Player Matchup

Baba Yaga
Baba Yaga
BeligrentDragon
Baba Yaga
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,691 Elo+
Solo
Skadi
Skadi
JeffLoJawn
Skadi
Level 26
God Stats
11W - 14L
1,684 SR
Queue Stats
34W - 31L
1,555 Elo+
Solo
Yemoja
Yemoja
SmallzyBoi
Yemoja
Level 18
God Stats
0W - 2L
1,562 SR
Queue Stats
21W - 35L
1,520 Elo+
Solo
Jing Wei
Jing Wei
Xasbus
Jing Wei
Level 17
God Stats
2W - 5L
1,283 SR
Queue Stats
29W - 38L
1,524 Elo+
Solo
Ymir
Ymir
yisusgerard
Ymir
Level 16
God Stats
5W - 3L
1,579 SR
Queue Stats
19W - 18L
1,528 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,564 Elo+

VS

Team Averages
Level 17
1,668 SR
1,551 Elo+
Anhur
Anhur
DRUGStor3C0WB0Y
Anhur
Level 29
God Stats
6W - 7L
1,673 SR
Queue Stats
110W - 144L
1,563 Elo+
Solo
Heimdallr
Heimdallr
DartGoblinCR
Heimdallr
Level 21
God Stats
10W - 6L
1,772 SR
Queue Stats
165W - 153L
1,555 Elo+
Solo
Fenrir
Fenrir
Kaihuu
Fenrir
Level 16
God Stats
27W - 25L
1,853 SR
Queue Stats
28W - 30L
1,723 Elo+
Solo
Ah Puch
Ah Puch
ThronedOak
Ah Puch
Level 6
God Stats
3W - 0L
1,429 SR
Queue Stats
3W - 2L
1,408 Elo+
Solo
Ymir
Ymir
deaddevilqueenx
Ymir
Level 12
God Stats
4W - 2L
1,612 SR
Queue Stats
7W - 6L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeligrentDragon
Baba Yaga
12
1 / 2 / 0
6,929
533
5,872
8,071
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
9
0 / 6 / 0
5,800
446
2,616
6,883
2,278
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Yemoja
SmallzyBoi
Yemoja
6
0 / 8 / 1
4,567
351
1,352
7,153
3,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Xasbus
Jing Wei
10
1 / 3 / 1
5,521
425
3,303
6,748
1,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 5 / 1
5,127
394
2,850
7,780
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
7,387
568
4,776
5,990
1,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
DartGoblinCR
Heimdallr
14
5 / 1 / 0
7,995
615
5,606
5,900
2,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Kaihuu
Fenrir
13
10 / 0 / 1
7,954
612
6,907
7,598
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
ThronedOak
Ah Puch
13
5 / 0 / 1
7,435
572
5,906
5,271
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 5
6,290
484
3,192
8,684
5,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
24
24
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BeligrentDragon
Baba Yaga
1
2
0
0.5
W
4
0
9
8.5
W
Heimdallr
DartGoblinCR
Heimdallr
5
1
0
5
L
Skadi
0
6
0
0
W
Fenrir
Kaihuu
Fenrir
10
0
1
10.5
L
Yemoja
SmallzyBoi
Yemoja
0
8
1
0.06
W
Ah Puch
ThronedOak
Ah Puch
5
0
1
5.5
L
Jing Wei
Xasbus
Jing Wei
1
3
1
0.5
W
0
3
5
0.83
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,993
Damage
26,387
36,635
Taken
33,443
13,974
Mitigated
15,146
4,210
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BeligrentDragon
Baba Yaga
5,872
143
0
2,512
8,071
3,134
0
3,041
4,770
46,889
0
W
4,776
2,138
635
2,497
5,990
1,846
1,895
2,389
3,601
0
31,506
W
Heimdallr
DartGoblinCR
Heimdallr
5,606
1,057
0
3,248
5,900
2,361
588
1,316
4,584
0
45,553
L
Skadi
2,616
1,462
0
417
6,883
2,278
530
50
6,827
0
25,036
W
Fenrir
Kaihuu
Fenrir
6,907
2,587
0
3,822
7,598
3,639
1,166
966
6,632
0
44,040
L
Yemoja
SmallzyBoi
Yemoja
1,352
614
296
3
7,153
3,365
137
2,728
4,269
10,273
0
W
Ah Puch
ThronedOak
Ah Puch
5,906
488
207
3,516
5,271
1,884
579
3,147
2,124
35,389
0
L
Jing Wei
Xasbus
Jing Wei
3,303
2,726
0
766
6,748
1,802
23
1,213
5,535
0
23,228
W
3,192
286
246
2,218
8,684
5,416
255
2,256
6,428
23,934
0
L
2,850
78
0
216
7,780
3,395
0
1,622
6,130
13,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
37,061
229
Minions Killed
345
0
Camps Cleared
0
1,147,999
Distance Traveled
1,172,745
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,929
533
98
8
0
233,343
3
W
Anhur
7,387
568
49
4
0
203,814
0
W
Heimdallr
7,995
615
92
7
0
220,494
1
L
Skadi
5,800
446
53
4
0
308,253
1
W
Fenrir
7,954
612
93
7
0
267,168
0
L
Yemoja
4,567
351
12
1
0
177,283
1
W
Ah Puch
7,435
572
66
5
0
246,026
3
L
Jing Wei
5,521
425
50
4
0
214,188
2
W
Ymir
6,290
484
45
3
0
235,243
1
L
Ymir
5,127
394
16
1
0
214,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role