Player Matchup

Yemoja
Yemoja
Prose
Yemoja
Level 140
God Stats
7W - 11L
1,451 SR
Queue Stats
161W - 149L
1,657 Elo+
Party 2
Sol
Sol
beauxo91
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
fangburn
Anhur
Level 10
God Stats
5W - 5L
1,711 SR
Queue Stats
8W - 7L
1,732 Elo+
Party 2
Loki
Loki
slash-Mac11
Loki
Level 18
God Stats
19W - 23L
1,436 SR
Queue Stats
19W - 24L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
slash-skurhoyo
Danzaburou
Level 19
God Stats
9W - 9L
1,484 SR
Queue Stats
23W - 34L
1,228 Elo+
Party 1
Team Averages
Level 38
1,516 SR
1,488 Elo+

VS

Team Averages
Level 16
1,598 SR
1,500 Elo+
Morgan Le Fay
Morgan Le Fay
Herretjuhh
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
JahirVasihth
Arachne
Level 29
God Stats
18W - 32L
1,520 SR
Queue Stats
119W - 208L
1,402 Elo+
Solo
Set
Set
TheNinthDemon
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
TheeAdresia
Janus
Level 26
God Stats
44W - 36L
1,676 SR
Queue Stats
114W - 108L
1,588 Elo+
Solo
Artemis
Artemis
Wheredahood1767
Artemis
Level 5
God Stats
3W - 3L
1,795 SR
Queue Stats
13W - 12L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Prose
Yemoja
8
2 / 0 / 4
5,595
622
2,387
3,726
2,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 5 / 0
3,960
440
66
3,080
430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
fangburn
Anhur
11
8 / 1 / 1
6,474
719
5,788
6,108
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 0 / 3
5,536
615
1,219
3,306
732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
slash-skurhoyo
Danzaburou
10
4 / 0 / 0
6,354
706
2,013
3,214
862
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Herretjuhh
Morgan Le Fay
4
0 / 4 / 0
3,704
412
28
2,834
610
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
JahirVasihth
Arachne
6
0 / 3 / 1
4,419
491
1,409
5,365
1,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
1 / 3 / 0
4,532
504
2,341
5,310
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 1 / 0
5,665
629
757
3,548
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
2 / 4 / 0
4,323
480
3,490
5,972
588
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
3
6
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Herretjuhh
Morgan Le Fay
0
4
0
0
L
Arachne
JahirVasihth
Arachne
0
3
1
0.17
W
Yemoja
Prose
Yemoja
2
0
4
4
L
1
3
0
0.33
L
0
1
0
0
L
2
4
0
0.5
W
0
5
0
0
W
Anhur
fangburn
Anhur
8
1
1
8.5
W
0
0
3
1.5
W
Danzaburou
slash-skurhoyo
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,473
Damage
8,025
19,434
Taken
23,029
6,159
Mitigated
4,954
7,537
Healing
3,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Herretjuhh
Morgan Le Fay
28
28
0
229
2,834
610
0
253
2,581
5,159
0
L
Arachne
JahirVasihth
Arachne
1,409
961
0
920
5,365
1,308
0
528
4,837
0
18,730
W
Yemoja
Prose
Yemoja
2,387
410
554
1,019
3,726
2,473
247
367
3,319
10,998
0
L
2,341
785
0
657
5,310
1,691
0
66
5,244
0
16,367
L
757
59
0
869
3,548
757
130
505
3,043
37,665
0
L
3,490
2,068
0
1,246
5,972
588
0
1,101
4,871
0
8,772
W
66
0
0
173
3,080
430
0
0
3,080
2,789
0
W
Anhur
fangburn
Anhur
5,788
3,696
0
2,353
6,108
1,662
721
320
5,758
0
31,604
W
1,219
78
0
1,933
3,306
732
1,324
0
3,306
0
23,054
W
Danzaburou
slash-skurhoyo
Danzaburou
2,013
1,146
0
1,505
3,214
862
2,092
28
3,186
0
20,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,919
Gold Earned
22,643
185
Minions Killed
181
0
Camps Cleared
0
815,327
Distance Traveled
717,384
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,704
412
7
1
0
99,668
0
L
Arachne
4,419
491
46
5
0
176,295
2
W
Yemoja
5,595
622
17
2
0
165,300
3
L
Set
4,532
504
31
3
0
112,575
2
L
Janus
5,665
629
85
9
0
175,747
3
L
Artemis
4,323
480
12
1
0
153,099
3
W
Sol
3,960
440
5
1
0
133,952
0
W
Anhur
6,474
719
59
7
0
159,222
0
W
Loki
5,536
615
56
6
0
196,074
0
W
Danzaburou
6,354
706
48
5
0
160,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role