Player Matchup

Medusa
Medusa
GoatsCheeseRocks
Medusa
Level 109
God Stats
6W - 4L
1,601 SR
Queue Stats
349W - 308L
1,504 Elo+
Solo
Poseidon
Poseidon
Viking676
Poseidon
Level 137
God Stats
58W - 50L
1,545 SR
Queue Stats
383W - 368L
1,512 Elo+
Solo
Khepri
Khepri
crazijay
Khepri
Level 108
God Stats
60W - 52L
1,602 SR
Queue Stats
449W - 433L
1,452 Elo+
Party 2
Fenrir
Fenrir
owzee
Fenrir
Level 124
God Stats
9W - 12L
1,719 SR
Queue Stats
540W - 539L
1,461 Elo+
Party 2
Zeus
Zeus
ınvıncıble
Zeus
Level 160
God Stats
61W - 37L
1,636 SR
Queue Stats
139W - 137L
1,525 Elo+
Solo
Team Averages
Level 128
1,621 SR
1,491 Elo+

VS

Team Averages
Level 99
1,512 SR
1,509 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Erzshadow
Zhong Kui
Level 92
God Stats
11W - 5L
1,696 SR
Queue Stats
86W - 102L
1,523 Elo+
Party 1
Khepri
Khepri
Nick55449
Khepri
Level 88
God Stats
11W - 9L
1,609 SR
Queue Stats
73W - 83L
1,490 Elo+
Party 1
Janus
Janus
barggames
Janus
Level 102
God Stats
0W - 4L
1,391 SR
Queue Stats
200W - 199L
1,545 Elo+
Party 1
Fenrir
Fenrir
derPaulxD
Fenrir
Level 86
God Stats
17W - 25L
1,361 SR
Queue Stats
189W - 197L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 16
10,601
530
12,301
11,503
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Viking676
Poseidon
19
5 / 2 / 4
12,254
613
12,750
15,407
6,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
crazijay
Khepri
14
2 / 2 / 16
10,031
502
6,834
15,283
14,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
owzee
Fenrir
17
12 / 3 / 5
11,291
565
15,575
16,256
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 1 / 6
11,815
591
14,105
9,536
3,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 9 / 3
8,365
418
4,622
14,628
4,916
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
Erzshadow
Zhong Kui
17
1 / 4 / 4
9,651
483
9,743
18,562
14,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Nick55449
Khepri
10
0 / 8 / 4
6,981
349
3,268
18,068
9,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
barggames
Janus
14
6 / 6 / 1
8,936
447
10,790
12,014
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
derPaulxD
Fenrir
15
3 / 5 / 2
9,945
497
9,171
14,407
6,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
32
Kills
11
11
Deaths
32
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
9
3
0.28
L
Zhong Kui
Erzshadow
Zhong Kui
1
4
4
0.75
W
4
3
16
4
L
Khepri
Nick55449
Khepri
0
8
4
0.25
W
Poseidon
Viking676
Poseidon
5
2
4
3.5
L
Janus
barggames
Janus
6
6
1
1.08
W
Khepri
crazijay
Khepri
2
2
16
5
L
Fenrir
derPaulxD
Fenrir
3
5
2
0.8
W
Fenrir
owzee
Fenrir
12
3
5
4.83
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,565
Damage
37,594
67,985
Taken
77,679
36,545
Mitigated
39,744
25,514
Healing
16,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,622
1,942
413
2,807
14,628
4,916
0
7,220
7,310
0
34,249
L
Zhong Kui
Erzshadow
Zhong Kui
9,743
1,576
0
7,989
18,562
14,729
0
7,963
10,547
68,279
0
W
12,301
6,632
0
2,827
11,503
4,544
2,876
4,205
7,126
0
78,893
L
Khepri
Nick55449
Khepri
3,268
208
0
1,783
18,068
9,630
0
6,583
11,407
14,106
0
W
Poseidon
Viking676
Poseidon
12,750
3,272
0
8,897
15,407
6,416
1,548
8,548
6,737
93,176
0
L
Janus
barggames
Janus
10,790
462
0
1,219
12,014
3,897
0
7,402
4,306
45,418
0
W
Khepri
crazijay
Khepri
6,834
380
1,023
2,532
15,283
14,796
90
2,880
12,269
28,778
0
L
Fenrir
derPaulxD
Fenrir
9,171
2,302
0
1,976
14,407
6,572
0
3,903
10,420
0
73,978
W
Fenrir
owzee
Fenrir
15,575
5,191
0
6,718
16,256
7,354
183
4,146
12,058
0
74,405
W
14,105
2,227
0
3,517
9,536
3,435
1,342
3,324
5,994
72,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,992
Gold Earned
43,878
564
Minions Killed
428
0
Camps Cleared
0
1,847,302
Distance Traveled
1,769,245
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,365
418
71
4
0
322,346
3
L
Zhong Kui
9,651
483
132
7
0
328,023
3
W
Medusa
10,601
530
102
5
0
356,641
0
L
Khepri
6,981
349
28
1
0
346,629
1
W
Poseidon
12,254
613
170
9
0
362,357
0
L
Janus
8,936
447
87
4
0
369,912
4
W
Khepri
10,031
502
39
2
0
382,888
10
L
Fenrir
9,945
497
110
6
0
402,335
2
W
Fenrir
11,291
565
105
5
0
386,403
4
W
Zeus
11,815
591
148
7
0
359,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role