Player Matchup

Cerberus
Cerberus
IvDylanvI
Cerberus
Level 12
God Stats
5W - 4L
1,432 SR
Queue Stats
104W - 111L
1,456 Elo+
Solo
Nemesis
Nemesis
KingOfHalls
Nemesis
Level 14
God Stats
0W - 2L
1,278 SR
Queue Stats
11W - 14L
1,449 Elo+
Solo
Hel
Hel
Ray-Sam93
Hel
Level 24
God Stats
25W - 36L
1,367 SR
Queue Stats
120W - 126L
1,427 Elo+
Solo
Osiris
Osiris
aureliuus_
Osiris
Level 17
God Stats
4W - 1L
1,758 SR
Queue Stats
75W - 23L
1,634 Elo+
Solo
Neith
Neith
feminisis
Neith
Level 12
God Stats
8W - 6L
1,425 SR
Queue Stats
8W - 7L
1,448 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,483 Elo+

VS

Team Averages
Level 23
1,596 SR
1,494 Elo+
Neith
Neith
Artemiys13
Neith
Level 22
God Stats
156W - 165L
1,588 SR
Queue Stats
156W - 167L
1,503 Elo+
Solo
Da Ji
Da Ji
BBxI
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,797 Elo+
Solo
Anubis
Anubis
H3RO x SHOTZz
Anubis
Level 29
God Stats
4W - 3L
1,738 SR
Queue Stats
101W - 124L
1,461 Elo+
Solo
Nike
Nike
The-Berserk12
Nike
Level 29
God Stats
10W - 3L
1,656 SR
Queue Stats
25W - 35L
1,327 Elo+
Solo
Khepri
Khepri
WintersEmbrace12
Khepri
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 83L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IvDylanvI
Cerberus
8
1 / 2 / 0
4,637
464
1,995
6,426
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
KingOfHalls
Nemesis
6
0 / 2 / 1
4,378
438
897
3,920
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 0
5,237
524
2,246
6,541
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
aureliuus_
Osiris
6
0 / 2 / 0
4,284
428
1,248
3,867
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
feminisis
Neith
6
0 / 2 / 1
4,218
422
2,484
3,697
753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
3 / 1 / 0
5,660
566
4,464
3,044
897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
BBxI
Da Ji
11
3 / 0 / 3
6,471
647
2,833
6,787
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 2 / 2
6,299
630
3,512
4,846
2,191
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
2 / 0 / 1
6,849
685
2,683
4,377
2,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 2
5,876
588
1,628
3,215
1,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
12
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
0
3
W
Da Ji
BBxI
Da Ji
3
0
3
4.5
W
3
2
2
2
L
Cerberus
IvDylanvI
Cerberus
1
2
0
0.5
L
Nemesis
KingOfHalls
Nemesis
0
2
1
0.25
L
2
4
0
0.5
W
2
0
1
2.5
W
1
0
2
2
L
Osiris
aureliuus_
Osiris
0
2
0
0
L
Neith
feminisis
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,870
Damage
15,120
24,451
Taken
22,269
9,324
Mitigated
9,557
7,257
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,464
1,551
0
1,106
3,044
897
428
822
2,222
0
37,112
W
Da Ji
BBxI
Da Ji
2,833
614
0
3,488
6,787
2,380
615
546
6,241
0
35,577
W
3,512
162
0
1,462
4,846
2,191
498
1,700
3,146
29,579
0
L
Cerberus
IvDylanvI
Cerberus
1,995
104
0
1,963
6,426
3,088
0
1,189
5,237
12,271
0
L
Nemesis
KingOfHalls
Nemesis
897
271
0
1,001
3,920
939
0
370
3,490
0
9,949
L
2,246
118
0
1,886
6,541
3,023
64
2,662
3,847
22,773
0
W
2,683
590
0
1,144
4,377
2,731
2,337
0
4,377
0
32,613
W
1,628
99
0
1,572
3,215
1,358
131
1,173
2,042
5,822
0
L
Osiris
aureliuus_
Osiris
1,248
472
0
1,707
3,867
1,521
0
0
3,597
0
11,845
L
Neith
feminisis
Neith
2,484
971
0
700
3,697
753
0
919
2,778
0
15,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,754
Gold Earned
31,155
142
Minions Killed
267
0
Camps Cleared
0
798,045
Distance Traveled
900,979
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,660
566
55
6
0
149,248
0
W
Da Ji
6,471
647
76
8
0
197,548
2
W
Anubis
6,299
630
48
5
0
151,551
0
L
Cerberus
4,637
464
22
2
0
170,396
3
L
Nemesis
4,378
438
30
3
0
183,419
1
L
Hel
5,237
524
36
4
0
154,545
1
W
Nike
6,849
685
78
8
0
182,688
3
W
Khepri
5,876
588
10
1
0
219,944
0
L
Osiris
4,284
428
24
2
0
90,492
2
L
Neith
4,218
422
30
3
0
199,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role