Player Matchup

Rama
Rama
AndreaFiDo22
Rama
Level 48
God Stats
5W - 11L
1,379 SR
Queue Stats
158W - 207L
1,410 Elo+
Party 3
Hun Batz
Hun Batz
DeeBoss1738
Hun Batz
Level 37
God Stats
1W - 1L
1,725 SR
Queue Stats
3W - 4L
1,468 Elo+
Solo
Athena
Athena
HepTic TitanZz
Athena
Level 128
God Stats
4W - 1L
1,980 SR
Queue Stats
72W - 67L
1,586 Elo+
Party 2
Susano
Susano
LBerro
Susano
Level 42
God Stats
3W - 3L
1,737 SR
Queue Stats
139W - 129L
1,625 Elo+
Party 2
The Morrigan
The Morrigan
ManzApple
The Morrigan
Level 18
God Stats
4W - 4L
1,706 SR
Queue Stats
186W - 187L
1,533 Elo+
Party 3
Team Averages
Level 55
1,705 SR
1,524 Elo+

VS

Team Averages
Level 73
1,587 SR
1,527 Elo+
Chernobog
Chernobog
ADC0RTR00LL
Chernobog
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 50L
1,634 Elo+
Party 4
Ymir
Ymir
EagleGamerYT
Ymir
Level 45
God Stats
3W - 5L
1,559 SR
Queue Stats
124W - 145L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
KaoticSalvatore
Jing Wei
Level 128
God Stats
8W - 4L
1,703 SR
Queue Stats
190W - 169L
1,616 Elo+
Party 4
Chang'e
Chang'e
Refuse_Monkey
Chang'e
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 67L
1,433 Elo+
Party 1
Pele
Pele
Sinisterserpant
Pele
Level 85
God Stats
41W - 22L
1,672 SR
Queue Stats
714W - 674L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,535
505
1,269
1,784
284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
DeeBoss1738
Hun Batz
6
0 / 3 / 0
3,541
506
590
3,608
805
Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 2 / 0
3,486
498
769
2,892
1,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Susano
LBerro
Susano
8
0 / 0 / 0
4,176
597
1,572
3,460
928
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
ManzApple
The Morrigan
2
0 / 1 / 0
2,938
420
98
573
103
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ADC0RTR00LL
Chernobog
6
1 / 0 / 1
4,067
581
2,095
2,441
498
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 2
4,126
589
757
3,071
1,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
9
3 / 0 / 0
5,189
741
1,851
1,845
519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
7
1 / 1 / 0
4,301
614
217
2,832
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 0
4,893
699
1,044
3,318
861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
0
Kills
7
7
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ADC0RTR00LL
Chernobog
1
0
1
1.5
L
0
1
1
0.5
L
Hun Batz
DeeBoss1738
Hun Batz
0
3
0
0
W
0
0
2
1
L
0
2
0
0
W
Jing Wei
3
0
0
3
L
Susano
LBerro
Susano
0
0
0
0
L
The Morrigan
ManzApple
The Morrigan
0
1
0
0
W
Chang'e
1
1
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,298
Damage
5,964
12,317
Taken
13,507
3,242
Mitigated
3,678
1,535
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ADC0RTR00LL
Chernobog
2,095
1,218
0
1,282
2,441
498
26
247
2,194
0
16,222
L
1,269
1,220
0
205
1,784
284
0
133
1,651
0
10,617
L
Hun Batz
DeeBoss1738
Hun Batz
590
62
0
440
3,608
805
0
0
3,608
0
9,721
W
757
332
0
1,820
3,071
1,175
0
522
2,549
6,214
0
L
769
155
0
640
2,892
1,122
0
675
2,217
5,345
0
W
Jing Wei
1,851
1,588
0
1,390
1,845
519
399
0
1,845
0
23,467
L
Susano
LBerro
Susano
1,572
276
0
250
3,460
928
0
37
3,423
0
21,154
L
The Morrigan
ManzApple
The Morrigan
98
44
0
0
573
103
0
89
444
2,115
0
W
Chang'e
217
0
48
1,331
2,832
625
553
98
2,734
15,784
0
W
1,044
267
0
861
3,318
861
0
0
3,318
0
23,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,676
Gold Earned
22,576
116
Minions Killed
202
0
Camps Cleared
0
557,710
Distance Traveled
593,352
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
4,067
581
38
5
0
110,903
1
L
Rama
3,535
505
30
4
0
112,259
2
L
Hun Batz
3,541
506
25
4
0
130,898
2
W
Ymir
4,126
589
11
2
0
116,023
1
L
Athena
3,486
498
6
1
0
137,230
2
W
Jing Wei
5,189
741
59
8
0
113,210
1
L
Susano
4,176
597
48
7
0
144,178
1
L
The Morrigan
2,938
420
7
1
0
33,145
0
W
Chang'e
4,301
614
33
5
0
124,593
1
W
Pele
4,893
699
61
9
0
128,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role