Player Matchup

Gilgamesh
Gilgamesh
CKC10
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
Inquisidor211
Hou Yi
Level 27
God Stats
1W - 2L
1,428 SR
Queue Stats
50W - 33L
1,599 Elo+
Party 1
Set
Set
Kepper75
Set
Level 21
God Stats
1W - 1L
1,772 SR
Queue Stats
24W - 19L
1,575 Elo+
Party 1
Ymir
Ymir
ibadnick
Ymir
Level 8
God Stats
8W - 2L
1,798 SR
Queue Stats
11W - 5L
1,512 Elo+
Solo
Hades
Hades
老六857
Hades
Level 6
God Stats
10W - 6L
1,797 SR
Queue Stats
17W - 12L
1,618 Elo+
Solo
Team Averages
Level 17
1,659 SR
1,574 Elo+

VS

Team Averages
Level 23
1,528 SR
1,475 Elo+
Merlin
Merlin
Dylfrick
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,442 Elo+
Solo
Ymir
Ymir
InvertedT
Ymir
Level 29
God Stats
39W - 36L
1,480 SR
Queue Stats
77W - 76L
1,470 Elo+
Solo
Artemis
Artemis
XxSoybeansxX
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,471 Elo+
Solo
Discordia
Discordia
YellowShu
Discordia
Level 26
God Stats
43W - 36L
1,662 SR
Queue Stats
135W - 130L
1,530 Elo+
Solo
Persephone
Persephone
mxxmey
Persephone
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 41L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CKC10
Gilgamesh
18
1 / 11 / 7
12,461
1,038
7,637
25,763
15,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 5 / 5
11,407
951
9,667
13,870
5,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 7 / 5
12,561
1,047
12,975
15,131
6,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
18
2 / 9 / 8
11,679
973
6,577
21,551
19,688
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hades
老六857
Hades
17
5 / 9 / 4
12,337
1,028
10,748
18,943
9,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dylfrick
Merlin
20
3 / 5 / 26
12,591
1,049
17,816
11,527
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
20
7 / 1 / 31
13,555
1,130
11,592
14,820
21,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
XxSoybeansxX
Artemis
18
13 / 3 / 14
13,609
1,134
24,414
8,076
3,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
YellowShu
Discordia
20
13 / 3 / 21
14,411
1,201
23,851
7,830
3,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
mxxmey
Persephone
19
5 / 4 / 18
12,647
1,054
9,669
9,861
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
151
15
Kills
41
41
Deaths
16
29
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CKC10
Gilgamesh
1
11
7
0.41
W
Merlin
Dylfrick
Merlin
3
5
26
3.2
L
2
5
5
0.9
W
Ymir
7
1
31
22.5
L
5
7
5
1.07
W
Artemis
XxSoybeansxX
Artemis
13
3
14
6.67
W
Discordia
YellowShu
Discordia
13
3
21
7.83
L
Ymir
2
9
8
0.67
W
Persephone
mxxmey
Persephone
5
4
18
3.5
L
Hades
老六857
Hades
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,604
Damage
87,342
95,258
Taken
52,114
55,958
Mitigated
37,377
5,848
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CKC10
Gilgamesh
7,637
2,037
0
499
25,763
15,475
0
17,392
8,371
0
37,567
W
Merlin
Dylfrick
Merlin
17,816
588
0
0
11,527
5,076
0
3,265
8,262
44,949
0
L
9,667
3,669
0
695
13,870
5,272
0
9,723
4,147
0
30,050
W
Ymir
11,592
1,618
0
1,831
14,820
21,204
0
6,211
8,609
18,104
0
L
12,975
4,423
0
1,066
15,131
6,508
0
8,006
7,125
15
28,509
W
Artemis
XxSoybeansxX
Artemis
24,414
15,023
0
1,858
8,076
3,556
0
2,621
5,455
0
42,190
W
Discordia
YellowShu
Discordia
23,851
1,820
0
364
7,830
3,398
0
2,968
4,862
46,754
0
L
Ymir
6,577
1,361
0
981
21,551
19,688
0
16,418
5,133
22,225
0
W
Persephone
mxxmey
Persephone
9,669
687
0
672
9,861
4,143
0
2,274
7,583
31,270
0
L
Hades
老六857
Hades
10,748
348
350
2,257
18,943
9,015
0
11,389
7,554
34,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,445
Gold Earned
66,813
219
Minions Killed
238
9
Camps Cleared
8
1,071,906
Distance Traveled
973,436
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,461
1,038
57
5
2
205,007
0
W
Merlin
12,591
1,049
60
5
1
200,529
2
L
Hou Yi
11,407
951
48
4
0
219,337
0
W
Ymir
13,555
1,130
12
1
1
218,924
2
L
Set
12,561
1,047
27
2
1
223,291
0
W
Artemis
13,609
1,134
44
4
3
146,444
1
W
Discordia
14,411
1,201
70
6
1
205,789
0
L
Ymir
11,679
973
36
3
0
212,373
1
W
Persephone
12,647
1,054
52
4
2
201,750
0
L
Hades
12,337
1,028
51
4
6
211,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role