Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
LeginTheGreat
Terra
Level 109
God Stats
18W - 19L
1,393 SR
Queue Stats
823W - 944L
1,444 Elo+
Party 2
Zeus
Zeus
Psychotic Wench
Zeus
Level 122
God Stats
6W - 2L
1,635 SR
Queue Stats
95W - 92L
1,496 Elo+
Party 1
Team Averages
Level 110
1,506 SR
1,488 Elo+

VS

Team Averages
Level 90
1,413 SR
1,429 Elo+
Mercury
Mercury
ImprovedCR
Mercury
Level 113
God Stats
5W - 6L
1,551 SR
Queue Stats
58W - 44L
1,450 Elo+
Solo
Ra
Ra
K9997
Ra
Level 47
God Stats
3W - 6L
1,195 SR
Queue Stats
92W - 93L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
Kimerakeeper
Sun Wukong
Level 139
God Stats
4W - 11L
1,461 SR
Queue Stats
303W - 295L
1,493 Elo+
Solo
Xing Tian
Xing Tian
Sweetreturns2
Xing Tian
Level 116
God Stats
45W - 52L
1,451 SR
Queue Stats
788W - 781L
1,452 Elo+
Solo
Neith
Neith
marinesk90
Neith
Level 33
God Stats
48W - 61L
1,409 SR
Queue Stats
48W - 63L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 1 / 5
11,326
1,133
21,924
7,324
3,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 4 / 9
9,830
983
5,716
9,171
5,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
 
Artemis
15
0 / 0 / 9
9,450
945
10,665
2,186
777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 1 / 10
11,606
1,161
5,483
13,798
12,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
6 / 4 / 8
11,386
1,139
22,237
9,553
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

237

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ImprovedCR
Mercury
16
5 / 3 / 2
10,491
1,049
7,302
12,878
5,135
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
16
4 / 3 / 4
10,816
1,082
9,632
13,720
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kimerakeeper
Sun Wukong
16
1 / 4 / 6
9,748
975
9,475
16,935
17,684
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Sweetreturns2
Xing Tian
16
0 / 2 / 8
9,358
936
5,384
19,193
15,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
15
0 / 3 / 2
8,958
896
6,045
8,332
3,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
15
Kills
10
10
Deaths
15
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
5
7.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
4
9
1.63
W
Artemis
 
Artemis
0
0
9
4.5
L
Mercury
ImprovedCR
Mercury
5
3
2
2
L
Ra
4
3
4
2
L
Sun Wukong
Kimerakeeper
Sun Wukong
1
4
6
1
W
2
1
10
7
W
6
4
8
2.5
L
Xing Tian
Sweetreturns2
Xing Tian
0
2
8
2
L
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,025
Damage
37,838
42,032
Taken
71,058
26,296
Mitigated
47,017
12,015
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,924
830
0
1,659
7,324
3,315
0
1,873
5,451
52,572
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5,716
2,778
0
780
9,171
5,322
0
4,318
4,853
0
14,504
W
Artemis
 
Artemis
10,665
4,369
1,290
76
2,186
777
0
472
1,714
0
26,624
L
Mercury
ImprovedCR
Mercury
7,302
3,610
39
482
12,878
5,135
0
9,236
3,642
0
19,964
L
Ra
9,632
212
1,394
1,317
13,720
5,434
0
9,703
4,017
47,959
0
L
Sun Wukong
Kimerakeeper
Sun Wukong
9,475
724
0
1,331
16,935
17,684
0
12,215
4,720
0
17,165
W
5,483
914
2,452
4,962
13,798
12,757
0
4,974
8,824
14,667
0
W
22,237
1,632
0
796
9,553
4,125
0
3,379
6,174
47,168
0
L
Xing Tian
Sweetreturns2
Xing Tian
5,384
634
288
3,444
19,193
15,650
0
11,868
7,325
14,919
0
L
Neith
6,045
2,659
0
1,650
8,332
3,114
0
6,622
1,710
0
22,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,598
Gold Earned
49,371
216
Minions Killed
215
7
Camps Cleared
7
981,616
Distance Traveled
992,917
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,326
1,133
67
7
0
217,497
0
W
Ah Muzen Cab
9,830
983
17
2
0
143,263
0
W
Artemis
9,450
945
42
4
4
194,706
2
L
Mercury
10,491
1,049
37
4
2
235,002
0
L
Ra
10,816
1,082
92
9
3
201,912
0
L
Sun Wukong
9,748
975
23
2
0
222,316
0
W
Terra
11,606
1,161
26
3
0
219,916
1
W
Zeus
11,386
1,139
64
6
3
206,234
0
L
Xing Tian
9,358
936
27
3
2
199,603
1
L
Neith
8,958
896
36
4
0
134,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role