Player Matchup

Ao Kuang
Ao Kuang
Ferraldino95
Ao Kuang
Level 27
God Stats
35W - 21L
1,531 SR
Queue Stats
59W - 52L
1,443 Elo+
Solo
Tiamat
Tiamat
Pgm_raphaelo
Tiamat
Level 26
God Stats
3W - 3L
1,634 SR
Queue Stats
18W - 13L
1,396 Elo+
Party 1
Rama
Rama
Wayllender26
Rama
Level 21
God Stats
5W - 8L
1,556 SR
Queue Stats
133W - 122L
1,382 Elo+
Solo
Fenrir
Fenrir
dLibro
Fenrir
Level 13
God Stats
1W - 2L
1,169 SR
Queue Stats
30W - 14L
1,765 Elo+
Solo
Ganesha
Ganesha
guillaum_e79
Ganesha
Level 21
God Stats
3W - 1L
1,770 SR
Queue Stats
10W - 11L
1,333 Elo+
Party 1
Team Averages
Level 22
1,532 SR
1,464 Elo+

VS

Team Averages
Level 23
1,504 SR
1,375 Elo+
Fafnir
Fafnir
Aquarius9312
Fafnir
Level 29
God Stats
9W - 8L
1,630 SR
Queue Stats
25W - 31L
1,338 Elo+
Solo
Camazotz
Camazotz
FlickinBeans106
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Merlin
Merlin
General Demian
Merlin
Level 28
God Stats
28W - 30L
1,469 SR
Queue Stats
162W - 199L
1,432 Elo+
Solo
Mulan
Mulan
PEPITO vks
Mulan
Level 18
God Stats
1W - 6L
1,164 SR
Queue Stats
13W - 26L
1,262 Elo+
Solo
Medusa
Medusa
Q_Shadowzz_Q
Medusa
Level 27
God Stats
3W - 2L
1,758 SR
Queue Stats
95W - 100L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ferraldino95
Ao Kuang
12
2 / 6 / 4
7,361
491
5,652
14,668
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
12
4 / 4 / 1
7,570
505
5,382
7,916
3,336
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 1
6,473
432
6,059
10,383
2,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
dLibro
Fenrir
15
4 / 3 / 3
8,760
584
7,921
15,147
7,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
guillaum_e79
Ganesha
9
0 / 4 / 3
6,516
434
3,566
10,928
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 1 / 8
7,906
527
2,405
7,841
5,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Camazotz
16
13 / 2 / 4
10,262
684
14,477
15,085
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 5
8,532
569
7,209
6,264
2,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
13
2 / 5 / 5
8,359
557
8,377
10,636
9,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
13
6 / 2 / 2
7,893
526
7,570
7,566
2,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
12
Kills
23
23
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
1
8
5
L
Ao Kuang
Ferraldino95
Ao Kuang
2
6
4
0.67
W
Camazotz
13
2
4
7.5
W
1
2
5
1.75
W
Mulan
2
5
5
0.9
L
Tiamat
4
4
1
1.13
W
Medusa
6
2
2
3.5
L
2
6
1
0.42
L
Fenrir
dLibro
Fenrir
4
3
3
1.83
L
Ganesha
guillaum_e79
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,580
Damage
40,038
59,042
Taken
47,392
23,726
Mitigated
25,033
15,351
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
2,405
605
0
954
7,841
5,946
508
2,642
5,199
10,540
0
L
Ao Kuang
Ferraldino95
Ao Kuang
5,652
2,224
0
4,459
14,668
4,544
576
636
14,032
46,207
0
W
Camazotz
14,477
5,955
0
7,353
15,085
5,115
106
5,053
10,032
0
63,390
W
7,209
402
0
1,723
6,264
2,274
2,521
1,760
4,504
54,470
0
W
Mulan
8,377
2,347
0
2,243
10,636
9,181
284
2,719
7,917
0
38,198
L
Tiamat
5,382
118
0
778
7,916
3,336
936
2,631
5,151
24,712
0
W
Medusa
7,570
2,592
147
882
7,566
2,517
1,065
2,774
4,792
0
39,781
L
6,059
5,067
0
2,101
10,383
2,834
200
2,609
7,774
0
19,568
L
Fenrir
dLibro
Fenrir
7,921
1,430
0
6,254
15,147
7,516
32
1,016
14,131
0
51,697
L
Ganesha
guillaum_e79
Ganesha
3,566
510
0
1,759
10,928
5,496
205
2,722
8,092
14,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,680
Gold Earned
42,952
303
Minions Killed
363
0
Camps Cleared
0
1,314,865
Distance Traveled
1,425,773
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,906
527
23
2
0
257,513
0
L
Ao Kuang
7,361
491
84
6
0
281,868
1
W
Camazotz
10,262
684
99
7
0
338,690
4
W
Merlin
8,532
569
105
7
0
257,992
6
W
Mulan
8,359
557
70
5
0
293,363
1
L
Tiamat
7,570
505
54
4
0
238,081
0
W
Medusa
7,893
526
66
4
0
278,215
0
L
Rama
6,473
432
47
3
0
249,841
1
L
Fenrir
8,760
584
111
7
0
262,032
6
L
Ganesha
6,516
434
7
0
0
283,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role