Player Matchup

Jormungandr
Jormungandr
AnkleShark
Jormungandr
Level 22
God Stats
20W - 19L
1,355 SR
Queue Stats
25W - 29L
1,241 Elo+
Party 2
Horus
Horus
Gadoswaldo
Horus
Level 101
God Stats
2W - 3L
1,612 SR
Queue Stats
58W - 78L
1,457 Elo+
Solo
Heimdallr
Heimdallr
Meephen
Heimdallr
Level 67
God Stats
0W - 2L
1,590 SR
Queue Stats
38W - 48L
1,357 Elo+
Party 2
Team Averages
Level 63
1,519 SR
1,352 Elo+

VS

Team Averages
Level 51
1,376 SR
1,414 Elo+
Zeus
Zeus
Big Auzie
Zeus
Level 40
God Stats
20W - 15L
1,489 SR
Queue Stats
421W - 489L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CarlosXSanchez2
Tsukuyomi
Level 83
God Stats
11W - 13L
1,388 SR
Queue Stats
310W - 277L
1,507 Elo+
Solo
Terra
Terra
Spoooove
Terra
Level 29
God Stats
2W - 4L
1,253 SR
Queue Stats
327W - 373L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AnkleShark
Jormungandr
11
1 / 5 / 3
9,004
530
8,020
18,366
19,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
14
2 / 8 / 2
10,905
641
9,025
21,260
23,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Meephen
Heimdallr
13
2 / 8 / 2
10,267
604
10,033
16,840
6,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
8 / 2 / 11
12,148
715
22,323
10,437
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
CarlosXSanchez2
Tsukuyomi
17
12 / 2 / 9
13,169
775
23,087
12,242
5,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Spoooove
Terra
15
1 / 1 / 17
11,616
683
4,080
13,946
14,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
21
21
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AnkleShark
Jormungandr
1
5
3
0.5
W
Zeus
8
2
11
6.75
W
Tsukuyomi
CarlosXSanchez2
Tsukuyomi
12
2
9
8.25
L
Horus
2
8
2
0.38
L
Heimdallr
Meephen
Heimdallr
2
8
2
0.38
W
Terra
Spoooove
Terra
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,078
Damage
49,490
56,466
Taken
36,625
49,587
Mitigated
24,572
12,765
Healing
10,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AnkleShark
Jormungandr
8,020
1,294
0
1,252
18,366
19,287
72
8,319
10,047
22,867
0
W
Zeus
22,323
2,400
1,133
2,298
10,437
4,226
945
1,843
8,294
57,641
0
W
Tsukuyomi
CarlosXSanchez2
Tsukuyomi
23,087
6,455
0
606
12,242
5,715
1,653
1,750
10,254
0
76,314
L
Horus
9,025
3,949
2,388
6,179
21,260
23,564
61
9,910
11,350
0
26,480
L
Heimdallr
Meephen
Heimdallr
10,033
4,016
139
2,807
16,840
6,736
140
8,174
8,666
0
39,759
W
Terra
Spoooove
Terra
4,080
1,189
3,287
3,332
13,946
14,631
376
3,413
10,057
11,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,176
Gold Earned
36,933
125
Minions Killed
164
0
Camps Cleared
0
699,514
Distance Traveled
983,609
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,004
530
25
1
0
223,078
1
W
Zeus
12,148
715
62
4
0
269,610
1
W
Tsukuyomi
13,169
775
91
5
0
432,527
0
L
Horus
10,905
641
27
2
0
271,242
2
L
Heimdallr
10,267
604
73
4
0
205,194
0
W
Terra
11,616
683
11
1
0
281,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role