Player Matchup

Hachiman
Hachiman
HANDsipJOB
Hachiman
Level 15
God Stats
3W - 12L
1,220 SR
Queue Stats
113W - 104L
1,428 Elo+
Party 3
Odin
Odin
Helmund
Odin
Level 28
God Stats
1W - 4L
1,322 SR
Queue Stats
117W - 163L
1,472 Elo+
Solo
Ares
Ares
coronavirus2028
Ares
Level 16
God Stats
35W - 30L
1,538 SR
Queue Stats
102W - 94L
1,412 Elo+
Party 3
Agni
Agni
fluffygoldysnowy
Agni
Level 16
God Stats
10W - 10L
1,559 SR
Queue Stats
118W - 112L
1,411 Elo+
Party 3
Skadi
Skadi
iPhowne
Skadi
Level 18
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Team Averages
Level 19
1,389 SR
1,401 Elo+

VS

Team Averages
Level 24
1,555 SR
1,332 Elo+
Nemesis
Nemesis
DSPmalygos
Nemesis
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 105L
1,129 Elo+
Party 2
Pele
Pele
IzuruHitachi
Pele
Level 5
God Stats
4W - 3L
1,719 SR
Queue Stats
6W - 6L
1,463 Elo+
Party 1
Yemoja
Yemoja
Markeshon
Yemoja
Level 18
God Stats
8W - 6L
1,556 SR
Queue Stats
48W - 42L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Miniyoannn
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,184 Elo+
Party 2
Scylla
Scylla
Sober1900
Scylla
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HANDsipJOB
Hachiman
20
5 / 7 / 11
15,023
1,002
18,732
22,538
10,127
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
Helmund
Odin
20
3 / 10 / 10
13,730
915
12,925
26,239
29,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 6 / 14
14,212
947
8,999
27,116
28,584
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 8 / 9
14,732
982
14,670
17,163
6,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
iPhowne
Skadi
19
3 / 13 / 7
13,405
894
16,892
21,554
9,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DSPmalygos
Nemesis
20
12 / 6 / 24
16,221
1,081
26,620
22,658
12,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 4 / 24
15,463
1,031
22,891
20,165
11,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Markeshon
Yemoja
20
2 / 1 / 29
14,497
966
5,713
10,397
11,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Miniyoannn
Kukulkan
20
8 / 3 / 19
14,919
995
27,096
16,848
10,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Sober1900
Scylla
20
13 / 3 / 17
15,839
1,056
26,972
11,322
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
157
17
Kills
44
44
Deaths
17
51
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DSPmalygos
Nemesis
12
6
24
4
L
Hachiman
HANDsipJOB
Hachiman
5
7
11
1.5
L
Odin
Helmund
Odin
3
10
10
0.8
W
9
4
24
5.25
W
Yemoja
Markeshon
Yemoja
2
1
29
16.5
W
Kukulkan
Miniyoannn
Kukulkan
8
3
19
5.83
W
Scylla
Sober1900
Scylla
13
3
17
7.17
L
2
6
14
1.5
L
4
8
9
1.06
L
Skadi
iPhowne
Skadi
3
13
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,218
Damage
109,292
114,610
Taken
81,390
83,754
Mitigated
50,983
3,150
Healing
22,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DSPmalygos
Nemesis
26,620
14,609
227
2,556
22,658
12,611
0
4,790
16,596
0
47,234
L
Hachiman
HANDsipJOB
Hachiman
18,732
9,619
0
1,149
22,538
10,127
0
12,401
10,001
0
45,777
L
Odin
Helmund
Odin
12,925
5,335
0
221
26,239
29,412
0
12,893
13,053
722
24,562
W
22,891
5,189
0
1,293
20,165
11,177
0
5,805
14,360
0
38,467
W
Yemoja
Markeshon
Yemoja
5,713
657
14,281
3,233
10,397
11,161
0
5,119
5,278
24,505
0
W
Kukulkan
Miniyoannn
Kukulkan
27,096
3,138
0
576
16,848
10,088
0
6,065
10,783
52,554
0
W
Scylla
Sober1900
Scylla
26,972
2,770
0
0
11,322
5,946
0
2,612
8,710
39,481
0
L
8,999
233
0
0
27,116
28,584
0
14,412
12,598
27,696
0
L
14,670
339
0
479
17,163
6,481
0
7,538
9,564
49,033
0
L
Skadi
iPhowne
Skadi
16,892
10,850
0
1,301
21,554
9,150
0
12,537
9,017
0
39,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,102
Gold Earned
76,939
232
Minions Killed
217
4
Camps Cleared
3
1,337,707
Distance Traveled
1,354,989
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,221
1,081
59
4
1
289,661
1
L
Hachiman
15,023
1,002
57
4
1
286,434
1
L
Odin
13,730
915
14
1
0
271,348
1
W
Pele
15,463
1,031
36
2
1
286,245
0
W
Yemoja
14,497
966
35
2
1
282,604
0
W
Kukulkan
14,919
995
52
3
0
255,730
3
W
Scylla
15,839
1,056
35
2
0
240,749
0
L
Ares
14,212
947
30
2
0
322,137
0
L
Agni
14,732
982
90
6
1
244,936
0
L
Skadi
13,405
894
41
3
2
212,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role