Player Matchup

Danzaburou
Danzaburou
Operation-Freak
Danzaburou
Level 25
God Stats
13W - 8L
1,652 SR
Queue Stats
26W - 22L
1,351 Elo+
Party 1
Anhur
Anhur
RavensXeno
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Nemesis
Nemesis
jkDangerusmamba
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,153 Elo+
Party 3
Neith
Neith
jkmarlon
Neith
Level 6
God Stats
1W - 2L
1,247 SR
Queue Stats
9W - 17L
1,153 Elo+
Party 3
Izanami
Izanami
zRyuuzetsu
Izanami
Level 27
God Stats
47W - 35L
1,617 SR
Queue Stats
58W - 62L
1,266 Elo+
Party 1
Team Averages
Level 13
1,503 SR
1,285 Elo+

VS

Team Averages
Level 10
1,424 SR
1,359 Elo+
Ah Puch
Ah Puch
Bosko181993
Ah Puch
Level 23
God Stats
19W - 15L
1,550 SR
Queue Stats
25W - 29L
1,308 Elo+
Solo
Ymir
Ymir
Polosayens
Ymir
Level 7
God Stats
1W - 1L
1,421 SR
Queue Stats
88W - 126L
1,372 Elo+
Party 2
Susano
Susano
dresseur
Susano
Level 13
God Stats
9W - 22L
1,304 SR
Queue Stats
85W - 90L
1,325 Elo+
Party 2
Yemoja
Yemoja
fearless_carlo
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
mike91mike91
Neith
Level 7
God Stats
5W - 6L
1,347 SR
Queue Stats
98W - 116L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Operation-Freak
Danzaburou
19
15 / 6 / 5
13,201
574
19,868
13,887
5,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
12
0 / 4 / 10
9,126
397
1,965
7,320
1,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
0 / 5 / 8
9,590
417
1,489
14,572
4,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
jkmarlon
Neith
19
12 / 3 / 3
13,496
587
13,563
14,110
4,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
zRyuuzetsu
Izanami
19
17 / 9 / 3
13,854
602
23,687
16,712
5,474
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bosko181993
Ah Puch
20
11 / 4 / 3
13,635
593
17,417
11,770
4,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 15 / 7
10,114
440
3,243
22,308
9,440
Susano
dresseur
Susano
13
2 / 15 / 5
8,586
373
7,524
20,536
6,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

3
0 / 4 / 0
6,227
271
312
3,161
951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
10 / 6 / 2
12,669
551
13,893
20,489
9,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
44
Kills
25
27
Deaths
44
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Bosko181993
Ah Puch
11
4
3
3.13
W
Danzaburou
Operation-Freak
Danzaburou
15
6
5
2.92
L
2
15
7
0.37
W
Anhur
0
4
10
1.25
L
Susano
dresseur
Susano
2
15
5
0.3
L
0
4
0
0
W
0
5
8
0.8
W
Neith
jkmarlon
Neith
12
3
3
4.5
L
10
6
2
1.83
W
Izanami
zRyuuzetsu
Izanami
17
9
3
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,572
Damage
42,389
66,601
Taken
78,264
22,269
Mitigated
30,488
9,879
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Bosko181993
Ah Puch
17,417
884
1,071
2,096
11,770
4,528
396
0
11,770
78,766
0
W
Danzaburou
Operation-Freak
Danzaburou
19,868
13,201
307
1,471
13,887
5,582
3,430
6,750
7,137
0
78,681
L
3,243
2,025
0
550
22,308
9,440
87
0
22,308
12,336
0
W
Anhur
1,965
1,398
0
0
7,320
1,966
46
468
6,852
0
17,491
L
Susano
dresseur
Susano
7,524
1,125
0
2,610
20,536
6,473
391
0
20,536
0
28,808
L
312
205
0
24
3,161
951
0
0
3,161
2,695
0
W
1,489
684
0
3,230
14,572
4,586
732
2,234
12,338
0
38,034
W
Neith
jkmarlon
Neith
13,563
6,187
0
1,338
14,110
4,661
5,759
5,844
8,266
0
78,630
L
13,893
7,067
0
4,637
20,489
9,096
3,140
0
20,489
0
90,020
W
Izanami
zRyuuzetsu
Izanami
23,687
18,985
946
2,587
16,712
5,474
2,603
5,676
11,036
0
91,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,267
Gold Earned
51,231
494
Minions Killed
327
0
Camps Cleared
0
1,841,436
Distance Traveled
1,574,706
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,635
593
137
6
0
357,536
0
W
Danzaburou
13,201
574
120
5
0
353,190
1
L
Ymir
10,114
440
20
1
0
334,350
1
W
Anhur
9,126
397
27
1
0
248,670
0
L
Susano
8,586
373
31
1
0
411,897
0
L
Yemoja
6,227
271
1
0
0
95,150
0
W
Nemesis
9,590
417
47
2
0
454,778
0
W
Neith
13,496
587
148
6
0
389,149
0
L
Neith
12,669
551
138
6
0
375,773
1
W
Izanami
13,854
602
152
7
0
395,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role