrigan
oxygenix
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 138L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aesar77
Bellona
18
2 / 9 / 8
11,980
922
9,287
26,186
15,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Sthephen
Cthulhu
18
1 / 11 / 5
11,454
881
11,017
33,343
34,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Sürmenaj
Discordia
18
0 / 6 / 7
11,418
878
13,824
14,741
4,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
TetraMaximus
The Morrigan
18
2 / 11 / 5
11,583
891
7,915
15,968
5,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 6 / 2
12,617
971
21,614
20,905
6,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARTICOICE
Artemis
20
11 / 1 / 25
15,338
1,180
35,444
18,932
7,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
6 / 1 / 20
13,036
1,003
8,014
11,466
17,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
BraveLobo5
Xbalanque
20
10 / 3 / 20
13,921
1,071
25,576
15,280
6,003
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DigBicken420
Guan Yu
20
5 / 6 / 26
13,077
1,006
11,031
17,148
19,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
oxygenix
The Morrigan
20
11 / 0 / 23
14,268
1,098
25,310
6,878
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
157
11
Kills
43
43
Deaths
11
27
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Artemis
ARTICOICE
Artemis
11
1
25
23.5
L
Bellona
Aesar77
Bellona
2
9
8
0.67
W
6
1
20
16
W
Xbalanque
BraveLobo5
Xbalanque
10
3
20
6.67
W
Guan Yu
DigBicken420
Guan Yu
5
6
26
3
L
Cthulhu
Sthephen
Cthulhu
1
11
5
0.32
L
Discordia
Sürmenaj
Discordia
0
6
7
0.58
L
The Morrigan
TetraMaximus
The Morrigan
2
11
5
0.41
L
6
6
2
1.17
W
The Morrigan
oxygenix
The Morrigan
11
0
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,657
Damage
105,375
111,143
Taken
69,704
66,819
Mitigated
53,639
7,568
Healing
21,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ARTICOICE
Artemis
35,444
21,893
558
6,061
18,932
7,779
0
14,976
3,956
0
73,302
L
Bellona
Aesar77
Bellona
9,287
2,542
0
399
26,186
15,102
0
3,685
22,501
0
33,675
W
8,014
3,125
2,289
2,993
11,466
17,215
0
8,597
2,869
0
11,866
W
Xbalanque
BraveLobo5
Xbalanque
25,576
14,435
1,052
2,399
15,280
6,003
0
13,562
1,718
0
63,003
W
Guan Yu
DigBicken420
Guan Yu
11,031
1,747
1,712
2,817
17,148
19,700
0
12,627
4,521
0
21,323
L
Cthulhu
Sthephen
Cthulhu
11,017
578
371
2,237
33,343
34,835
0
3,391
29,952
27,264
0
L
Discordia
Sürmenaj
Discordia
13,824
257
292
1,185
14,741
4,292
0
7,091
7,650
50,350
0
L
The Morrigan
TetraMaximus
The Morrigan
7,915
508
131
71
15,968
5,971
0
3,252
12,680
26,787
0
L
21,614
5,444
0
2,882
20,905
6,619
0
7,632
13,273
50,025
0
W
The Morrigan
oxygenix
The Morrigan
25,310
4,797
0
1,319
6,878
2,942
0
4,608
2,270
51,066
2,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,052
Gold Earned
69,640
245
Minions Killed
250
4
Camps Cleared
8
1,174,445
Distance Traveled
1,200,208
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,338
1,180
80
6
4
216,399
2
L
Bellona
11,980
922
37
3
3
265,158
0
W
Horus
13,036
1,003
8
1
0
251,514
0
W
Xbalanque
13,921
1,071
72
6
0
210,823
0
W
Guan Yu
13,077
1,006
23
2
0
261,056
0
L
Cthulhu
11,454
881
44
3
0
246,943
0
L
Discordia
11,418
878
73
6
0
231,504
0
L
The Morrigan
11,583
891
37
3
0
211,279
0
L
Sol
12,617
971
54
4
1
219,561
0
W
The Morrigan
14,268
1,098
67
5
4
260,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role