Player Matchup

Fenrir
Fenrir
AsheruWolf
Fenrir
Level 18
God Stats
2W - 3L
1,317 SR
Queue Stats
9W - 8L
1,497 Elo+
Party 1
Medusa
Medusa
Electra773
Medusa
Level 24
God Stats
49W - 44L
1,440 SR
Queue Stats
196W - 227L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Meh123456
Baron Samedi
Level 25
God Stats
17W - 8L
1,721 SR
Queue Stats
119W - 95L
1,587 Elo+
Solo
Bastet
Bastet
Slowroll1
Bastet
Level 12
God Stats
15W - 4L
1,789 SR
Queue Stats
92W - 62L
1,685 Elo+
Solo
Ah Puch
Ah Puch
shallowbox6
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,481 Elo+
Party 1
Team Averages
Level 21
1,553 SR
1,531 Elo+

VS

Team Averages
Level 18
1,520 SR
1,507 Elo+
Cthulhu
Cthulhu
ImpishBrew
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 126L
1,526 Elo+
Solo
Chernobog
Chernobog
JMDohko
Chernobog
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 52L
1,484 Elo+
Solo
Zeus
Zeus
JasonPrimess
Zeus
Level 16
God Stats
9W - 2L
1,898 SR
Queue Stats
39W - 21L
1,607 Elo+
Party 2
Fenrir
Fenrir
Uncle1303
Fenrir
Level 16
God Stats
5W - 4L
1,456 SR
Queue Stats
37W - 21L
1,601 Elo+
Party 2
Ymir
Ymir
shinigamidevil
Ymir
Level 25
God Stats
3W - 6L
1,247 SR
Queue Stats
195W - 273L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AsheruWolf
Fenrir
20
5 / 6 / 22
13,714
980
12,168
14,975
10,502
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Electra773
Medusa
20
9 / 3 / 20
14,663
1,047
18,943
14,940
5,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Meh123456
Baron Samedi
20
3 / 3 / 26
13,311
951
28,299
17,793
13,194
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Slowroll1
Bastet
20
12 / 3 / 21
15,886
1,135
28,344
15,214
7,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
shallowbox6
Ah Puch
20
8 / 3 / 20
13,984
999
20,312
10,989
4,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImpishBrew
Cthulhu
20
1 / 7 / 14
12,987
928
17,972
31,764
40,510
Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
JMDohko
Chernobog
18
2 / 9 / 9
12,547
896
8,036
19,557
8,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 4 / 8
15,358
1,097
28,262
15,460
6,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Uncle1303
Fenrir
20
6 / 7 / 10
14,158
1,011
10,563
20,271
14,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 10 / 10
12,128
866
4,522
26,557
30,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
69
37
Kills
18
18
Deaths
37
109
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AsheruWolf
Fenrir
5
6
22
2.67
W
Medusa
Electra773
Medusa
9
3
20
6.33
L
Cthulhu
ImpishBrew
Cthulhu
1
7
14
1.14
L
Chernobog
JMDohko
Chernobog
2
9
9
0.72
L
9
4
8
3.25
W
Baron Samedi
Meh123456
Baron Samedi
3
3
26
5.33
W
Bastet
Slowroll1
Bastet
12
3
21
7.5
L
Fenrir
Uncle1303
Fenrir
6
7
10
1.57
W
Ah Puch
shallowbox6
Ah Puch
8
3
20
6
L
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,066
Damage
69,355
73,911
Taken
113,609
41,617
Mitigated
99,293
12,998
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AsheruWolf
Fenrir
12,168
3,622
0
721
14,975
10,502
0
8,333
6,522
0
17,988
W
Medusa
Electra773
Medusa
18,943
7,843
0
1,517
14,940
5,771
0
10,660
4,160
0
55,103
L
Cthulhu
ImpishBrew
Cthulhu
17,972
882
688
3,806
31,764
40,510
0
14,030
17,734
37,816
0
L
Chernobog
JMDohko
Chernobog
8,036
4,341
0
497
19,557
8,409
0
9,468
10,089
0
35,102
L
28,262
3,190
0
827
15,460
6,206
0
6,971
8,489
71,034
0
W
Baron Samedi
Meh123456
Baron Samedi
28,299
2,680
4,140
5,264
17,793
13,194
0
12,663
4,940
46,140
0
W
Bastet
Slowroll1
Bastet
28,344
6,106
0
359
15,214
7,889
0
11,243
3,491
0
43,862
L
Fenrir
Uncle1303
Fenrir
10,563
2,135
0
695
20,271
14,156
0
4,898
15,373
224
21,868
W
Ah Puch
shallowbox6
Ah Puch
20,312
1,261
0
997
10,989
4,261
0
7,051
3,818
60,347
0
L
4,522
127
0
692
26,557
30,012
0
13,244
13,313
22,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,558
Gold Earned
67,178
273
Minions Killed
316
9
Camps Cleared
8
1,311,175
Distance Traveled
1,292,632
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,714
980
19
1
1
246,627
0
W
Medusa
14,663
1,047
83
6
0
264,748
0
L
Cthulhu
12,987
928
60
4
0
265,478
1
L
Chernobog
12,547
896
76
5
6
239,011
0
L
Zeus
15,358
1,097
99
7
1
261,930
0
W
Baron Samedi
13,311
951
38
3
1
224,370
2
W
Bastet
15,886
1,135
29
2
5
322,876
2
L
Fenrir
14,158
1,011
32
2
1
289,088
4
W
Ah Puch
13,984
999
104
7
2
252,554
1
L
Ymir
12,128
866
49
4
0
237,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role