Player Matchup

Khepri
Khepri
LUISSCHIFFER4
Khepri
Level 99
God Stats
10W - 10L
1,325 SR
Queue Stats
877W - 917L
1,447 Elo+
Solo
Freya
Freya
PrincessLucely2
Freya
Level 119
God Stats
1W - 2L
1,203 SR
Queue Stats
68W - 64L
1,440 Elo+
Solo
Sobek
Sobek
TSE Saint
Sobek
Level 29
God Stats
5W - 1L
1,762 SR
Queue Stats
35W - 34L
1,405 Elo+
Solo
Mercury
Mercury
The AZ Assassin
Mercury
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 171L
1,403 Elo+
Solo
Cupid
Cupid
asaltyhuman
Cupid
Level 109
God Stats
2W - 0L
1,555 SR
Queue Stats
61W - 54L
1,382 Elo+
Solo
Team Averages
Level 94
1,469 SR
1,416 Elo+

VS

Team Averages
Level 76
1,612 SR
1,391 Elo+
Khepri
Khepri
Dragons Fa11
Khepri
Level 29
God Stats
0W - 1L
1,775 SR
Queue Stats
4W - 5L
1,249 Elo+
Solo
Sol
Sol
Mutschi
Sol
Level 101
God Stats
6W - 3L
1,718 SR
Queue Stats
425W - 444L
1,428 Elo+
Solo
Cthulhu
Cthulhu
NavarreSiberis
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,402 Elo+
Party 1
Persephone
Persephone
Phoenixfighter1
Persephone
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,489 Elo+
Party 1
Zhong Kui
Zhong Kui
TheFuture773
Zhong Kui
Level 123
God Stats
13W - 9L
1,567 SR
Queue Stats
418W - 457L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 16
11,466
637
7,548
13,452
19,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
6 / 6 / 13
12,305
684
19,911
19,123
7,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
TSE Saint
Sobek
18
1 / 4 / 18
11,993
666
15,537
21,446
33,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 4 / 8
12,200
678
12,057
21,082
8,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 8
13,655
759
22,201
13,605
5,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
2 / 5 / 7
10,142
563
4,679
17,194
20,131
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sol
20
1 / 4 / 14
11,330
629
15,326
14,169
10,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 3 / 11
11,698
650
14,940
20,698
24,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Phoenixfighter1
Persephone
18
6 / 5 / 10
12,330
685
17,598
16,214
9,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
TheFuture773
Zhong Kui
19
6 / 5 / 7
11,729
652
17,885
17,704
15,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
67
23
Kills
18
18
Deaths
22
63
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
5
7
1.1
W
1
1
16
9
L
Sol
1
4
14
2
L
3
3
11
2.83
L
Persephone
Phoenixfighter1
Persephone
6
5
10
2.2
W
6
6
13
2.08
W
Sobek
TSE Saint
Sobek
1
4
18
2.5
W
5
4
8
2.25
L
Zhong Kui
TheFuture773
Zhong Kui
6
5
7
1.9
W
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,254
Damage
70,428
88,708
Taken
85,979
75,937
Mitigated
79,369
45,240
Healing
34,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,679
215
1,058
2,573
17,194
20,131
360
8,838
8,356
9,161
0
W
7,548
547
3,003
2,232
13,452
19,512
235
9,984
3,468
23,585
0
L
Sol
15,326
1,868
2,529
5,090
14,169
10,150
1,253
9,009
5,160
39,067
0
L
14,940
318
4,710
7,491
20,698
24,206
114
9,699
10,999
31,215
0
L
Persephone
Phoenixfighter1
Persephone
17,598
3,200
0
4,757
16,214
9,252
0
7,912
8,297
35,299
0
W
19,911
7,519
1,285
3,351
19,123
7,978
780
17,164
1,959
35,667
0
W
Sobek
TSE Saint
Sobek
15,537
152
2,912
6,328
21,446
33,999
0
14,406
7,040
29,073
0
W
12,057
4,695
3,900
7,149
21,082
8,513
1,506
16,387
4,695
0
25,377
L
Zhong Kui
TheFuture773
Zhong Kui
17,885
301
542
6,223
17,704
15,630
330
7,535
10,169
35,562
0
W
22,201
9,824
9,765
5,315
13,605
5,935
2,922
12,487
1,118
0
54,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,619
Gold Earned
57,229
187
Minions Killed
171
0
Camps Cleared
0
1,669,652
Distance Traveled
1,529,740
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,142
563
4
0
0
269,127
0
W
Khepri
11,466
637
29
2
0
347,133
0
L
Sol
11,330
629
50
3
0
320,462
0
L
Cthulhu
11,698
650
29
2
0
338,260
0
L
Persephone
12,330
685
35
2
0
323,334
0
W
Freya
12,305
684
31
2
0
261,320
0
W
Sobek
11,993
666
16
1
0
334,237
4
W
Mercury
12,200
678
25
1
0
401,984
1
L
Zhong Kui
11,729
652
53
3
0
278,557
0
W
Cupid
13,655
759
86
5
0
324,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role